BU250: Computer Knowledge Pretest

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69 Terms

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hardware
the physical equipment used for the input, processing, output, and storage activities of a computer system
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hardware components
central processing unit (CPU), primary storage, secondary storage, input technologies, output technologies, communication technologies
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central processing unit (CPU)
manipulates the data and controls the tasks performed by the other components; performs the actual computation inside any computer
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buses
data and instructions travel in the chip through electrical pathways called this
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microprocessor
CPU, made up of millions of transistors embedded in a circuit on a silicon wafer or chip
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control unit
part of the microprocessor; sequentially accesses program instructions, decodes them, and control the flow of data to and from the arithmetic logic unit, the registers, caches, primary and secondary storage, and various output devices
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arithmetic logic unit
part of the microprocessor; performs the mathematical calculations and makes logical comparisons; receives data and instructions from the registers and makes the desired computation
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binary form
data and instructions are translated into 0s and 1s; CPU can only process this type of data
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bit
0 or a 1
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byte
8-bit string to represent any character
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primary storage
temporarily stores data and program instructions during processing; stores small amounts of data and information that will be used immediately by the CPU
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primary storage is also called the
main memory
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3
primary storage briefly stores how many types of information?
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3 types of information the primary storage stores
* data to be processed by the CPU
* instructions for the CPU as to how to process the data
* operating system programs for managing computer’s operations
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motherboard
chips mounted on the computer’s main circuit board where primary storage takes place
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4
how many main types of primary storage are there?
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registers
part of the CPU; have the least capacity, storing extremely limited amounts of instructions and data only immediately before and after processing
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cache memory
type of high-speed memory that enables the computer to temporarily store blocks of data that are used more often and that a processor can access more rapidly than main memory (RAM)
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where is cache memory located?
physically located closer to the CPU than RAM; blocks that are used less often remain in RAM until they are transferred to cashe; blocks used infrequently remain in secondary storage
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random access memory (RAM)
part of primary storage that holds a software program and small amounts of data for processing; stores more information than registers but less information than secondary storage; temporary and volatile and lose contents if current is lost or turned off
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read-only memory (ROM)
chip where certain critical instructions are safeguarded; nonvolatile, so it retains these instructions when the power to the computer is turned off; read-only designation means that these instructions can only be read by the computer and cannot be changed by the user
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secondary storage
stores data and programs for future use; stores much larger amounts of data and information for extended periods; nonvolatile, takes more time to retrieve data from it than from RAM, cheaper than primary storage, use a variety of media each with its own technology
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magnetic tape
secondary storage medium on a large open reel or in a smaller cartridge or cassette; cheapest storage medium and can handle enormous amounts of data; slowest method for retrieving data because all the data are placed on the tape sequentially
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magnetic disks/hard drives/fixed disk drives
form of secondary storage on a magnetized disk divided into tracks and sectors that provide addresses for various pieces of data; most commonly used mass storage devices because of their low cost, high speed and large storage capacity
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solid-state drives (SSDs)
data storage devices that serve the same purpose as a hard drive and store data in memory chips; use the same interface with the computer’s CPU as hard drives and serve as a replacement for hard drives; use less power, silent and faster, and product about 1/3 the heat of a hard drive; cost more than hard drives
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optical storage devices
do not store data through magnetism; laser reads surface of a reflective plastic platter; slower than magnetic hard drives but less fragile and susceptible to damage; store a great deal of information; include CD-ROM and DVDs
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compact-disc read-only memory (CD-ROM)
storage device features high capacity, low cost, and high durability; read-only medium and cannot be written on
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digital video disc (DVD)
5-inch disk with the capacity to store about 135 minutes of digital video; can person as computer storage disks, providing storage capabilities of 17 gigabytes
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flash memory devices/memory cards
nonvolatile electronic storage decides that contain no moving parts and use 30 times less battery power than hard drives; smaller and more durable than hard drives; store less data than hard drives
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thumb drive (memory stick, jump drive, flash drive)
popular flash memory device; devices fit into universal serial bus (USB) ports on personal computers and other devices and can store many gigabytes; have replaced magnetic floppy disks for portable storage
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input technologies
accept data and instructions and convert them to a form that the computer can understand; allow people and other technologies to enter data into a computer
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human data-entry devices
devices require a certain amount of human effort to input data; keyboard, mouse, pointing stick, trackball, joystick, touchscreen, stylus, and voice recognitionde
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source- data automation
input data with minimal human intervention; speed up data collection, reduce errors, and gather data at the source of a transaction or other event; bar code readers
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gesture recognition
technologies that enable computer to interpret human gestures; initial step in designing computers that can understand human body language; creates a richer interaction between machines and humans
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output technologies
present data and information in a form people can understand; transmit output generated by a computer to the user
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examples of output technologies
monitors, printers, plotters, and voice
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virtual reality
information technologies that use software to provide realistic, three-dimensional, computer-generated environment that replicates sight, though, hearing, and in some cases, smell; brings the user into the virtual environment by removing outside stimuli
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communication technologies
provide for the flow of data from external computer networks (the Internet and intranets) to the CPU, and from the CPU to computer networks
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moore’s law
stated that microprocessor complexity would double approximately every two years
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supercomputer
fastest computers available; used by large organizations to execute computationally demanding tasks involving very large data sets; support military, scientific, and some business applications
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mainframe computers
used for transaction processing and business applications; support thousands of users at one time; provide a secure, robust environment in which to run strategic, mission-critical applications
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midrange computers (minicomputers)
perform the same functions as mainframe but to a more limited extent
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microcomputers (micros, personal computers)
smallest and least expensive general-purpose computers (desktops, thin clients, notebooks and laptops, netbooks, and tablets)
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laptop computers (notebook computers)
small, easily transportable, lightweight microcomputers; provide users with access to processing power and data outside an office environment
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thin client
computer that does not offer the full functionality of a PC (google chromebook); easier and less expensive to operate and support than fat clients; fast application deployment, centralized management, lower cost of ownerships, and easier installation, management, maintenance, and support; users can do very little without network connection
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fat client
computer that has the ability to perform many functions without a network connection
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augmented reality
live, direct, or indirect, view of physical, real-world environment whose elements are augmented, or enhanced, by computer-generated sensory input such as sound, video, graphics, or GPS data; enhances the user’s perception of reality
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software
set of computer programs that enables the hardware to process data
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computer programs
sequences of instructions for the computer
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programming
process of writing, or coding, software programs
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documentation
written description of the functions of a software program; helps other programmers understand what the program does and how it accomplishes its purpose
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how many major types of software is there?
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systems software
class of computer instructions that serve as the intermediary between computer hardware and application programs; provides important self-regulatory functions for computer systems
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systems software functions
* controls and supports the computer system and its information-processing activities


