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Flashcards covering key vocabulary from a lecture on social cognition.
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Social Cognition
The encoding, storage, retrieval, and processing of information in the brain which relates to members of the same species. It is how we interpret, remember, and understand information about the people and situations that surround us.
Pluralistic Ignorance
The misperception of a group norm that results from observing people who are acting at variance with their private beliefs out of a concern for the social consequences—actions that reinforce the erroneous group norm.
Self-fulfilling Prophecy
A situation in which people have an expectation about what another person is like, which influences how they act toward that person, which causes the person to behave consistently with the original expectation, thus making the expectation come true!
Causal Attributions
Linking an instance of a behavior to a cause; attempts to figure out why someone or yourself did something.
Internal or Dispositional Behavior
Something about the person caused the behavior.
External or Situational Behavior
Something about the environment caused the behavior.
Covariation principle
Behavior should be attributed to potential causes that co-occur with the behavior.
Discounting Principle
Less weight is given to a particular cause of behavior if there are alternative causes present
Augmentation principle
Greater weight is given to a particular cause of behavior if there are other potential causes that would normally produce the opposite outcome.
Counterfactual Thoughts
Thoughts of what might have, could have, or should have happened “if only” something had been done differently
Emotional Amplification
Emotional reactions to counterfactual thinking increase depending on how easy it is to imagine the alternative
Self-Serving Attributional Bias
The tendency to attribute failures to external causes and successes to internal causes
Fundamental Attribution Error
The tendency to attribute a person’s behavior to personality while ignoring situational causes
The Actor-Observer Difference
A difference in attribution based on who is making the causal assessment:
Primacy Effects
Information presented first has an overly strong influence on later judgments
Recency Effects
Information presented last has an overly strong influence on later judgments
Framing Effects
The influence on judgment resulting from the way that information is presented
Spin Framing
Changing the way something is phrased/framed so that it looks more favorable or unfavorable
Temporal Framing
How actions and events are framed within a particular time perspective
Construal Level Theory
Psychologically distant actions are thought about abstractly, whereas close actions are thought about concretely
Confirmation Bias
The tendency to test a proposition by searching for evidence that would support it
Top-Down Processing
Theory Driven
Bottom-Up Processing
Data Driven
Intuition
Quick, automatic, based on associations, performs many operations simultaneously (in parallel)
Reason
Slower, more controlled, based on rules and deductions, performs one operation at a time (serial)
The Availability Heuristic
Judgments of frequency or probability made based on how readily pertinent instances come to mind
Fluency
The feeling of ease associated with processing information
The Representative Heuristic
The tendency to compare things or individuals to the prototypes of their category
Base-Rate Information
Info about relative frequency of events or members of different groups
Illusory Correlation
The belief that two variables are related when they’re not
evaluation
component of attitude. how much you like or dislike something
Affect
emotional reaction to attitude object
behavior
knowledge about interactions with an attitude object
cognition
thoughts about the attitude object
explicit method
self-report
likert scale. easy to write questions and administer. prone to social desirability bias. may not capture everything
implicit method
response latency - predictor of voting behavior
captures nonconscious attitudes. peoples imediate evaluative rxn they may or may not be aware of.
response time indicates attitude accessibility and is less prone to social desirability bias. difficult to administer.
other powerful determinants
power of the situation. time pressure overrides positive attitude. social norms against causing a scene overrides attitude. authority figure overrides negative attitudes of choking.
specific vs. general
behaviors are specific. when attitudes and behaviors are ont he same level of specificity, attitudes are better predictors of behavior.
introspection
the process of examining one's own thoughts and feelings, which can influence attitudes and behaviors, though it may lead to biases.
cognitive consistency theories
people are motivated to maintain consistency between their thoughts, feelings, and behaviors to reduce this sense of discomfort.
dissonance
inconsistency between thoughts, feelings, and actions creates an aversive state. we will change whatever is easiest in order to reduce dissonance and restore consistency. occurs after deciding between two+ alternatives. after undergoing a lot of effort. after being forced to engage in behavior. aversive physiological state that involves arousal. clear attitude
choice
attitude-discrepant behavior creates dissonance only when behavior is freely chose
insufficient justification
less incentive that someone ahs for performing counter-attitudinal bheavior, the more idssonance is experienced
negative consequence
we experience more dissonance whent he action leads to harm
forseeability
having participants write a counter-attitudinal letter only produces dissonance when told in advance it would be shown to someone
self-perception theory
we don’t experience dissonance and we don’t change our attitudes. people come to know their own attitudes by looking at their behavior and the context in which it occurred and inferring what their attitudes must be. merely observing behaviros and inferring attitudes. not clear attitude
embodied cognition
study of how thoughts are influenced by the body and physiological sensations
system justification theory
people are motivated to see the existing political and social status quo as desirable, fair, and legitimate
terror management theory
people deal witht he anxiety of death by striving for symbolic immortality and having children
peripheral heuristic process
unconscious, attractiveness, expertise, number and length of arguments, consensus
thought about a little
not personally relevant, tired
lowability and motivation, emotions, pictures
central process
conscious, argument quality, understandable, convincing
thought about a lot
data, knowledgeable, responsible
high ability and motivation, stats, numbers, logic
who
attractiveness, credibility, certainty
message
quality, vividness, fear, culture
whom
need for cognition, mood, age
halo effect
people you like are assumed to have other good qualities as well
sleeper effect
messages from unreliable sources tend to be rejected initially, but over time become accepted
new sleeper effect
weak messages from highly reliable sources tend to be rejected initially, but over time become accepted
message vividness
more vivid messages are more persuasive
identifiable victim effect
messages that focus on a single, vivid individual are more persuasive than fact-based messages
need for cognition
degree to which someone thinks deeply about things. high nfc people are persuaded by central cues. low nfc people are persuaded by peripheral
agenda control
topics that are covered frequently are thought to be prevalent
selective attention
people seek out and tune into information that supports their pre-existing attitudes. people avoide and tune out information that contradicts their pre-existing attitudes.
thought polarization
simply thinking about issue tends to produce more extreme, resistant attitudes
public commitment
telling other people about our likes/dislikes and intentions ‘binds’ us to those things
attitude inoculation
resisting small attack on our attitude makes us better able to resist larger attacks later on