chapter3 datalink

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36 Terms

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Persistent Method

A rule for network devices that transmit immediately if the channel is free, and wait to transmit if busy.

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Address Resolution Protocol (ARP)

A protocol that helps find the physical address (MAC address) of a device on a local network using its IP address.

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ALOHA

An early method for multiple devices to share a communication channel, where devices transmit whenever they have data.

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Bit Stuffing

A technique to prevent a specific bit pattern from appearing in the data by inserting an extra bit when needed.

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Burst Error

A sequence of consecutive bits corrupted by noise or interference in a transmitted message.

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Byte Stuffing

A technique similar to bit stuffing but for bytes, inserting an escape byte before a flag byte.

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Carrier Sense Multiple Access (CSMA)

A set of rules where a device listens to the channel before transmitting.

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CSMA with Collision Avoidance (CSMA/CA)

A type of CSMA where devices avoid collisions by signaling an intention to transmit.

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CSMA with Collision Detection (CSMA/CD)

A type of CSMA that listens while transmitting to detect collisions.

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Channelization

A technique that divides the bandwidth of a communication channel among multiple stations.

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Codeword

The transmitted data unit including original data bits plus redundant bits for error detection.

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Contention Method

A media access control method where multiple devices compete for access to the shared channel.

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Controlled Access

A media access control method where access to the channel is managed by a central device.

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Cyclic Redundancy Check (CRC)

An error detection code used to catch errors in digital networks by dividing data by a polynomial.

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Data-Link Control (DLC)

Functions at the data-link layer managing the transmission of data frames between nodes.

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Dataword

The original data bits before any error detection or correction bits are added.

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Flag

A specific bit pattern marking the beginning or end of a data frame in a protocol.

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Hamming Distance

The number of differing bit positions between two codewords, measuring their difference.

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Interference

Unwanted signals that disrupt the quality of the intended signal.

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Internet Protocol Control Protocol (IPCP)

A Network Control Protocol used by PPP to manage IP configuration on a link.

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Links

Physical or logical pathways that connect network nodes.

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Link Control Protocol (LCP)

A protocol used by PPP to manage point-to-point connections.

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Media Access Control (MAC)

A sublayer defining how multiple devices can access a shared network medium.

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Nodes

Devices connected to a network that can communicate with each other.

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Nonpersistent Method

A transmission rule where a device waits a random time before sensing a busy channel again.

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Parity-Check Code

An error detection method using an extra bit to ensure an even or odd count of 1s.

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Point-to-Point Protocol (PPP)

A data-link layer protocol establishing direct connections between two nodes.

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P-Persistent Method

A probabilistic transmission method where a device transmits with a probability 'p' if the channel is free.

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Polling

A controlled access method where a central controller asks each device if it has data to transmit.

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Pure ALOHA

The original ALOHA method where devices transmit whenever they have data, leading to high collisions.

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Random-Access Method

A media access control method where any station can transmit without centralized control.

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Reservation Method

A media access control method where stations reserve time slots before transmitting data.

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Single-Bit Error

An error where only one bit is corrupted in a transmitted message.

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Slotted ALOHA

An improvement over pure ALOHA where time is divided into slots for transmission.

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Syndrome

The remainder from dividing a received codeword that helps identify errors.

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Token-Passing Method

A controlled access method where devices transmit only when they possess a circulating token.