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Ingress
The port where a frame enters a network device.
Egress
The port where a frame leaves a network device.
Switch forwarding decision
A Layer 2 switch forwards frames based on the ingress port and destination MAC address.
MAC address table
A table that maps MAC addresses to the switch ports where devices are connected.
CAM
Content Addressable Memory; special memory used by switches to store and quickly search the MAC address table.
CAM table
Another name for the switch MAC address table.
How a switch learns MAC addresses
A switch examines the source MAC address and incoming port of each frame.
Learn process
The switch examines the source MAC address and associates it with the incoming port.
Forward process
The switch examines the destination MAC address and determines the outgoing port.
Source MAC address
The MAC address a switch uses to learn which device is connected to which port.
Destination MAC address
The MAC address a switch uses to determine where to forward a frame.
Source MAC memory trick
Source MAC = Learn.
Destination MAC memory trick
Destination MAC = Forward.
Known unicast
A frame whose destination MAC address is already in the switch MAC address table.
Unknown unicast
A frame whose destination MAC address is not in the switch MAC address table.
Unknown unicast behavior
A switch floods an unknown unicast frame out all ports except the incoming port.
Broadcast behavior
A switch floods a broadcast frame out all ports except the incoming port.
Multicast behavior
In the provided material, a switch floods a multicast frame out all ports except the incoming port.
Same-port forwarding
A switch never forwards an Ethernet frame back out the same port on which it was received.
MAC address table aging
Most Ethernet switches keep a learned MAC address table entry for about five minutes by default.
ASIC
Application-Specific Integrated Circuit; hardware used by switches to make Layer 2 forwarding decisions quickly.
Store-and-forward switching
A switching method that receives the entire frame, checks the FCS for errors, and then forwards the frame.
Store-and-forward process
Receive entire frame → check FCS → forward if valid → drop if invalid.
FCS
Frame Check Sequence; a value used to detect errors in an Ethernet frame.
CRC
Cyclic Redundancy Check; mathematical error-checking mechanism used to detect frame errors.
Store-and-forward advantage
It checks the entire frame for physical and data-link errors before forwarding it.
Store-and-forward invalid frame behavior
A switch drops a frame that fails the FCS check.
Cut-through switching
A switching method that begins forwarding after determining the destination MAC address and egress port.
Cut-through advantage
Cut-through switching provides lower latency because it does not wait for the entire frame.
Cut-through disadvantage
Cut-through switching can forward frames containing errors because it does not perform a full FCS check first.
Cut-through memory trick
Cut-through = Quick forwarding.
Store-and-forward memory trick
Store-and-forward = Store it, check it, then forward it.
Fragment-free switching
A modified form of cut-through switching that provides better error checking with very little additional latency.
Switching method using FCS
Store-and-forward switching.
Switching method with lower latency
Cut-through switching.
Switching method that can forward invalid frames
Cut-through switching.
Cisco primary LAN switching method
Store-and-forward switching.
Frame buffering
Temporarily storing frames in switch memory to help handle congestion and speed differences.
Why frame buffers are useful
They temporarily hold traffic when the ingress port is faster than the egress port.
Speed mismatch example
A 1 Gbps ingress port sending traffic to a 100 Mbps egress port may require buffering.
Collision domain
A network segment where devices share a medium and collisions can occur.
Hub collision domain
A hub creates one shared collision domain for connected devices.
Switch collision domains
A switch creates separate collision domains for its ports.
Half-duplex communication
A communication mode where devices can transmit or receive, but not both simultaneously.
Full-duplex communication
A communication mode where devices can transmit and receive simultaneously.
Half-duplex collisions
Collisions are possible when Ethernet operates in half-duplex.
Full-duplex collisions
Collisions do not occur when Ethernet operates in full-duplex.
Full-duplex advantage
Full-duplex allows both ends to transmit and receive simultaneously and increases effective bandwidth.
Gigabit Ethernet duplex requirement
1 Gbps Ethernet and higher speeds require full-duplex operation.
Auto-negotiation
Ethernet devices automatically negotiate compatible speed and duplex settings.
Highest common bandwidth
When devices negotiate, they select the highest bandwidth supported by both devices.
Broadcast domain
A collection of devices that receive Layer 2 broadcast frames from a host.
Device that divides a Layer 2 broadcast domain
A router divides Layer 2 broadcast domains.
Switch and broadcast domains
Interconnected switches normally form one Layer 2 broadcast domain.
Router and collision domains
A router also separates collision domains because each interface is a separate network segment.
Broadcast MAC address
The Ethernet broadcast destination MAC address is FF:FF:FF:FF:FF:FF.
Layer 2 broadcast behavior
A switch forwards a Layer 2 broadcast out every port except the ingress port.
Effect of connecting two switches
Connecting switches together increases the size of the Layer 2 broadcast domain.
Broadcast congestion
Too many broadcasts consume bandwidth and can contribute to network congestion.
Network congestion
Network congestion occurs when traffic load exceeds the network's ability to efficiently handle the traffic.
Fast port speeds
Higher-speed switch ports can move more data and help reduce congestion.
Fast internal switching
Switches use a fast internal bus or shared memory to process frames efficiently.
Large frame buffers
Large buffers temporarily store more received frames and help prevent frame loss during congestion.
High port density
The number of available ports on a switch.
Port density example
A 48-port switch has greater port density than a 24-port switch.
Why high port density helps
It can reduce the number of switches needed and help keep traffic local.
1 Gbps host connected to 100 Mbps switch port
The connection autonegotiates to 100 Mbps because the switch port is limited to 100 Mbps.
Layer 2 switch function
A Layer 2 switch determines the forwarding interface based on the destination MAC address.
Hub vs switch
A hub shares one collision domain, while a switch creates separate collision domains for its ports.
Unknown destination MAC address
A switch floods the frame out all ports except the port where the frame was received.
Congestion from 10 Gbps to 1 Gbps
Frame buffering helps alleviate congestion when a faster port forwards traffic to a slower port.
Port density definition
Port density is the number of available ports on a switch.
MAC table information used for learning
A switch uses the source MAC address and incoming port to maintain its MAC address table.
Full-duplex effective bandwidth
Full-duplex increases effective bandwidth because both directions can transmit simultaneously.
Full-duplex simultaneous transmission
Full-duplex allows both ends to transmit and receive simultaneously.
Address used to build MAC table
The source MAC address is used to build the switch MAC address table.
Correct store-and-forward description
Store-and-forward ensures that a frame is free of physical and data-link errors before forwarding it.
Device that divides a Layer 2 broadcast domain
A router can serve as a boundary that divides a Layer 2 broadcast domain.
Purpose of frame buffers
Frame buffers hold traffic temporarily to help alleviate network congestion.
Device used to eliminate Ethernet collisions
A switch operating in full-duplex eliminates collisions on its individual Ethernet links.