Info Systems : Chapter 13

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Last updated 10:28 PM on 4/17/24
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24 Terms

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Artificial Intelligence (AI)

Technologies simulating human thought behavior, including thinking, speaking, feeling, and reasoning.

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Artificial Neural Networks (ANNs)

Networks capable of learning and performing tasks difficult for conventional computers, like playing chess and recognizing patterns.

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Data-Mining Agents

Agents working with data warehouses to detect trends and discover new information and relationships among data items.

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Expert Systems

Systems mimicking human expertise in a specific field to solve problems within a well-defined area.

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Fuzzy Logic

Dealing with variations in linguistic terms by using a degree of membership for smooth transitions between human and computer vocabularies.

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Intelligent Agents

Software capable of reasoning and following rule-based processes, increasingly popular in e-commerce.

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Knowledge Base Management System (KBMS)

Used to keep knowledge bases updated with changes to facts, figures, and rules, similar to a DBMS.

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Machine Learning

Process where computers learn without explicit programming, gaining knowledge through experience.

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Monitoring and Surveillance Agents

Agents tracking and reporting on computer equipment and network systems to predict system crashes or failures.

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Personal Agents

Perform specific tasks for users, like remembering information for filling out web forms or completing email addresses.

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Robots

Successful AI applications performing well at simple, repetitive tasks to free workers from tedious or hazardous jobs.

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Shopping and Information Agents

Assist users in navigating vast web resources, providing better results in finding information.

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Backward Chaining

Expert system technique starting with the goal and backtracking to find the right solution.

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Case-Based Reasoning (CBR)

Problem-solving technique matching new cases with previously solved cases and solutions stored in a database.

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Contextual Computing

Computing environment always present, offering recommendations based on surroundings and user context.

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Explanation Facility

Task similar to human experts, explaining to end users how recommendations are derived.

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Forward Chaining

Series of "if-then-else" conditions performed in expert systems.

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Genetic Algorithms (GAs)

Search algorithms mimicking natural evolution to generate solutions for optimization and search problems.

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Inference Engine

Component manipulating a series of rules using techniques like forward and backward chaining.

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Knowledge Acquisition Facility

Software for acquiring and incorporating new rules and facts into expert systems for growth.

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Knowledge Base

Similar to a database, storing facts, figures, rules, and explanations associated with facts.

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Natural-Language Processing (NLP)

Allows users to communicate with computers in human language, performing interfacing and knowledge acquisition activities.

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Soft Robotics

Subfield constructing robots from highly compliant materials like elastomers.

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