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Ambiguity
the presence of multiple, valid interpretations of a word, phrase, or passage within a text.
Anachronism
the placement of something (a person, object, idea, custom, or event) that is out of its proper historical time period.
Archetype
a recurring symbol, character, or pattern that represents universal human experiences and ideas.
Connotation
the implied, suggested, or associated meaning of a word beyond its literal or dictionary definition (denotation).
Denotation
the literal or dictionary definition of a word.
Details
specific pieces of information, often factual, that contribute to the reader's understanding of a text.
Epigraph
a short quotation or saying at the beginning of a book, chapter, or other literary work to set tone, suggest theme, or provide context.
Flashback
a literary device that interrupts the chronological order of a narrative to depict a scene or event from the past.
Foreshadowing
a literary device where authors use hints and clues to suggest events that will occur later in the story.
Imagery
the use of descriptive language appealing to the five senses to create a vivid mental picture or sensory experience.
Tactile
imagery that evokes the sense of touch (texture, temperature, sensation).
Gustatory
imagery that evokes the sense of taste, including flavor, texture, and sensations of eating.
Visual
imagery using descriptive language to create a mental picture focusing on sight.
Olfactory
imagery that evokes the sense of smell.
Auditory
imagery that evokes a sense of sound, allowing readers to 'hear' described sounds.
In media res
starting in the middle of the plot.
Mood
the feeling or atmosphere created for the reader.
Moral
a text's ethical implication or lesson.
Motif
a recurring element that contributes to a theme.
Parable
a short allegorical story used to teach a moral or spiritual lesson.
Syntax
how words and phrases are structured in writing.
Theme
the underlying message a work conveys.
Tone
the author's attitude toward the subject.
Allegory
a story that represents abstract ideas, morals, or political messages.
Allusion
a reference to a famous person, event, text, or thing.
Apostrophe
when a speaker addresses an absent person, object, or idea.
Euphemism
a mild or indirect word substituted for a harsh or blunt one.
Hyperbole
exaggeration for emphasis or effect.
Irony
a contrast between what is said and what actually happens.
Dramatic Irony
when the audience knows something the characters do not.
Verbal Irony
when what is said is opposite of what is meant.
Situational Irony
when events turn out opposite of expectations.
Romantic Irony
when there is heavy build-up but the outcome flops.
Metaphor
a comparison without using like or as.
Direct Metaphor
a straightforward comparison between two things.
Indirect Metaphor
an implied comparison between two things.
Extended Metaphor
a comparison developed over several lines or paragraphs.
Metonymy
referring to something by the name of something closely associated with it.
Oxymoron
contradictory words used together for deeper meaning.
Paradox
a contradictory statement with underlying truth.
Personification
giving human traits to inanimate objects or abstract ideas.
Pun
a play on words with multiple meanings or similar sounds.
Simile
a comparison using like or as.
Epic Simile
a simile extended over several lines.
Symbol
an object, person, or event that represents a larger idea.
Synaesthesia
describing one sense using terms of another (e.g., 'loud colors').
Synecdoche
using a part to represent a whole (e.g., "all hands on deck")
Understatement
downplaying something for effect, opposite of hyperbole.
Alliteration
repetition of consonant sounds at the beginning of words.
Antecedent
the word, phrase, or clause a pronoun refers to.
Conceit
an extended metaphor between dissimilar things.
Contrast
a difference that highlights opposing qualities.
Metaphysical Conceit
a complex and elaborate extended metaphor, often philosophical.
Meter
the rhythmic structure of a line of poetry.
Referent
the thing a word or phrase represents in a text.
Rhyme
repetition of sounds; masculine (final syllable) or feminine (penultimate syllable).
Shift
a change in mood, tone, or focus in a text.
Stanza
a grouped set of lines in a poem (like a paragraph).
Structure
the organization of a piece of writing.
Bildungsroman
a coming-of-age novel focusing on psychological/moral growth.
Climax
the turning point or moment of highest tension in a narrative.
Conflict
struggle between opposing forces driving the plot.
Internal Conflict
a struggle within a character.
External Conflict
a struggle with outside forces.
Denouement
the resolution or conclusion of a narrative.
Epiphany
a sudden realization that changes a character's perspective.
Epistolary
a novel written in letters, diaries, or documents.
Exposition
introduction providing background info on characters and setting.
Falling Action
events after the climax leading toward resolution.
Gothic Romance
a story with suspense, horror, mystery, and romance in a decaying setting.
Inciting Incident
the event that sets the central conflict in motion.
Metafiction
fiction that draws attention to its own artificiality (breaking the fourth wall).
Motivation
reasons behind a character's actions.
Narrative Pace
the speed at which the story unfolds.
Plot
the sequence of events revealing character in action.
Resolution
the end of the story where conflict is resolved.
Rising Action
events building up tension before climax.
Setting
the time and place of a story, including social/historical context.
Stream of Consciousness
a narrative capturing unstructured flow of thoughts/feelings.
Quixotic
idealistic but impractical.
Antagonist
the character or force opposing the protagonist.
Agency
a character's ability to make choices and act independently.
Catharsis
emotional release or purification experienced by the reader.
Characterization
the methods an author uses to develop a character.
Direct Characterization
explicit description of character traits.
Indirect Characterization
showing traits through actions, dialogue, etc.
Dynamic Character
a character who undergoes significant internal change.
Foil Character
a character who contrasts with another to highlight traits.
Hamartia
a tragic flaw or mistake leading to downfall.
Hubris
excessive pride or arrogance leading to downfall.
Perspective
how a character views themselves, their world, or their role.
Protagonist
the main character driving the narrative.
First Person POV
narration using "I" or "we," biased by personal perspective.
First Person Primary
the narrator is the protagonist.
First Person Secondary
the narrator is a character-observer, not the protagonist.
Second Person POV
narration using "you," creating immediacy.
Third Person POV
narration using "he," "she," "they."},{
Third Person Limited
narrator only identifies with one character; one sided view of action
Third Person Omniscient
godlike; narrator sees into minds of every character
Third Person Objective
like a camera recording the surroundings; sees everything from outside and only external hints about characters