* enables computer systems to perform self-regulatory functions by loading itself when computer is first turned on
* provides commonly used sets of instructions for all applications
* helps user and IT personnel program, test, and debug their own computer programs
* supports application software by directing the computer’s basic functions

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operating system
main system control program within the systems software; supervises the overall operation of the computer including monitoring the computer’s status, scheduling operations, managing the input and output process; allocates CPU time and main memory to programs; provides an interface between the user and hardware
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graphical user interface
systems software that allows users to have direct control of the hardware by manipulating visible objects and actions; replaces the complex commands with visible objects (icons)
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natural user interfaces
within the systems software; combines haptic interfaces, social interfaces, and touch-enabled gesture-control interfaces
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haptic interfaces
allows the user to fell a sense of touch by applying forces, vibrations, and/or motions to the user
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social interfaces
guides the user through computer applications by using cartoonlike characters, graphics, animations, and voice commands
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touch-enable gesture-control interfaces
motion control gaming consoles (ex. Wii); includes Microsoft Surface and Apple Iphone
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application software
set of computer instructions that directs a computer system to perform specific processing activities; provide more specific functionality to a user; may be developed or purchased
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software package/suite
a computer program (or group of programs) that has been developed by a vendor and is available for purchase in a prepackaged form (Microsoft Office)
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software defects (bugs)
a software issue when it is unreliable; good software should be usable, defect free, cost effective, and maintainable
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licensing
software issue; a person must have the manufacturer’s explicit permission to make copies of software or else it is illegal
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open systems
a common software issue; concept refers to a group of computing products that work together
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open-source software
software issue; source code should be available at no cost to developers and users
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proprietary software
purchased software that has restrictions on its use, copying and modifications
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speech-recognition (voice recognition)
software that recognizes and interprets human speech, either one word at a time (discrete speech) or in a stream (continuous speech)
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personal application software
general-purpose, off-the-shelf application programs designed to help individual users increase their productivity