Attention and Automaticity Lecture Review

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/20

flashcard set

Earn XP

Description and Tags

Flashcards based on lecture notes covering divided attention theories, empirical studies, controlled versus automatic processes, and automaticity.

Last updated 1:12 AM on 9/17/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

21 Terms

1
New cards

Divided Attention

The capacity to attend to two sensory features of a single perceptual stimulus at once or to multitask by performing two or more activities simultaneously.

2
New cards

True Multitasking

Performing two or more activities at once just as well as performing a single activity alone, with no decrease in performance or accuracy.

3
New cards

Perceptual Mask

Visual noise presented after a brief stimulus display (e.g., for 2 seconds) to block any visual afterimage.

4
New cards

Disjunction Search

A visual search task defined by Treisman & Gelade (1980) involving searching for a single feature (e.g., a blue letter), where reaction time is not slowed down by display size.

5
New cards

Conjunction Search

A visual search task defined by Treisman & Gelade (1980) involving searching for two combined features (e.g., a brown X), where reaction time increases as the display size grows between 1–30 items.

6
New cards

Modality Specific Theory

A theory of attention proposing that cognitive capacity is divided by sensory modalities (e.g., vision, hearing), allowing successful multitasking if tasks utilize different senses.

7
New cards

Modality General Theory

A theory of attention proposing that all attentional resources come from a single overall pool, making multitasking performance dependent on task difficulty.

8
New cards

Controlled Processes

Mental operations that require a lot of effort, occur only with voluntary action/intent, and consume substantial attentional resources.

9
New cards

Automatic Processes

Mental operations that require little effort, consume few attentional resources, and can occur involuntarily or outside of awareness.

10
New cards

Consistent Mapping Condition

A visual search condition in Schneider & Shiffrin (1977) where target items remain the same across trials, enabling participants to develop automaticity.

11
New cards

Varied Mapping Condition

A visual search condition in Schneider & Shiffrin (1977) where target items change across trials and target items can become distractors, preventing the development of automaticity.

12
New cards

Stroop Effect

A task demonstrating competition between automatic processes (reading) and controlled processes (naming the ink color), resulting in slower response times on incongruent trials.

13
New cards

Action Slips

Attentional lapses or everyday mistakes (e.g., looking for keys while holding them or throwing a granola bar in the trash instead of the wrapper) caused by well-practiced, automatic behaviors.

14
New cards

Quasi-Experiment Design

A study structure used in Cooper and Strayer where researchers evaluate a subject variable that cannot be randomly assigned or controlled, such as prior real-world frequency of talking on a cell phone while driving.

15
New cards

Allport (1971) Study

An investigation showing equal accuracy in single and dual task conditions when participants reported colored shapes presented briefly for 50–100 milliseconds followed by a perceptual mask.

16
New cards

Duncan (1984) Study

A study demonstrating equal accuracy between single and dual task conditions when participants evaluated line stimuli that differed in tilt and texture.

17
New cards

Byrne and Anderson (2001) Study

A multitasking experiment showing that participants were faster when performing a single math task (verification or production) than when performing both in a dual task condition.

18
New cards

Strayer and Johnston (2001) Study

A driving simulation study finding that cell phone use (handheld or hands-free) increased red light miss rates and slowed braking reaction times, whereas listening to the radio or a book on CD did not impair driving performance.

19
New cards

Cooper and Strayer Study

A realistic driving simulation study demonstrating that even after 4 days of practice, participants talking hands-free on a cell phone exhibited worse braking reaction times, following distances, and speed compliance than single-task drivers.

20
New cards

Spelke, Hirst, & Neisser (1976) Study

An automaticity study where participants practiced reading short stories while taking dictation for 1 hour/day, 5 days/week for 17 weeks, achieving high story comprehension without extra task time after 30 training sessions.

21
New cards

Barshi & Healy (1993) Study

A study showing that when sets of math problems always had errors in the same order, participants detected fewer errors due to automaticity compared to when errors occurred in varied orders.