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Central Processing Unit
Main component of a computer that carries out instructions to run the operating system and applications
Memory
Part of Computer that holds data and instructions for processing is associated with the CPU
John Neumann Architecture
A design model for a stored program digital computer that uses a processing unit
Control Unit
Controls the inside processor which turn the res of PC, that’s why said it was a brain within a brain
Computer Storage
Refers to computer components, devices, and recording medium that retain digital data which used for computing interval time, structure to hold both instructions and data, often called storage or memory.
SSID
A computer architecture in which a single uni-core processor executes a single instruction stream, to operate on data stored in a single memory.
ALU
A part of the CPU where arithmetic and logic operations are performed and sometimes called arithmetic unit
Read-write Memory
A type of computer memory that may be relatively easily written to as well as read from called
DMA
Passes block of data from memory directly to external devices directly to memory
I/O
Allows data and control flags to be passed
Precision
How many digits in the representation, how close the measured values are to each other.
Natural Number
Number theory; in a latter it is preferred in a set of theory and computer science.
Irrational Number
Any real number that is not a rational number
Accuracy
How well does it approximate the real-world value
Integer
Has two infinity number they are negative or positive
Rational Number
Number can be made by dividing one integer by another
Virtual Memory
Bigger physical address space than physical memory that can uses the mass storage disk to get more address
Logical Addressing Space
All the program address space starts at "0" and the program uses consecutive logical addresses. The space available in a single instruction's address field was dictated as the maximum address.
Addressing Memory Segment
Has 16 bit index maximum of 64K segments in a logical program space; 16-bit segment offset 64K bytes per segment maximum
Relocating Code
Symbol tables string into address references that can used by the memory maps address references to actual addresses which it can places data into available addresses at load time and can fixes address references at load time
80×86 Conventions
The top 16 bits or equivalent of 2 bytes is NOT separately addressable and the bottom 16 bits are addressable by old register names.
Boot Loaders
It can be absolute physical addresses and set at COMPILE time
Physical Addressing Space
A single address space hat starts at address 0, its physically contiguous address indices and location contents size like bytes or words
8086 Register
Has both purpose register; the general and special register that available in the assembly language program
Absolute Loaders
It can be absolute physical addresses and set at COMPILE or LOAD time
Cache
Supports random access to main memory locations