Chapter 2 Motion — Vocabulary Flashcards

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Vocabulary flashcards covering key motion concepts from Chapter 2, including speed, velocity, acceleration, forces, gravity, and projectile motion.

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40 Terms

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Motion

Change in position of an object over time.

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Position

Location of an object in space at a given time.

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Distance

Total length of the path traveled.

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Time

Duration over which motion occurs.

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Speed

Rate at which position changes; speed = distance ÷ time.

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Instantaneous Speed

Speed at a specific moment.

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Velocity

Speed with a specified direction; a vector quantity.

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Instantaneous Velocity

Velocity at a specific moment.

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Displacement

Change in position; a vector from start to end.

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Scalar

A quantity described by magnitude only.

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Vector

A quantity described by magnitude and direction.

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Magnitude

Size or amount of a vector.

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Direction

Orientation of a vector.

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Acceleration

Change in velocity over time; a vector.

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Instantaneous Acceleration

Acceleration at a specific moment.

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Constant Acceleration

Acceleration that remains the same over time.

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Gravity (g)

Acceleration due to Earth's gravity, about 9.80 m/s^2 downward.

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Mass

Amount of matter; measure of inertia.

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Inertia

Resistance to changes in motion.

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Weight

Gravitational force on an object, W = m g.

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Net Force

Vector sum of all forces acting on an object.

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Force

Interaction that can cause a change in motion.

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Newton's First Law

A body at rest stays at rest, and a moving body stays in motion unless acted on by a net external force.

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Newton's Second Law

F = m a; acceleration is proportional to net force and inversely proportional to mass.

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Newton's Third Law

For every action, there is an equal and opposite reaction; forces come in pairs.

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Normal Force

Perpendicular contact force exerted by a surface.

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Friction

Force that opposes motion between surfaces; can be static or kinetic.

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Static Friction

Friction that prevents motion up to a maximum value.

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Kinetic (Sliding) Friction

Friction when surfaces slide past each other.

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Air Resistance

Friction from air opposing motion; drag increases with speed.

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Terminal Velocity

Velocity when drag equals weight; net force is zero and acceleration stops.

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Universal Gravitation

Any two masses attract; gravity follows an inverse-square law.

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Big G

Gravitational constant (~6.67 × 10^-11 N m^2/kg^2) used in F = G m1 m2 / r^2.

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Inverse-Square Law

Forces vary as 1/r2 with distance.

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Centripetal Force

Inward force causing circular motion.

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Centripetal Acceleration

Acceleration toward the circle's center; ac= v2/r It occurs when an object moves in a circular path, maintaining a constant speed while changing direction.

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Uniform Circular Motion

Motion around a circle at constant speed with changing direction.

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Projectile Motion

Motion under gravity with horizontal velocity constant and vertical velocity changing.

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Trajectory

Path followed by a moving object.

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Parabola

Shape of a projectile's path ignoring air resistance.