Surfaces, Distance, Spheres & Vectors – Lecture Vocabulary

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Vocabulary flashcards covering planes, cylinders, distance, spheres, vectors, dot product, projections, and work as presented in the lecture notes.

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30 Terms

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Plane x = k (in ℝ³)

A plane parallel to the yz-plane located k units from it.

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Plane y = k (in ℝ³)

A plane parallel to the xz-plane located k units from it.

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Plane z = k (in ℝ³)

A plane parallel to the xy-plane located k units from it.

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yz-plane

The coordinate plane given by x = 0 in ℝ³.

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xz-plane

The coordinate plane given by y = 0 in ℝ³.

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xy-plane

The coordinate plane given by z = 0 in ℝ³.

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Vertical plane 3x − y = −3

A plane perpendicular to the xy-plane that intersects it along the line 3x − y = −3.

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Cylinder x² + y² = 4

A circular cylinder of radius 2 centered on the z-axis.

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Cylinder y² + z² = 4

A circular cylinder of radius 2 centered on the x-axis.

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Distance Formula (ℝ³)

Distance between P₁(x₁,y₁,z₁) and P₂(x₂,y₂,z₂) is √[(x₂−x₁)²+(y₂−y₁)²+(z₂−z₁)²].

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Sphere (standard equation)

(x−h)² + (y−k)² + (z−l)² = r² represents a sphere with center (h,k,l) and radius r.

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Vector

A quantity with both magnitude and direction, often pictured as an arrow.

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Scalar

A quantity having magnitude only, no direction (e.g., mass, temperature).

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Zero vector

The unique vector of length 0 with no specific direction.

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Vector magnitude (length)

For a = ⟨a₁,a₂,a₃⟩, |a| = √(a₁² + a₂² + a₃²).

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Unit vector

A vector whose magnitude is 1; û = a / |a| gives the unit vector in direction of a.

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Standard basis vectors (ℝ³)

î = ⟨1,0,0⟩, ĵ = ⟨0,1,0⟩, k̂ = ⟨0,0,1⟩.

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Vector addition

Sum of vectors found by adding corresponding components: ⟨a₁,b₁⟩+⟨a₂,b₂⟩=⟨a₁+a₂,b₁+b₂⟩.

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Scalar multiplication

Multiplying vector a by scalar c scales magnitude by |c| and may reverse direction if c<0.

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Dot product (ℝ³)

For a•b = a₁b₁ + a₂b₂ + a₃b₃; result is a scalar.

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Angle between vectors

cos θ = (a•b) / (|a||b|) for non-zero vectors a and b.

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Parallel vectors

Vectors satisfying b = c a for some non-zero scalar c (angle 0 or π).

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Orthogonal vectors

Vectors whose dot product is zero (angle 90°).

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Scalar projection (compₐb)

Signed magnitude of b in direction of a: (a•b)/|a|.

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Vector projection (projₐb)

Component vector of b along a: [(a•b)/|a|²] a.

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Work (vector form)

W = F • d = |F||d|cos θ, work done by constant force F moving object displacement d.

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Triangle Law of Addition

Placing the tail of v at the head of u makes u+v the vector from u's tail to v's head.

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Parallelogram Law

u+v is the diagonal of the parallelogram formed by u and v with a common tail.

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Position vector

Vector whose initial point is the origin and terminal point is (a₁,a₂,a₃); represents that point.

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Vector components

The individual scalar entries (a₁,a₂,a₃) that describe a vector in coordinate form.