Unit 9 - Innovation and Markets - Dtech

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60 Terms

1

Corporate Strategy

A plan that outlines how a company will achieve its objectives and compete in the market.

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2

Pioneering Strategy

Introducing a new product or innovation into the market before competitors. High risk but potential for high rewards.

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3

Imitative Strategy

Developing a product similar to an existing new product, minimizing R&D costs and risks.

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4

Hybrid Strategy

Combines elements of pioneering and imitative strategies to maximize profits, reduce risk, and cut costs.

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5

Market Penetration

Increasing sales of existing products to current or new customers in the existing market.

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6

Market Development

Finding new markets or market segments for existing products.

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7

Product Development

Creating new, modified, or updated products for existing customers.

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8

Product Diversification

Developing new products for new markets, often a high-risk strategy.

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9

Ansoff Matrix

A tool for analyzing and planning growth strategies through market penetration, market development, product development, and diversification.

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10

Corporate Social Responsibility (CSR)

A company's self-regulation strategy aimed at economic, social, and environmental impact management.

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11

Market Sector

A broad category of market that a company targets, such as technology or telecommunications.

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12

Geographical Sectors

Market segments based on regional values, culture, and purchasing power.

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13

Client-Based Sectors

Market segments based on consumer types, such as industrial, public sector, or commercial.

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14

Market Segmentation

Dividing a market into smaller segments based on shared characteristics or tastes.

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15

Income Segmentation

Market segments based on financial levels, such as high, middle, or low income.

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16

Profession Segmentation

Market segments based on job types, which influence social groups or personal interests.

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17

Age Segmentation

Market segments based on age groups, such as toddlers, teenagers, or elderly.

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18

Family Segmentation

Market segments based on family structure, such as single, married with children, or empty nesters.

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19

Values Segmentation

Market segments based on ethical or personal values, such as environmentally friendly products.

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20

Behavioural Segmentation

Market segments based on shopping behaviours, loyalty, or occasion buying.

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21

Product Family

A group of products with common features, parts, or aesthetic elements, often extending from a successful product range.

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22

Marketing Mix

The combination of four variables (Product, Place, Price, Promotion) used to develop a marketing strategy.

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23

Product

The goods or services offered to the market, which can be standardized for uniform characteristics.

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24

Place

The distribution channels for the product, including physical locations (bricks and mortar) and online options.

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25

Price

The amount charged for the product, determined through various strategies such as cost-plus, demand pricing, competitor-based pricing, product line pricing, and psychological pricing.

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26

Promotion

Methods of communication used to inform and persuade customers about the product, including advertising, publicity, and personal selling.

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27

Product Standardization

The process of setting uniform characteristics for a product to allow for competition and interoperability.

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28

Component Standardization

Standardizing parts (e.g., USB ports) to ensure compatibility across different products.

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29

Industry-Wide Standards

Agreed-upon standards within an industry to streamline processes and reduce costs.

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30

Bricks and Mortar(physical store)

Physical stores where customers can see and touch products.

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31

Online

Internet-based sales platforms offering convenience and potentially lower prices.

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32

Hybrid Model

A combination of physical store presence and online sales.

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33

Cost-Plus Pricing

Adding a percentage to the total cost of a product to determine its selling price.

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34

Demand Pricing

Setting prices based on the level of demand for the product, with prices varying over time.

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35

Competitor-Based Pricing

Pricing products in comparison to similar products offered by competitors.

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36

Product Line Pricing

Setting different prices for products within a related group based on features or quality.

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37

Psychological Pricing

Setting prices to create a perception of a bargain, e.g., $45.99 instead of $46.

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38

Advertising

Promotional communication through audio or visual media.

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39

Publicity

Providing information about the product to the public.

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40

Personal Selling

Direct interaction with customers through sales representatives or market stalls.

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41

Market Research

The process of gathering and analyzing information to improve a product, service, or system and increase its success.

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42

Primary Data

Information collected directly from original sources, e.g., surveys, interviews.

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43

Secondary Data

Information collected from existing sources, e.g., reports, studies.

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44

Qualitative Data

Non-numerical information that describes qualities or characteristics, e.g., opinions, behaviors.

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45

Quantitative Data

Numerical information that can be measured and analyzed statistically, e.g., sales figures.

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46

Technophile

A person who eagerly adopts new technology (early adopters).

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47

Technocautious

A person who needs convincing before adopting new technology (majority to late majority).

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48

Technophobe

A person who resists technological change (laggards).

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49

Eco-Warriors

Individuals who actively protest for environmental issues.

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50

Eco-Champions

Individuals who advocate for environmental issues within organizations.

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51

Eco-Fans

Consumers who enthusiastically adopt eco-friendly practices.

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52

Eco-Phobes

Individuals who resist discussions on environmental protection.

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53

Brand

A product from a known source or the name of the organization serving as a brand.

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54

Brand Loyalty

Preference for buying from a particular supplier rather than competitors.

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55

Brand Loyalty (Definition)

Consistent purchasing from a preferred brand, perceived as superior, despite convenience or price.

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56

Registered Design

Intellectual property mark protecting a product's appearance, including shape, configuration, pattern, or ornamentation.

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57

Trademark

A word, symbol, or phrase identifying a manufacturer's products and distinguishing them from others.

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58

Packaging

Contributes to brand identity, making products recognizable and promoting the brand.

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59

Publicity

The impact of positive or negative publicity on brand image and customer perception.

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60

Global Branding

The need for brands to be culturally and socially aware when marketing globally to avoid offending local consumers.

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