Oregon Registered Behavior Analysis Interventionist Competency Assessment Study Guide

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Vocabulary flashcards covering ethical guidelines, foundational ABA principles, assessment tools, intervention implementation strategies, and data collection procedures for the RBAI Competency Assessment.

Last updated 8:30 PM on 9/1/26
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45 Terms

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Protected Health Information (PHI)

Any medical, behavioral health diagnoses, clinical assessments, treatment progress notes, and testing results, as well as any information that individually identifies a client (e.g., name, DOB, address).

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Dual Relationship

Occurs when a behavior technician has two or more types of relationships with a client or a member of their family, such as being both a friend and a caregiver.

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Applied Behavior Analysis (ABA)

Scientific approach to understanding behavior that applies interventions to improve socially significant behaviors based on data and environmental variables.

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Behavior

Any observable and measurable action of a living organism, including everything an individual does that can be seen, heard, or otherwise measured.

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Operational Definition of Aggression

Any instance in which the individual physically strikes, hits, kicks, or otherwise uses force against a peer, resulting in observable physical contact or forceful impact.

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Operational Definition of Self-Injurious Behavior

Any instance in which the individual engages in self-directed physical actions that result in observable harm or injury, such as hitting one's head with closed fists, biting one's hand, or banging one's head against a hard surface.

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Operational Definition of Independent Transitions

The student independently initiates and completes a transition from one activity to another within 3030\,seconds without prompting or assistance.

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Stimulus Control Transfer

Gradually fading specific prompts or cues so that a behavior occurs in response to a more natural or desired discriminative stimulus (SDS^D).

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Attention Function

A function of behavior where the response occurs to gain social interaction or attention from others.

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Escape Function

A function of behavior where the response serves to avoid or escape an unwanted task, demand, or situation.

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Tangible (Access) Function

A function of behavior where the response occurs to gain access to a desired object, activity, or outcome.

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Automatic (Sensory) Function

A function of behavior that is self-stimulating and provides its own reinforcement, independent of the social environment.

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ABC Data

Data collected on Antecedent, Behavior, and Consequence during a Functional Behavior Assessment (FBA) to help identify patterns and determine behavior function.

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Single Stimulus Preference Assessment

A preference assessment where one item is presented at a time, and the individual's reaction (approach or rejection) is observed and recorded.

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Paired Choice Preference Assessment

A preference assessment where two items are presented at a time, and the individual must choose one.

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Multiple Stimulus Without Replacement (MSWO)

A preference assessment where several items are presented at once; when the individual selects one, it is removed and the remaining items are presented again.

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Continuous Reinforcement (CRF)

A reinforcement schedule where every correct response is reinforced.

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Intermittent Reinforcement (INT)

A reinforcement schedule where responses are reinforced on a variable or fixed schedule.

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Antecedent Interventions

Proactive techniques used to prevent interfering behavior by modifying the environment or events that occur before the behavior.

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Non-Contingent Reinforcement (NCR)

Delivering preferred items or attention on a fixed schedule, regardless of the individual's behavior.

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Behavior Momentum

Also known as a high-probability request sequence; starting with a series of easy, likely-to-be-followed instructions before giving a more challenging request.

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Differential Reinforcement of Alternative Behavior (DRA)

Procedure where an appropriate alternative behavior is reinforced while the problem behavior is ignored or unreinforced.

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Differential Reinforcement of Other Behavior (DRO)

Procedure where reinforcement is delivered for the complete absence of problem behavior for a specified amount of time.

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Differential Reinforcement of Incompatible Behavior (DRI)

Procedure where a behavior that is physically incompatible with the problem behavior is reinforced.

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Extinction

Occurs when a previously reinforced behavior no longer receives reinforcement, leading to a decrease in that behavior over time.

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Positive Punishment

Adding an unpleasant or undesirable stimulus immediately after a behavior to decrease the likelihood of that behavior happening again.

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Negative Punishment

Removing a desirable stimulus immediately after a behavior to decrease the likelihood of that behavior in the future.

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Generalization

When a behavior learned in one situation occurs in other environments, with different people, materials, or under different conditions.

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Maintenance

When a learned behavior continues over time after teaching has stopped or been reduced.

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Shaping

Reinforcing successive approximations toward a target behavior.

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Forward Chaining

A chaining sequence where the learner is taught the first step in a task analysis first; once mastered, they learn the second step, then the third, in sequential order.

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Backward Chaining

A chaining sequence where the learner is taught the last step of the task analysis first, working backwards through the sequence as steps are mastered.

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Most-to-Least Prompting (MTL)

Starting with the most supportive prompt and gradually fading to less intrusive prompts as the learner becomes more independent.

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Least-to-Most Prompting (LTM)

Giving the learner a chance to respond independently first, then increasing the prompting level if they do not respond or respond incorrectly.

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Prompt Fading

The gradual removal of prompts as the learner begins to perform the skill more independently, transferring control to natural cues.

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Discrete Trial Training (DTT)

Breaking down skills into small, teachable steps and teaching each step one at a time through repeated trials using a structured sequence.

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Natural Environment Teaching (NET)

A teaching strategy where skills are taught in the learner's everyday environment during naturally occurring activities, with functionally related reinforcement.

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Frequency

A continuous measurement recording the count or total number of times a behavior happens.

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Duration

A continuous measurement recording the total amount of time a behavior lasts.

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Latency

A continuous measurement recording the time between an instruction and the initiation of a response.

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Interresponse Time (IRT)

A continuous measurement recording the amount of time between two consecutive instances of the same behavior.

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Partial Interval Recording

A discontinuous measurement method recording whether a behavior occurred at any point during an interval.

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Whole Interval Recording

A discontinuous measurement method recording whether a behavior occurred throughout the entire duration of an interval.

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Momentary Time Sampling

A discontinuous measurement method recording whether a behavior occurs at a specific moment—right at the end of a predetermined interval.

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Permanent Product

A data collection method in which behavior is measured after the fact by assessing the lasting physical result or product of the behavior.