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A set of vocabulary flashcards covering the core mechanics, size traits, kin materials, and class abilities for the Dicelings playtest rulebook v1.6.
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Tiny
D4 - no size traits
Small
d6, when it rolls a crit it rolls again and adds the new roll. Can repeat. Speed remains 6, and only counts as one crit.
Medium
d8. If neither highest or lowest At The Table, counts as a Crit.
Large
d10. When it takes its turn, it may instead force another active diceling that has not acted yet to immediately take its turn. Large diceling still gets its turn
Huge
D12. When highest roll, or rolls a crit, any damage dealt immediately knocks out the target.
Gargantuan
D20. When it rolls a Crit, stagger an enemy during precombat. When it rolls a 1, it staggers itself during precombat
Castling
Plastic or Acrylic. No kin traits.
Rootling
Lightweight: Always acts before other kins
Snap!: If at any time it has the highest power At The Table, it is immediately Knocked Out.
Stoneling
Unyielding: Cannot be Knocked Out by damage (still awards points as if it was).
Bloodless: If would knock out an enemy, it instead staggers them and awards no point. If already stagger, THEN it knocks em out.
Shardling
Piercing: Attacks ignore Shields, Thralls, defensive traits, etc.
Fragile: If a Shardling attack doesn’t stagger or knock out the enemy diceling, it knocks itself out.
Amberling
Glossy: Once during Precombat, you may reroll and keep new result.
Hardening: If an Amberling would become Staggered, it is Knocked Out instead.
Forgeling
Sturdy: Forgelings cannot be Staggered.
Heavyweight: Forgelings always act AFTER other Kin.
Fighter
Relentless Asasult: If highest power at table, or rolled a crit, it may make a second attack during its turn at full power.
Mage
Arcane Flux: Once per round, when a mage attacks a diceling, reroll whichever of the two dicelings has the higher Power.
ON CRIT: Instead reroll any diceling At The Table during precombat
Barbarian
Rage: If receives damage, or Crits, it gains the Size trait of one size higher (keeps its own too!).
IF ALREADY A D20: Instead would allow it to Crit on rolls of 18, 19, or 20.
Druid
Thorns: Precombat, allied diceling or itself gains Thorns. When attacked for ifrst time, attacker takes damage equal to half dealt.
ON CRIT: Attacker takes full damage.
Rogue
Nullify: When attacking a diceling with less power, or attacked be a diceling with more power, may nullify one Trait on that diceling for the round. Shields must be nullified first.
ON CRIT: May instead nullify all traits, bypassing and nullifying shield as well.
Cleric
Shield: Precombat, put a shield on ally with lower power (cannot be itself). Shields protect from all enemy traits (except piercing). Lasts the round.
ON CRIT: Shield any ally regardless of power.
Ranger
Skirmisher: Enemies attacked by ranger cannot attack the ranger back that round.
ON CRIT: Speed counts as half of its rolled value for that round.
Warlock
Thrall: Precombat, ally becomes thrall. It takes damage in place of the Warlock.
ON CRIT: All other effects, like from enemy traits, are also redirected to the thrall.
Paladin
Holy Sacrifice: May choose to become staggered on attack to deal double damage.
ON CRIT: Deals triple damage.
Artificer
Tinkerling: Precombat, roll a d4 tinkerling
ON CRIT: Tinkerling is same size as artificer (if tiny, tinkerling is small instead)
Monk
Stunning Strike: Damage automatically staggers, but monk takes damage equal to target’s power.
ON CRIT: May instead stagger an enemy as a precombat action without taking damage.
Hedge Knight
Mimicry: Precombat, copies enemy diceling’s class trait (cannot copy hedge knight).
ON CRIT: May copy from enemy or ally.
Bard
Inspiration: Ally gaisn Kin Traits of any one Kin At the Table. Bard then staggers itself.
ON CRIT (or higher roll than target diceling): does not stagger.
Precombat Dicelings
Size (On Crit): Gargantuan
Kin: Amberling
Class: Artificer, Bard, Cleric, Druid, Hedge Knight, Warlock.
Class (On Crit): Mage, Monk