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Collaboration
Working together to achieve a common goal.
Customer Discovery
The process of understanding customer needs and validating business ideas.
Design Thinking
A process for creative problem solving that focuses on the people for whom products or services are created.
Entrepreneurial Innovation
The introduction of new ideas, products, or processes in the business environment.
Lean Startup Method
A temporary organization that searches for a repeatable and scalable business model.
Pivot
A fundamental shift in business strategy to test a new approach.
Prototype
An early sample or model of a product used to test concepts.
Invention
The capacity and willingness to develop a product or process that has not been created before.
Target Market
A specific group of consumers at which a company aims its products and services.
Value Proposition
The promise of value to be delivered to customers.
Business Model Canvas
A strategic business template designed to enable an individual to understand a startup in a straightforward and structured way.
Business Plan
A formal document that outlines a business's goals, the strategy to achieve them, and the resources required.
Entrepreneur
An individual who creates a new business, bearing most of the risks and enjoying most of the rewards.
Entrepreneurship
The capacity and willingness to develop, organize and manage a business venture along with any of its risks to make profit.
Ethics
The principles that govern behavior, ensuring trust between business and customers.
Inventor
The originator of a new product or process.
Small Business
A privately owned corporation, partnership, or sole proprietorship that has fewer employees and less annual revenue than a corporation.
MVP (Minimum Viable Product)
A version of a new business/product that allows for the maximum amount of feedback, generated by the least amount of effort.
Feedback
Information obtained from customer discovery to improve a product or service.
Empathy
Understanding the motivations and desires of the target audience.
Innovation
The process of translating an idea or invention into a good or service.
Intellectual Property
Creations of the mind that have been fixed in a tangible form, such as inventions and literary works.
Opportunity
An idea with a plan that could make for a profitable business.
Competitive Advantages
Benefits offered by a company that are superior to those of competitors.
Value Proposition in Startup Mode
A conviction of a problem and business idea that needs to be tested with the intention of verifying, iterating, and/or pivoting.
Intellectual Property Benefits
It allows the creators to benefit from their work and encourages creativity and innovation.
Common Forms of Intellectual Property
Copyright, Patents, Trademarks, Trade secrets.
Trade Secrets
Considered as confidential information and must have economic value to the owner.
Patent
A U.S. patent gives you, the inventor, the right to 'exclude rights' from making, using, offering for sale, or selling an invention.
Patent Infringement
If someone infringes on your patent, you may initiate legal action.
U.S. Patent Territory
U.S. patents are effective only within the U.S. and its territories and possessions.
Patent Rights
Patents provide the owner with the exclusive right to choose what to do with the protected invention.
Patent Application
Patents must be applied for and are not guaranteed.
Design Patent
Protects the look, design, appearance of what has been created.
Utility Patent
Protects inventions processes, machines, and compositions of matter.
Plant Patent
Protects new varieties of plants.
Market Research
Processes and methods used to gather, analyze, and report findings.
Primary Research Data
Research is designed with a specific outcome in mind and can be collected in a variety of ways.
Secondary Research Data
Research has already been done, data has been analyzed, and can apply right away.
Customer Segment
The User: consumer, The Buyer: customer, The Influencer, The Decision Maker.
Demographics
Who your customer is, including age, gender, ethnic background, income, marital status.
Geographics
Where your customer lives, including city-dweller, suburban, rural, international/domestic.
Psychographics
Why your customers buy, including attitudes, beliefs, lifestyle, interests, hobbies, activities, social status.
Buying Behavior
How they buy; how they use a product, including needs vs wants, spending patterns, usage trends.
Customer Persona
A Customer Persona is built by compiling the information you know about your customer.
Customer Persona Canvas
Giving your persona a real name and role helps anchor them in reality.
Positive Trends
What are/have been positives in the greater environment or economy that have impacted the persona.
Opportunities
What are/have been some positive opportunities, events in the persona's work or private life.
Negative Trends
What are/have been negatives in the greater environment or economy that have impacted the persona.
Fears
What fears or concerns does the persona have for the future.
