Project Management and IT Fundamentals practice flashcards

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Comprehensive practice vocabulary flashcards covering the Project Management and IT fundamentals transcript.

Last updated 1:57 AM on 7/15/26
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86 Terms

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Project

Temporary work with a clear START and END that creates something unique.

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Operations

Ongoing, repeating work that keeps the business running with no end date.

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Program

A group of RELATED projects with a common objective.

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Portfolio

ALL projects, programs, and work grouped to hit the company's STRATEGIC goals; projects do not have to be related.

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Project life cycle

The five phases in order: Discovery/Concept → Initiation → Planning → Execution → Closing.

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Waterfall

A linear and SEQUENTIAL methodology where each phase must fully finish before the next starts.

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Agile

An UMBRELLA term for iterative, incremental development that welcomes changing requirements.

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Iterative development

Building in repeated CYCLES—design, build, test, repeat—refining each time.

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Incremental development

Building in small PIECES where each adds working functionality.

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Scrum

An Agile framework featuring fixed-length SPRINTS, a Product Owner, Scrum Master, and Developers.

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Sprint

A short, fixed timebox, usually 2244 weeks, where the Scrum team completes selected work.

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Product Owner

The Scrum role that OWNS and PRIORITIZES the product backlog, deciding what gets built to maximize value.

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Scrum Master

A servant leader who coaches the team on the framework and REMOVES blockers; master of the method, not the people.

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Product backlog

A prioritized list of ALL customer requirements for the product, owned by the Product Owner.

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Sprint backlog

The items the team pulled from the product backlog and committed to finish during the current sprint.

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Daily Scrum / Daily stand-up

A quick DAILY status meeting for the whole team, usually lasting 1515 minutes.

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Sprint review

An END-of-sprint meeting used to DEMO the work/product to stakeholders.

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Retrospective

An END-of-sprint meeting where the team reflects on HOW THEY WORKED to improve the process.

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Kanban

An Agile method that VISUALIZES work on a board and LIMITS work in progress (WIP) to expose bottlenecks.

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Extreme Programming (XP)

An Agile framework emphasizing engineering practices like PAIR PROGRAMMING and test-driven development.

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DevOps

The practice of combining software DEVelopment with IT OPerationS into one integrated practice.

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CI/CD

Continuous Integration / Continuous Delivery (or Deployment); a practice where code is constantly tested, merged, and pushed out.

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SAFe

Scaled Agile Framework; used to run agile across MANY teams at an enterprise scale.

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SDLC

Software Development Life Cycle; the phases software goes through including plan, design, build, test, deploy, and maintain.

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PRINCE2

A PRocess-based methodology with predefined phases, roles, and tasks focused on heavy structure and control.

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Minimum viable product (MVP)

A version of a product with JUST enough functionality to demo and gather early feedback.

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Scope creep

The uncontrolled, gradual growth of project scope WITHOUT formal approval.

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Progressive elaboration

The process of adding more DETAIL to plans as the project moves forward and more is learned.

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Functional organizational structure

A traditional hierarchy where everyone reports to ONE functional manager; the PM has the LEAST authority.

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Projectized organizational structure

A structure where the PM and team operate as their own separate unit; the PM has the MOST authority.

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Matrix organizational structure

A blend where people report BOTH to a functional manager AND a PM.

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PMO (Project Management Office)

A centralized department providing oversight, standards, tools, and support to PMs.

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Project sponsor

A senior person who CHAMPIONS the project, provides FUNDING, and approves major decisions.

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Business analyst (BA)

The translator between BUSINESS needs and IT who understands company priorities and the software environment.

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Business case

A document created in the DISCOVERY phase that JUSTIFIES the investment and aligns with company policy.

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ROI (Return on Investment)

A metric used to determine if an asset is worth what it costs to deploy and maintain.

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Expected monetary value (EMV)

The average expected outcome when the future is uncertain, calculated as \text{Probability} \times \text{Impact } \text{($)}.

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Project charter

A brief FORMAL document created in INITIATION that AUTHORIZES the project and names the PM.

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WBS (Work Breakdown Structure)

A HIERARCHICAL breakdown of ALL project deliverables defining the total scope.

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Work package

The LOWEST level of the WBS, small enough to estimate cost and duration.

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MECE

Mutually Exclusive, Collectively Exhaustive; WBS items must not overlap and must cover everything.

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Nonfunctional requirements (NFRs)

Requirements defining how WELL the system performs, such as speed, security, and reliability.

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RTM (Requirements Traceability Matrix)

A table linking each REQUIREMENT to the deliverables and tests that satisfy it.

