Purposive Communication 1-2

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Week 1-2

Last updated 3:14 PM on 8/19/26
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41 Terms

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Importance of Communication

  1. Promotes understanding

  2. Strengthens relationships

  3. Enhances academic success

  4. Support professional development

  5. Facilitates social change

  6. Builds cultural understanding


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5 domains of language

-Phonology

-Morphology

-Syntax

-Semantics

-Pragmatics

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Phonology

Sound of language

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Morphology

Sound formed into words

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Syntax

Structure and arrangements of words

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Semantics

Literal meaning of the sentence

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Pragmatics

Application of sentence given the context within social situation

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Upward vs downward vs lateral

upward maintains level of respect (down-up)

downward has sense of authority (top-down)

lateral is equal or in-between

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Nature of Communication

-Process

-Interactive

-Dynamic

-Contextual

-Symbolic

-Purposeful

-Irreversable

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Process

must compose elements of communication

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Interactive

equal opportunities to speak up

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Dynamic

constantly changing; example: languages

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Symbolic

signs, gestures, symbols

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Purposeful

purpose/objective; what are you communicating for?

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Irreversible

cannot come back or take back; impossible to change

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Elements of Communication

-Sender

-Encoding

-Message

-Channel

-Receiver

-Decoding

-Context

-Interference

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Sender

The person who starts the communication

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Encoding

Turning ideas into words, symbols, or gestures

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Message

The information being communicated

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Medium vs Channel

Medium: broad category (written) (spoken)

Channel: specific pathway (writing, letters, or texting) (tv, radio, or face to face)

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Receiver

The person who gets the message

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Decoding

Interpreting or understanding the message

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Context

The situation or environment where communication occurs

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Interference

Anything that interferes with communication

Ex: physical, language, psychological, cultural, semantic, and organizational barriers

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Different Functions of Communication

-Informative

-Expressive

-Persuasive

-Social (Relational)

-Regulatory

-Motivational

-Entertainment

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Informative

Educational; knowledge or facts

Purpose: increase awareness and understanding

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Expressive

Release emotions

Purpose: express oneself and communicate personal thoughts

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Persuasive

Power in language

Purpose: convince, motivate, or encourage a response

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Social (Relational)

Build connections or relationships

Purpose: build rapport, cooperation, and social connections

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Regulatory

Regulate; giving instructions

Purpose: maintain order, coordination, and discipline

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Motivational

Inspirational; make you reflect and think

Purpose: encourage productivity, confidence, and positive action

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Entertainment

Communication provides enjoyment, amusement, and relaxation; subjective.

Purpose: To entertain and engage audiences

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Models of Communication

Lasswell (1948): focused on communication elements and message effects.

Shannon & Weaver (1949): Introduces noise and information transmission.

Osgood (1954): Presented communication as a circular, interactive process.

Schramm (1954): Emphasized feedback and shared field of experience.

Newcomb (1953): Explained communication as maintaining social balance.

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Communication Models

Models that explain how messages are sent, received, and understood.

  1. Linear Model: one way, sender to receiver, no feedback

  2. Interactive Model: two way, receiver provides feedback, context and experiences influence meaning.

  3. Transactional Model: both participants act as sender or receiver simultaneously, continuous and dynamic, influenced by culture, emotions, environment, and relationships.


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Communication Breakdowns

  1. Poor listening

  2. Misinterpretation

  3. Lack of feedback

  4. Information overload

  5. Emotional reactions

  6. Technological problems


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Types of Communication

-Intrapersonal

-Interpersonal

-Group

-Public

-Mass

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Intrapersonal

Communicate with yourself; within yourself

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Interpersonal

communicate and build relationships with other people

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Group

No speaker or audience; equal

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Public

Requires bigger audience

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Mass

Caters to the audience from distant areas; third party