5.3 principles of learning

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37 Terms

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learning

relatively permanent change in performance brought about by experience, excluding changes due to maturation and degeneration

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performance

a temporary occurrence fluctuating over time, change in performance over time is often used to infer learning

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cognitive/verbal stage of learning

  • early phase where an individual tries to make sense of instructions

  • demonstration is important

  • lots of verbal labels to aid memory

  • errors common

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associative/motor stage of learning

  • intermediate/practice stage

  • practice required to improve

  • errors reduced

  • developing more consistent, coordinate movement

  • feedback important

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autonomous/final phase of learning

  • performance is consistent with minimal cognitive activity

  • attention given to other aspects of game

  • rate of skill improvement slows

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linear learning curve

as practice increases, so does performance in a proportional relationship

  • practice is successful and beneficial

  • high motivation with positive coaching

  • simple skill

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positive acceleration learning curve

indicates slight performance gains initially then rapid improvements in performance

  • increasing task complexity

  • information overload in early stages

  • gradual development of interest

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negatively accelerated curve

indicates rapid initial improvements then lesser gains from practice

  • physical fatigue

  • loss of interest/motivation

  • limited ability of coach

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plateau learning curve

indicates little learning is taking place

  • lack of practice

  • declining interest/motivation

  • injury

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physical maturation on rate of learning

physical maturation of nervous, skeletal and muscular systems are required from younger learners as they make a large number of errors but as they mature more motor plans are generated

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physical fitness on rate of learning

physical size, shape and fitness level may assist in learning, can make greater decisions more effectively if they are not fatigued

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individual differences of coach on rate of learning

  • teaching style may appeal to one learner but not another

  • quality and type of feedback is important

  • age appropriate techniques and knowledge of game

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age on rate of learning

impacts physical maturation, experience, emotional maturity which will affect progress of a learner

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difficulty of task on rate of learning

will be slowed if the task is too difficult for the learner, may impact motivation

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teaching environment on rate of learning

  • most desirable is a safe environment with limited distractions/small group

  • appropriate facilities and space

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motivation on rate of learning

intrinsic or extrinsic, motivation isn linked to arousal state

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transfer

the effect that practice on one task has on the learning or performance of another task

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positive transfer

practice of task facilitates learning of another

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negative transfer

practice of one task inhibits learning of another

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zero transfer

no effect, not relation

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skill to skill transfer

between two skills, little long term positive transfer

  • basketball to netball, tennis to badminton, throwing a ball to throwing a javelin

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practice to performance

positive transfer likely only to occur if environmental conditions are similar

  • batting in cricket against a bowling machine

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ability to skills

contribute significantly to performance of skill they underpin

  • balance to balance on beam in gymnastics

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bilateral/limb to limn

positive transfer of learning and training occurs between limbs

  • striking football with right foot, left foot

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principles to skill/practice

more evidence to suggest positive transfer

  • principles of defensive play in invasion games e.g. soccer and field hockey

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distributed practice

amount of intervals between practice - rest between trials

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massed practice

amount of intervals between practice - little to no rest between trials

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fixed drill practice

order of practice - skill repeated in the same way - often called blocked

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variable practice

order of practice - skill repeated in random/variety of ways - often called random

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mental practice

mental or cognitive rehearsal without actual physical movement - imagery or visualisation

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whole practice

practicing the movement in its entirety, used more when parts of the skill are performed simultaneously

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part practice

  • skill is broken down into its ‘parts‘

  • when parts of skill are consecutive it can be broken up

  • often used for complex skills

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whole-part-whole practice

  • coach introduces complete skill, highlighting important elements

  • performer’s errors are observed and whole skill is broken into subroutines to allow the performer to practice specific areas

  • once problem area is mastered part is integrated back into whole skill

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progressive part practice

parts of a skill are gradually linked into larger blocks that come progressively closer to the real, whole action

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command teaching style (A)

authoritarian style

  • learners treated the same way

  • questioning and thinking are discouraged

  • coach in full control of decision making process

  • beneficial for beginners

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reciprocal teaching style (C)

peer coaching

  • coach sets agenda and encourages learner to work with peers to provide feedback

  • gives confidence and encourages communication and cognitive skills

  • mistakes as improvement

  • problem when not all participants work together effectively

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problem-solving teaching style (H)

coach present a task and lets learners find a solution

  • more independence, self-esteem, motivation

  • experience is required

  • leads to greater problem solving in games/under pressure