Ch1: Marketing (Key Terms)

0.0(0)
studied byStudied by 0 people
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/24

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

25 Terms

1
New cards

Marketing

The set of strategies and activities by which companies acquire and engage customers, build strong customer relationships, and create superior customer value in order to capture value from customers in return.

2
New cards

Needs

States of felt deprivation.

3
New cards

Wants

The form human needs take as they are shaped by culture and individual personality.

4
New cards

Demands

Human wants that are backed by buying power.

5
New cards

Marketing Offerings

Some combination of products, services, solutions, and experiences offered to a market to satisfy a need or want.

6
New cards

Marketing Myopia

The mistake of paying more attention to the specific products a company offers than to the benefits and experiences produced by these products.

7
New cards

Exchange

The act of obtaining a desired object from a person or an organization by offering something in return.

8
New cards

Market

The set of all actual and potential buyers of a product or service.

9
New cards

Production Concept

The idea that consumers will favor products that are available and highly affordable; therefore, the organization should focus on improving production and distribution efficiency.

10
New cards

Product Concept

The idea that consumers will favor products that offer the most quality, performance, and features; therefore, the organization should devote its energy to making continuous product improvements.

11
New cards

Selling Concept

The idea that consumers will not buy enough of the firm's products unless the firm undertakes a large-scale selling and promotion effort.

12
New cards

Marketing Concept

A philosophy in which achieving organizational goals depends on knowing the needs and wants of target markets and delivering the desired satisfactions better than competitors do.

13
New cards

Societal Marketing Concept

The idea that a company's marketing decisions should consider consumers' wants, the company's requirements, consumers' long-run interests, and society's long-run interests.

14
New cards

Customer Relationship Managament

The overall process of building and maintaining profitable customer relationships by delivering superior customer value and satisfaction.

15
New cards

Customer Perceived Value

The customer's evaluation of the difference between the benefits delivered by and the costs of obtaining and using a market offering, relative to those of competing offerings.

16
New cards

Customer Satisfaction

The sense of pleasure a buyer feels when a product's perceived performance matches or exceeds their expectations.

17
New cards

Customer Engagement Marketing

Making the brand a meaningful part of customers' conversations and lives by fostering direct and continuous customer involvement in shaping brand conversations, experiences, and community.

18
New cards

Customer Brand Advocacy

Actions by which satisfied customers initiate favorable interactions with others about a brand.

19
New cards

Customer Generated Marketing

Brand exchanges created by customers themselves—both invited and uninvited—by which customers play a role in shaping their own brand experiences and those of other customers.

20
New cards

Partner Relationship Management

Working closely with partners in other company departments and outside the company to jointly bring greater value to customers.

21
New cards

Customer Lifetime Value

The value of the entire stream of purchases a customer makes over a lifetime of patronage.

22
New cards

Share of Customer

The portion of the customer's spending in its product categories that a company captures.

23
New cards

Customer Equity

The total combined customer lifetime values of all of the company's customers.

24
New cards

Internet of Things (IoT)

A global environment where everything and everyone is digitally connected to everything and everyone else.

25
New cards

Digital and Social Media Marketing

Using digital marketing tools such as websites, social media, mobile apps and ads, online video, email, and blogs to engage consumers anywhere, at any time, via their digital devices.