Comprehensive Guide to Learning and Conditioning Theories in Psychology

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172 Terms

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Learning

An enduring change in behavior resulting from prior experience.

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Associative learning

A form of learning that involves making connections between stimuli and behavioral responses.

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Nonassociative learning

A form of learning that involves a change in the magnitude of an elicited response with repetition of the eliciting stimulus.

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Habituation

A form of nonassociative learning by which an organism becomes less responsive to a repeated stimulus.

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Dishabituation

The recovery of a response that has undergone habituation, typically as a result of the presentation of a novel stimulus.

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Sensitization

A form of nonassociative learning by which an organism becomes more sensitive, or responsive, to a repeated stimulus.

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Classical conditioning

A passive form of learning by which an association is made between a reflex-eliciting stimulus and other stimuli.

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Conditioned stimulus (CS)

A stimulus that has no prior positive or negative association but comes to elicit a response after being associated with the unconditioned stimulus.

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Conditioned response (CR)

A response that occurs in the presence of the conditioned stimulus after an association between the conditioned and unconditioned stimulus is learned.

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Acquisition

The initial learning of an association between the unconditioned and conditioned stimuli during classical conditioning.

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Generalization

The tendency to respond to stimuli that are similar to the conditioned stimulus, so that learning is not tied too narrowly to a specific stimulus.

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Discrimination

Learning to respond to a particular stimulus but not similar stimuli, thus preventing overgeneralizations.

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Extinction

An active learning process in which there is a weakening of the conditioned response to the conditioned stimulus in the absence of the unconditioned stimulus.

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Spontaneous recovery

The reappearance of an extinct behavior after a delay.

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Residual plasticity hypothesis

Even after extinction, neural networks of learning persist, and can lead to savings if conditioning is reintroduced.

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Timing between events

Critical for learning their association.

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Conditioning from a familiar stimulus

More difficult than conditioning from an unfamiliar stimulus.

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Blocking

A classical conditioning phenomenon whereby a prior association with a conditioned stimulus prevents learning of an association with another stimulus.

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Little Albert

An 11-month-old infant conditioned to fear a white rat by John Watson and Rosalie Rayner.

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Neutral stimulus (NS)

A stimulus that initially produces no specific response.

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Unconditioned stimulus (US)

A stimulus that naturally and automatically triggers a response.

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Unconditioned response (UR)

An unlearned, naturally occurring response to an unconditioned stimulus.

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Counterconditioning

Counteract undesired associations by conditioning new responses to stimuli.

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Conditioned taste aversion

A classically conditioned response where individuals are more likely to associate nausea with food than with other environmental stimuli.

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Fear conditioning

Depends on the amygdala, the region next to the hippocampus in the medial temporal lobe.

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Post-traumatic stress disorder (PTSD)

Can lead to anxiety for years after the event due to powerful negative associations.

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Scapegoat food

A unique flavor given to patients before chemotherapy to reduce aversion toward other foods.

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Classical conditioning in advertising

Used as a tool for persuasion to make audiences interested in a particular product or brand.

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Adaptive associations

Formed by an internal mechanism that guides our learning to be more valuable for survival and reproduction.

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Operant conditioning

An active form of learning by which an association is made between a stimulus (e.g., a shock) and a voluntary response (e.g., a press of a button).

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Antecedent

The stimulus that precedes the behavior and signals a context in which certain behaviors can lead to certain consequences.

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Behavior

The voluntary action that takes place.

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Consequence

The stimulus after the behavior that either increases or decreases the likelihood that the behavior will be repeated.

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Reinforcement

A consequence that increases the likelihood that a behavior will be repeated.

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Punishment

A consequence that decreases the likelihood that a behavior will be repeated.

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Primary reinforcers

A consequence that is innately pleasurable and/or satisfies some biological need, such as food, drink, and warmth.

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Secondary reinforcers

A learned pleasure that acquires value through experience because of its association with primary reinforcers.

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Positive reinforcement

The presentation of a positive stimulus, leading to an increase in the frequency of a behavior.

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Negative reinforcement

The removal of a negative stimulus, leading to an increase in the frequency of a behavior.

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Positive punishment

The presentation of a negative stimulus, leading to a decrease in the frequency of a behavior.

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Negative punishment

The removal of a positive stimulus, leading to a decrease in the frequency of a behavior.

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Four types of Operant Conditioning

Distinguished by whether it is positive or negative and whether it is reinforcement or punishment.

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Positive

Adding something to the environment (i.e., giving something).

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Negative

Subtracting something from the environment (i.e., taking something away).

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Behavior modification

Putting reinforcement to work for personal change.

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Influence of punishment

Punishment may not always be appropriate or productive; children seem to learn better with reinforcement than with punishment.

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Drug cravings

A consequence of the brain's conditioned response to drugs, leading to decreased responsiveness and increased tolerance.

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Overdosing

Occurs when drug users take drugs in a new context, potentially leading to a fatal effect.

