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Vocabulary flashcards covering key motion concepts from Chapter 2, including speed, velocity, acceleration, forces, gravity, and projectile motion.
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Motion
Change in position of an object over time.
Position
Location of an object in space at a given time.
Distance
Total length of the path traveled.
Time
Duration over which motion occurs.
Speed
Rate at which position changes; speed = distance ÷ time.
Instantaneous Speed
Speed at a specific moment.
Velocity
Speed with a specified direction; a vector quantity.
Instantaneous Velocity
Velocity at a specific moment.
Displacement
Change in position; a vector from start to end.
Scalar
A quantity described by magnitude only.
Vector
A quantity described by magnitude and direction.
Magnitude
Size or amount of a vector.
Direction
Orientation of a vector.
Acceleration
Change in velocity over time; a vector.
Instantaneous Acceleration
Acceleration at a specific moment.
Constant Acceleration
Acceleration that remains the same over time.
Gravity (g)
Acceleration due to Earth's gravity, about 9.80 m/s^2 downward.
Mass
Amount of matter; measure of inertia.
Inertia
Resistance to changes in motion.
Weight
Gravitational force on an object, W = m g.
Net Force
Vector sum of all forces acting on an object.
Force
Interaction that can cause a change in motion.
Newton's First Law
A body at rest stays at rest, and a moving body stays in motion unless acted on by a net external force.
Newton's Second Law
F = m a; acceleration is proportional to net force and inversely proportional to mass.
Newton's Third Law
For every action, there is an equal and opposite reaction; forces come in pairs.
Normal Force
Perpendicular contact force exerted by a surface.
Friction
Force that opposes motion between surfaces; can be static or kinetic.
Static Friction
Friction that prevents motion up to a maximum value.
Kinetic (Sliding) Friction
Friction when surfaces slide past each other.
Air Resistance
Friction from air opposing motion; drag increases with speed.
Terminal Velocity
Velocity when drag equals weight; net force is zero and acceleration stops.
Universal Gravitation
Any two masses attract; gravity follows an inverse-square law.
Big G
Gravitational constant (~6.67 × 10^-11 N m^2/kg^2) used in F = G m1 m2 / r^2.
Inverse-Square Law
Forces vary as 1/r2 with distance.
Centripetal Force
Inward force causing circular motion.
Centripetal Acceleration
Acceleration toward the circle's center; ac= v2/r It occurs when an object moves in a circular path, maintaining a constant speed while changing direction.
Uniform Circular Motion
Motion around a circle at constant speed with changing direction.
Projectile Motion
Motion under gravity with horizontal velocity constant and vertical velocity changing.
Trajectory
Path followed by a moving object.
Parabola
Shape of a projectile's path ignoring air resistance.