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User story

A small requirement from the user's view: 'As a ___, I want ___, so that ___ .'

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Milestone

A checkpoint event with ZERO duration used to mark major progress or approval points.

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Analogous estimating

A TOP-DOWN estimating technique using numbers from a past SIMILAR project.

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Parametric estimating

An estimating technique using a MATH formula with historical data, such as  per unit×size\text{ per unit} \times \text{size}.

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PERT weighted formula

O+4M+P6\frac{O + 4M + P}{6}; combines Optimistic, Most likely, and Pessimistic estimates.

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Critical path

The LONGEST chain of dependent activities which determines the SHORTEST possible project duration; activities here have ZERO float.

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Total float (TF) / Slack

How long an activity can slip WITHOUT delaying the PROJECT end date.

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Resource leveling

Adjusting the schedule to fix OVER-ALLOCATED resources, which may extend the timeline.

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Contingency reserve

Money or time set aside for KNOWN risks, controlled by the Project Manager.

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Management reserve

Money set aside for UNKNOWN risks, controlled by MANAGEMENT; the PM must request access.

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Monte Carlo analysis

A SIMULATION running thousands of scenarios to provide a statistical range of outcomes.

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EVM (Earned Value Management)

A system measuring progress by comparing actual cost and schedule performance against baselines.

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PV (Planned Value)

The value of work you PLANNED to have completed by a specific point in time.

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EV (Earned Value)

The value of work ACTUALLY completed, calculated as % complete×budget for that work\text{\% complete} \times \text{budget for that work}.

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CV (Cost Variance)

EVACEV - AC; a positive result is under budget, negative is over budget.

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CPI (Cost Performance Index)

EV÷ACEV \div AC; a value over 11 is under budget, under 11 is over budget.

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Risk vs. Issue

A Risk is an UNCERTAIN future event; an Issue is a risk that has already OCCURRED.

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Negative risk strategies

Avoid, Mitigate, Transfer, or Accept (A.M.T.A.).

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Positive risk strategies

Exploit, Enhance, Share, or Accept (E.E.S.A.).

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Workaround

An UNPLANNED, quick response to an issue for which no plan previously existed.

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Root cause analysis (RCA)

The process of finding the TRUE underlying cause of a problem to prevent recurrence.

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Pareto principle

The 8080-2020 rule; approximately 80%80\% of problems come from 20%20\% of causes.

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Quality Assurance (QA)

A PROCESS-focused and PREVENTIVE approach to ensuring the right processes are followed.

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Quality Control (QC)

A PRODUCT-focused and DETECTIVE approach focused on inspecting deliverables to find defects.

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Verification vs. Validation

Verification asks 'did we build it RIGHT?' (meets specs); Validation asks 'did we build the RIGHT thing?' (meets user needs).

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Smoke test

A quick test of only the MOST IMPORTANT functions to see if the system basically works.

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UAT (User Acceptance Testing)

Testing by END USERS to confirm the product meets their needs; usually the final test before go-live.

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Tuckman stages

The team life cycle stages: Forming → Storming → Norming → Performing → Adjourning.

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Collaborating

A win-win conflict resolution strategy where a NEW solution is designed to satisfy everyone.

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RACI chart

A matrix documenting who is Responsible, Accountable (only one), Consulted, and Informed.

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RFP (Request for Proposal)

A formal document asking vendors for a full proposal including approach and price.

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Fixed-price contract

A contract where the price is locked upfront and the VENDOR carries the cost risk.

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Cost-plus contract

A contract where the vendor is reimbursed for costs plus a fee; the BUYER carries the cost risk.

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TCO (Total Cost of Ownership)

The FULL lifetime cost of an asset, including purchase, operation, maintenance, and disposal.

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Change control process

The formal order: Submit → Log → Analyze Impact → CCB Decides → Implement/Archive → Communicate.

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Maintenance window

A scheduled LOW-IMPACT time period designated for making system changes.

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Lessons learned

Information captured during the closing phase regarding what went well and what to do differently in the future.

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OCM (Organizational Change Management)

A structured approach helping PEOPLE adapt to new processes or technology.

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IaaS (Infrastructure as a Service)

A cloud model where the provider gives VMs, storage, and network; the user manages the OS and apps.

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PaaS (Platform as a Service)

A cloud model providing a development PLATFORM; the user just builds the apps.

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SaaS (Software as a Service)

A cloud model where a fully finished application is delivered to users.

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PII

Personally Identifiable Information; data that can identify a specific person, such as an SSN or address.

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Least privilege

A security principle of giving people only the MINIMUM access needed to perform their job.