AICE Thinking Skills Chapter 1 Vocabulary

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Last updated 10:39 PM on 9/1/26
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26 Terms

1
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Problem

a question that needs to be answered

2
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Heuristic

A process or attitude which enables you to tackle problems and situations you have never encountered before


The skill of creating fruitful questions is AT THE HEARTof developing a personal heuristic

3
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Axiomatic

vital for understanding this problem, and almost all similar problems

Example: the Earth's gravity when trying to start off in the best possible way in a pool game.

4
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Essential

necessary for understanding this problem

Example: the angle and the force at which the ball is hit when trying to start off in the best possible way in a pool game.

5
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Peripheral

having some influence on the outcome of this problem

Example: tilt in the table and asymmetries in the balls themselves when trying to start off in the best possible way in a pool game.

6
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Irrelevant

could have no influence on the outcome of this problem

Example: the temperature of the room when trying to start off in the best possible way in a pool game.

7
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Indexical (example)

Where the meaning of truth of a statement depends on who says it

Example: the length of hair someone will grow in a lifetime. Could be different for your friend, sibling, girlfriend/boyfriend, mom, and dad

8
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Constant (example)

an element, condition, or data value that remains completely unchanged

Example: the force of gravity on Earth or the number of people in a family

9
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Variable (example)

Certain values that may vary


Example: the length of all the water bottles in the world each

10
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Discrete Variable (example)

are things you can count, rather than things you can measure
finite set of values (ex. 2 siblings)

11
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Continuous Variable (example)

are things you can measure, rather than things you can count

=take any value on a number line

example: liters when measuring the volume of a water bottle

12
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Physical Model (example)

Make or buy a model to practice on
Should be similar to the “real thing”; the more alike, the better!

Example: For example, if you want to find the best way to start a pool game, buy a board and practice the opening and analyze the many angles and ways you can start the game.

13
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Symbolic Model (example)

  • Study the logic and laws behind it

• =diagramming

• Writing relationships symbolically (or algebraically)

• Basic relations expanded upon more complex ones


Example: Writing a diagram of what would happen if you hit a pool ball to another pool ball, at a certain angle and velocitiy

14
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Computational Model (example)

Computer simulator; interactive 2D (or 3D) picture
May have control over things (ex: angle of the hit)
Be on the lookout: how close is this simulation to real life?


Example: Playing 2 player games pool or game pigeon and studying the ways you can start

15
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January (days in the month)

31

16
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February (days in the month)

28 days in standard years and 29 during a leap year

17
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March (days in the month)

31

18
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April (days in the month)

30

19
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May (days in the month)

31

20
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June (days in the month)

30

21
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July (days in the month)

31

22
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August (days in the month)

31

23
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September (days in the month)

30

24
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October (days in the month)

31

25
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November (days in the month)

30

26
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December (days in the month)

31