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Vocabulary flashcards covering core terms and concepts from Chapters 1 and 2 (and related 3-5 concepts) to help study for the marketing exam.
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Marketing
Process of creating, communicating, delivering value to customers and building relationships to capture value in return.
Marketing process
Steps: understand needs, design value-driven strategy, construct marketing program, engage customers, and capture value.
Needs
States of felt deprivation that motivate people to act.
Wants
Needs shaped by culture and individual personality.
Demands
Wants backed by purchasing power.
Market offerings
Products, services, experiences that satisfy needs and wants.
Value
Perceived benefits minus perceived sacrifices from a market offering.
Satisfaction
Feeling of pleasure or disappointment after comparing performance with expectations.
Exchanges
Trading items of value between buyer and seller.
Relationships
Ongoing, strong connections with customers built on value over time.
Markets
All actual and potential buyers of a product or service.
Marketing offers (4 Ps)
Complete value offered through Price, Product, Promotion, Place.
Value and satisfaction (customer relationships)
Higher value and satisfaction foster loyalty and long-term relationships.
Segmentation
Dividing a market into distinct groups with different needs or behaviors.
Target marketing
selecting specific market segments to serve to maximize demands and profitability.
Target proposition
Set of benefits a brand promises to deliver to satisfy needs.
CRM (Customer Relationship Management)
Process of building and maintaining profitable relationships by delivering value and satisfaction.
Customer lifetime value
Present value of the total future purchases expected from a customer.
Share of customer
Portion of a customer's purchases captured by a company.
Customer equity
Sum of all customers’ lifetime values.
Marketing offers (Marketing mix)
Tools (4 Ps) used to implement the marketing strategy: Price, Product, Promotion, Place.
Superior customer value
Delivering more value than competitors to foster loyalty and retention.
Loyalty
Customer preference and repeat purchasing behavior.
Retention
Keeping customers over time to maximize value.
Share of market
Company’s portion of total market sales.
Share of customer
Proportion of a customer’s purchases in a product category captured by the company.
Customer equity (revisited)
Total value of the company’s customer base over time.
Market orientation vs product orientation
Market orientation focuses on satisfying customer needs; product orientation focuses on offering the product.
Mission statement
Statement of the organization’s purpose and goals, ideally market-oriented and customer-focused.
Business portfolio
Collection of businesses and products making up the company.
Strategic Business Unit (SBU)
Company division, product line, or brand treated as a separate unit.
Portfolio analysis
Evaluating the mix of businesses/products to prioritize resource allocation.
BCG Growth-Share Matrix
Tool evaluating SBUs by market growth rate (MGR) and relative market share (RMS).
Star
High growth & high market share; requires heavy investment.
Cash cow
Low growth but high market share; generates steady cash with little investment.
Question mark
High growth but low market share; requires cash to build share.
Dog
Low growth and low share; limited cash potential.
Market expansion grid (Ansoff)
Growth options: market penetration, market development, product development, diversification.
Market penetration
Grow by increasing sales of current products to current markets.
Market development
Grow by entering new markets with current products.
Product development
Grow by offering modified or new products to current markets.
Diversification
Grow by introducing new products to new markets.
Value chain
Internal activities a firm performs to design, produce, market, deliver, and support a product.
Value delivery network
All players (suppliers, distributors, customers) who partner to improve the system’s value.
Positioning
Arranging for a product to occupy a clear, distinctive place in customers’ minds.
Differentiation
Creating superior value by distinguishing the offering from competitors.
Microenvironment
Actors close to the company affecting its ability to serve customers.
Macroenvironment
Larger societal forces that affect microenvironment actors.
Company
Internal groups and values shaping the firm’s ability to serve customers.
Suppliers
Entities providing resources needed to produce goods and services.
Market intermediaries
Resellers, distribution firms, marketing services, and financial intermediaries assisting promotion and distribution.
Competitors
Other firms offering competing products and striving to deliver greater value.
Publics
Groups with an interest in or impact on the organization’s objectives.
Demographic
Stats about population (size, age, gender, etc.) used for market insights.
Gen definitions (Baby boomers, Gen X, Millennials, Gen Z, Gen Alpha)
Generational cohorts used to segment markets by age and associated traits.
Economic factors
Market conditions affecting buying power and spending patterns.
Natural factors
Physical environment and natural resources involved in production.
Technological factors
Advances creating new products and opportunities.
Political factors
Laws, regulations, and pressure groups affecting markets.
Cultural factors
Societal values, beliefs, and customs shaping behavior.
Environmental sustainability
Business practices that preserve resources for the long term.
Social responsibility
Ethical framework guiding organizations to benefit society, not just profit.
Cause-related marketing
Partnership with social causes to promote products while supporting charity.
Core beliefs & values
Foundational cultural beliefs passed across generations.
Maslow’s hierarchy of needs
Needs arranged from physiological to self-actualization; order shapes motivation.
Need recognition
Stage where a buyer identifies a want or need.
Information search
Gathering data to inform a buying decision.
Evaluation of alternatives
Assessing options before a purchase.
Purchase decision
Choice to buy a particular product or brand.
Postpurchase behavior
Reaction after purchase, influencing future decisions.
Adoption process stages
Awareness, Interest, Evaluation, Trial, Adoption.
Adopter classes
Innovators, Early Adopters, Early Majority, Late Majority, Laggards.
Rate of adoption influences
Factors like relative advantage, compatibility, complexity, divisibility, communicability.
Straight rebuy
Reorder without modifications.
Modified rebuy
Reorder with some changes.
New task
First-time purchase requiring more information.
System selling
Purchasing a package of products/services to solve a problem.