EXPSYCH - Alternatives to Experiments

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/38

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 3:26 PM on 8/24/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

39 Terms

1
New cards

Non-scientific Sources of data

  • info from ppl we know

  • pop psychology

  • Own interactions and experiences


2
New cards

Barnum Effect

tendency to believe that vague personality descriptions are highly accurate and specific to oneself

3
New cards

Fundamental Attribution Error

explains ppl's circumstances due to their traits instead of the situation

  • e.g. she's late bc being late is part of her personality


4
New cards

Gambler's Fallacy

we think that past events can influence future events even though they are completely independent of each other

5
New cards

Overconfidence bias

our guesses feel more correct that they actually are

6
New cards

Characteristics of Modern Sciences

gathers observable and objective data and searches for geral laws and theories to explain the relationships among isolated bits of data

7
New cards

Laws

applies to all physical sciences

8
New cards

Theories

  • general sets of rules and principles that apply to most scenarios

  • psychology is mostly composed of theories


9
New cards

Objectives

  1. description

  2. prediction

  3. explain

  4. control


10
New cards

Description

systematic and unbiased account of observed characteristics of behaviors

11
New cards

Prediction

knowing in advanced when certain behaviors should occur

12
New cards

Explanation

  • knowledge of conditions while controlling other factors that reliably produce behavior

  • tries to explain the how and why of a behavior


13
New cards

Control

  • using scientific knowledge to influence behavior

    • used to mitigate or manage a behavior in a helpful way


14
New cards

Tools

  • observation

  • measurement

  • experimentation


15
New cards

An experiment needs to have…

  • at least 2 treatment conditions

  • control over random selection and assignment of grps

  • cause-and effect can be implied


16
New cards

Internal Validity

degree to which research design allows us to make causal statements

17
New cards

External Validity

applicability to ppl and situations outside the research setting

18
New cards

Non-experimental Design

  • objective: description

  • used when we want to observe phenomena in their natural condition


19
New cards

Observation

  • systematic noting and recording of events

  • realistic picture of how behavior occurs


20
New cards

Measurement

  • assigns no. to objects, events, other characteristics

  • inherently quantitative


21
New cards

Experimentation

  • tests hypothesis ans establish cause and effect


22
New cards

Qualitative Studies

  • relies on words insteadd of no.

  • tries to understand a behavior within its context

  • used for exploratory research (no theory yet)


23
New cards

Phenomenology

understanding a subject's description of personal subjective experience as source of data


24
New cards

Discourse analysis

how ppl talk abt a topic

25
New cards

Narrative Analysis

how ppl tell stories

26
New cards

Case Studies

a record of someone's experiences

27
New cards

Field Studies

conducted in real-life settings


28
New cards

Naturalistic Observation (FS)

observes and examines subjects’ spontaneous behavior in their actual environment

29
New cards

Participant-Observer (FS)

involves field observation in which the researcher is part of the study grp

30
New cards

Archival Studies

researchers re-examine datat that were collected for other purposes

31
New cards

Correlational Design

  • Objective: Prediction

  • used to determine relationships among already pre-established conditions

  • identifies degree of relationship between variables


32
New cards

Simple Correlation

relationship between pairs of scores from each subject


33
New cards

Linear Regression

researcher can estimate the score on one of the measured behaviors from a score on the other

34
New cards

Quasi-Experimental Designs

  • Objective: Prediction

  • designs that look like experiments but are not necessarily ones


35
New cards

Ex Post Facto Design

  • antecedent conditions occured already (“after the fact“)

  • treatment grps are formed based on characteristics that already exist


36
New cards

Non-Equivalent Groups Design 

  • intact grps are used; grps are not equal 

  • susceptible to selection threat


37
New cards

Longitudinal Design

measures the same participants across different points in time

38
New cards

Cross-sectional design


measuring different participants at the same point in time


39
New cards

Pre-test/Post-test Design


  • measuring behavior before and after an event

  • Solomon Four Group Design