Week 9 - Aquatic, Aerial, Terrestrial Locomotion

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/45

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

46 Terms

1
New cards

Lift

counteract effects of gravity; vertical plane

2
New cards

Thrust

forward movement; horizontal plane

3
New cards

white fish muscle

up to 90% of muscle, few mitochondria, good for bursts

4
New cards

red fish muscle

endurance, more mitochondria, used for cruising, little fatigue

5
New cards

Providing lift in aquatic vertebrates

swim bladder, low density body structure, fins

6
New cards

anguilliform movement

most of body used to produce thrust, eel movement

7
New cards

carangiform movement

front half rigid, back half produces waves and contractions

8
New cards

ostraciiform

only caudal fin involved in thrust

9
New cards

appendicular movement

appendages used for swimming

10
New cards

undulatory

use fin in undulations, more than one wave present on fin at a time

11
New cards

oscillatory

use back and forth movement of appendages

12
New cards

Roll

tendency to move side to side (think of pencil rolling down a hill)

13
New cards

Pitch

tendency to go up and down (think forward/backward roll)

14
New cards

Yaw

tendency to go right or left (think pivoting on an axis in a scanning motion)

15
New cards

Drag

counteracts thrust

16
New cards

viscous drag (aquatic)

friction between body and water

17
New cards

inertial drag (aquatic)

turbulence as fish moves and disperses water

18
New cards

To reduce drag in aquatic vertebrates

body covering (smooth skin/mucus), body shape (streamline)

19
New cards

challenges of flight

less dense medium than water, generate thrust/lift, reduce drag, counteract instability and gravity

20
New cards

provide lift in aerial vertebrates

shape of wing (camber), angle of attack (increase to a point)

21
New cards

Alula

notches between primary feathers, smooth out and reattach air flow

22
New cards

Bernoullis principle

air moves faster above the wing, this creates lower pressure above the wing, generating lift by drawing the wing up

23
New cards

Providing thrust in birds

flight stroke, asymmetrical primary feathers

24
New cards

frictional drag (aerial loco)

friction between body and air

25
New cards

pressure drag (aerial loco)

air hitting front of wing

26
New cards

induced drag (aerial loco)

air vortices on wingtip

27
New cards

reduce drag in birds

well preened feathers, streamline body, long tapered elliptical wings

28
New cards

static soaring

typical in vultures, broad high-lift wings, use thermals and updrafts to maintain altitude

29
New cards

dynamic soaring

typical in seabirds, very long slender wings, use strong winds in oceans to gain height

30
New cards

powered flight

use own muscular power to take off and remain airborne, convergently evolved three times in vertebrates

31
New cards

Cursorial locomotion

running, different gaits and foot postures

32
New cards

plantigrade

walk on sole of foor and palm of hand (bears, apes, humans)

33
New cards

digitigrade

walk on digits (birds, dinos, most carnivores)

34
New cards

unguligrade

only tips of digits (nails) touch the ground (horses, deer)

35
New cards

Saltatorial locomotion

jumping, bipedal or quadrepedal

36
New cards

scansorial locomotion

climbing, specialized structures to increase grip (setae, lamellae)

37
New cards

serpentine

crawling type, lateral undulation, anguilliform movement on land

38
New cards

rectilinear

crawling type, straight line movement, used by heavy bodied snakes

39
New cards

concertina

crawling type, anchor part of body with s-shaped coils, pull body forward, anchor again, stretch out body

40
New cards

side-winding

crawling type, throw body 2-3 coils at a time, fast

41
New cards

lasso

crawling type, snake wraps around tree trunk to ascend vertically, newly discovered

42
New cards

digging

found in verts with fossorial habits, adaptations for power or reduced/lost limbs

43
New cards

speed vs power

maximize speed by having high Lo/Li ratio

maximied power with a low ratio

44
New cards

Lo

limb length

45
New cards

Li

limb protrusion / olecranon process

46
New cards

Adaptations for speed

increased limb length, flexibility of spinal column, unsupported intervals, reduce distal weight on limbs, increase rate of stride