1/18
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Iterative Statements
Programming constructs that allow a set of instructions to be executed repeatedly based on a condition.
Algorithm
A step-by-step procedure for solving a problem or accomplishing a task.
Counter
A variable used to count occurrences or iterations in a program.
Decrement
To decrease the value of a variable, often used in loops to control iterations.
Input
Data provided by the user to a program during execution.
Output
The data produced by a program after processing input.
Random Number Generation
The process of producing a sequence of numbers that cannot be reasonably predicted better than by random chance.
Guess and Check Method
A problem-solving technique involving making an educated guess and refining it based on feedback.
Square Root
A value that, when multiplied by itself, gives the original number.
Hollow Square
A square pattern where only the borders are filled, and the inside remains empty.
Filled Up Square
A square pattern where all positions within the square are filled uniformly.
Python
An interpreted, high-level programming language known for its readability and simplicity.
If-Else Statement
A conditional statement that performs different actions based on whether a specified condition is true or false.
Loop
A programming construct that allows for the repeated execution of a block of code.
Print Statement
A command used to display output to the console or standard output device.
While Loop
A loop that repeatedly executes a block of code as long as a specified condition is true.
For Loop
A loop that iterates over a sequence, such as a list or range, executing a block of code for each item.
Variable
A symbolic name associated with a value and that can be changed.
Input Validation
The process of ensuring that user input is appropriate and valid before processing.