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Premack principle

The idea that activities individuals frequently engage in can be used to reinforce activities that they are less inclined to do.

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Delayed reinforcement

Receiving reinforcement after having already performed a behavior some time ago.

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Delay discounting

Future consequences have less potency than consequences that are immediate.

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Free operant responses

Allow the animal to respond at any time and as many times as needed without intervention.

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Shaping

The process by which random behaviors are gradually changed into a desired target behavior.

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Reinforcement of successive approximations

Starting with the behavior that is vaguely similar to the target behavior and reinforcing behaviors that are closer to the desired end behavior.

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Continuous reinforcement schedule

A reinforcement schedule in which a behavior is rewarded every time it is performed.

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Partial reinforcement schedules

A reinforcement schedule in which a behavior is rewarded only some of the time.

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Fixed-ratio schedule

A reinforcement schedule in which a specific number of behaviors are required before reward is given.

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Variable-ratio schedule

A reinforcement schedule in which an average number of behaviors are required before a reward is given.

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Fixed-interval schedule

A reinforcement schedule based on a fixed amount of time after a behavior before an award is given.

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Variable-interval schedule

A reinforcement schedule based on an amount of time between rewards that varies around a constant average.

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Contingent reinforcement

A specific response is reinforced because it yields a desired change in the environment.

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Noncontingent reinforcement

A reward delivered on a fixed-interval schedule no matter what behavior the organism is engaging in.

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Superstitious conditioning

A form of operant conditioning in which a behavior is learned because it was coincidentally reinforced, but has no actual relationship with reinforcement.

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Latent learning

Learning that occurs without either incentive or any clear motivation to learn.

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Learning curves

We acquire knowledge or skill incrementally through trial and error.

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Insight learning

A form of learning that occurs without trial and error and thus without clear reinforcement.

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Multistore model of memory

A model proposing that information flows from our senses through three storage levels in memory: sensory, short-term, and long-term.

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Storage

The capacity to maintain information over a certain period of time.

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Sensory memory

A storage level of memory that holds sensory information on the order of milliseconds to seconds.

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Echoic memory

A rapidly decaying store of auditory sensory information that lasts for 2-10 seconds.

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Iconic memory

A rapidly decaying store of visual sensory information, limited to about 1/3 of a second.

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Long-term memory

A storage level of memory where information can be held for hours to many years and potentially a lifetime.

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Short-term memory

A storage level of memory where information can be held briefly, from seconds to less than a minute.

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Working memory

Manipulation of information that retrieves information about what we already know about the world to recognize and interpret what is coming in through senses.

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Short-term memory capacity

We can hold about seven (7 +/- 2) items in verbal short-term memory at one time.

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Short-term memory duration

Short-term memory holds information for less than 30 seconds.

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Memory patterns

The stronger the memory patterns are, the longer the duration of storage.

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Amnesia effects

People with amnesia have largely intact short-term memory.

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Parkinson's disease effects

People with Parkinson's disease have impaired short-term memory but intact long-term memory.

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Alzheimer's disease effects

People diagnosed with Alzheimer's disease have impaired short-term memory and long-term memory.

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Information transfer

Information can be forgotten or transferred to long-term memory.

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Recalling names

Recalling someone's name when introduced but not after the class.

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Working memory span

How many items can be juggled and manipulated in the mind.

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Serial position curve

Recall varies as a function of position within a study list.

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Recency effect

The words toward the end of the list are still active in short-term and working memory and can be recalled easily.

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Primacy effect

Increased recall for the items at the beginning of the list may be due to increased processing, such as extra rehearsal and elaboration.

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Anterograde amnesia

The inability to transfer information from short-term to long-term memory, preventing new long-term memories from forming.

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Retrograde amnesia

A form of amnesia in which access to memories prior to brain damage is impaired, but the individual can store new experiences in long-term memory.

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Deep encoding

Semantic encoding that operates on the meaning of events and yields better memory than merely processing what a stimulus sounds like or looks like.

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Self-referential encoding

Encoding based on an event's relation to our self-concept, which leads to enhanced memory for the event.

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Shallow encoding

Encoding based on sensory characteristics, such as how something looks or sounds.

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Priming

The increased ability to process a stimulus because of previous exposure.

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Episodic memory

The explicit recollection of personal experience that requires piecing together the elements of that time and place.

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Semantic memory

Explicit memory supporting knowledge about the world, including concepts and facts.

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Flashbulb memory

A vivid memory for an emotionally significant event, thought to be permanent and detailed.

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Consolidation

The process by which memories are solidified, which does not require conscious effort and happens during sleep.

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Cognition

The scientific study of mental activities and how they operate.

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Memory Consolidation

The process that leads to stronger memory retention, facilitated by the amygdala and hippocampus.

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Visual priming

Supported by decreased neural activity for previously seen images in visual cortical regions.

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Traumatic memories

Emotionally arousing events that may be perceived as more vivid and are associated with confidence in the memory.