Minimum Viable Product (MVP)
Your business idea, in its simplest form
The Marketing Mix - The Four Ps of Marketing
A combination of factors that can be controlled by a company to influence the target market to purchase its products
Price
Amount a customer will pay; perception of a product's value
Selling price
Made up of Costs of Goods Sold (COGS) and Desired profit (or profit margin)
Product
The total product offering (including user experience)
Place
Locations where the product/service can be purchased; how did the product become available (distribution plan)
Promotion
Ways that a company may inform, persuade, remind a target market about their products/services
Types of Promotion
Advertising, Personal Selling, Direct Marketing, Social Media Marketing, Sales Promotions, Public Relations
Brand Name
Can you link your product to your name, so customers remember you
Slogan or catchphrase
Can you find a way to "stick" in the customer's mind
Logo
Can you create a visual symbol that is instantly recognizable
Trademarks
Protect the unauthorized use of a word, symbol, design, or combination of these...which identifies your organization, or its goods and services
Applying for Trademark Protection
One can apply for a trademark (typically regional or national) via the USPTO (United States Patent and Trademark Office)
Copyright
Refers to the legal protection one receives for literary and artist works (in the US), when provided in a fixed or tangible form of expression
Customer Channels
How will you communicate/distribute/sell your product?
Customer Relationships
A description of the experience between business and customers
Lean Startup Methodology
Build, Measure, Learn
Customer Goals
Functional Goals: Perform a task, solve a problem; Social Goals: Look good, gain power/status; Emotional Goals: Aesthetics, security, feel good; Basic Needs Goals: Communication, access
Value Proposition Canvas
Helps narrow down what problems or challenges are most significant and determine where is the best opportunity for impact.
Prototyping
An early sample or model that future designs are based upon, and which users can interact with.
Benefits of Prototyping
Present your future design to potential customers before the actual launch of the product; may help with developing marketing strategies and start pre-sales.
Factors to Consider Before Prototyping
Purpose and Goals: clearly define the purpose of the invention and establish specific goals for the prototype.
Feasibility
Assess the ability to produce a working version of the invention/prototype.
Technical feasibility
Can the invention be built with available resources?
Economic feasibility
Is the invention cost effective to produce?
Legal feasibility
Does the invention comply with the patents and regulations?
Environmental feasibility
How will producing the invention impact the environment?
Design Considerations
Pay attention to the design aspects of the prototype, including its size, shape, ergonomics, and aesthetics.
Testing Plan
Develop a testing plan to evaluate the prototype performance and gather feedback from users.
Prototyping Phases
Low Fidelity: Models that don't necessarily look real but provide an outline of the final design.
High Fidelity
Working models that look and work like the final design.
Common Prototyping Models
Sketches: Initial idea drawn on napkins with pencil, more formalized drawings using a ruler and ink.
Mockup
Visual rendering (high-quality) of the finished product, common for digital products.
Video Prototype
Create animations and simulations showing how the product or process will work.
Testing and Evaluating Your Prototype
Testing is critical to inventing and prototyping because it shows the inventor whether they have the optimal prototype.
Functionality Testing
Does the prototype work as intended? What features or components are missing that would make the prototype better?
End-User Testing
Requires people to use the prototype and provide feedback.
Iteration
Taking your idea and refining it to better meet the needs of your customer.
10 Ways to Pivot
Zoom-In: Focus on specific features your customers care about.
Customer Need
Your customer may not want/need your product.
Revenue Streams
Ways your company generates cash from customer segments.
Startup Costs
Initial expenses incurred during the startup phase.
Venture Capitalists
Investors who provide capital to startups in exchange for equity.
Cost to Produce
What is the cost to produce the goods or services?
Profitability
Does this generate the money needed to fund basic startup operations?
Asset Sale
Sale to customer and they become the owner of product.
Usage Fee
Customer uses your product and you retain ownership.
Subscription Fee
Client uses your infrastructure on monthly or weekly basis.
Lending/Renting/Leasing
Use your asset for a period of time as if it is theirs.
Licensing
Give clients use of intellectual property.