PSYC10003 Sensation & Perception: Visual, Motion, Colour, Depth, and Auditory Topics

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Last updated 2:58 AM on 6/16/26
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114 Terms

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Attention

The ability to preferentially process some parts of a stimulus at the expense of other parts.

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Overt attention

When you look directly at the thing you are attending to.

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Covert attention

When you attend to something without looking directly at it.

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Saccades

Rapid eye movements or jumps from one fixation point to another.

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Fixations

Brief pauses between saccades where detailed visual information is mainly acquired.

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Salience

How much something stands out visually.

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Attentional capture

The automatic and involuntary capture of attention by salient stimuli.

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Bottom-up attention

Stimulus-driven attention, where attention is automatically captured by features of the stimulus.

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Top-down attention

Goal-driven attention, where attention is directed by goals, expectations, or intentions.

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Semantic consistency

Whether an object belongs in a scene.

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Syntactic consistency

Whether an object is arranged or behaving normally within a scene.

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Attention effects

Attention speeds responses, influences appearance, and affects physiological responding.

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Binding problem

The problem of how the brain combines separately processed features into one coherent object.

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Feature Integration Theory

Proposes that attention solves the binding problem by focusing on one location at a time.

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Illusory conjunction

Occurs when features from different objects are incorrectly combined.

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Balint's syndrome

Occurs after parietal lobe damage and involves difficulty attending to objects.

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Feature search

A visual search where the target differs from distractors by one feature.

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Conjunction search

A visual search where the target is defined by a combination of features.

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Change blindness

The failure to notice a change in a scene.

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Motion transients

Visual signals caused by movement or change that usually attract attention.

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Object perception

Difficult due to ambiguous stimuli, partial occlusion, and viewpoint variations.

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Structuralism

Claims that sensations are elementary processes that combine to form perceptions.

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Gestaltism

Argues that perception is more than the sum of its parts.

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Apparent motion

Occurs when two stationary images are perceived as one moving object.

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Illusory contours

Contours perceived even though no physical contour exists.

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Perceptual organisation

The process by which humans organise visual information to make sense of objects and scenes.

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Grouping

The process by which parts of an image are perceptually bound together to form a whole.

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Segregation

The process by which parts of a scene are perceptually separated to form distinct objects.

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Good continuation

A Gestalt grouping principle where aligned contours are grouped together.

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Prägnanz

The principle that perceptual organisation tends to produce the simplest or best possible figure.

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Similarity

The principle that similar objects are more likely to be grouped together.

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Proximity

The principle that objects close together are more likely to be grouped together.

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Common fate

The principle that objects moving in the same direction are grouped together.

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Common region

The principle that elements within the same bounded region are grouped together.

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Uniform connectedness

The principle that connected regions with the same visual characteristics tend to be grouped together.

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Figure-ground segregation

The process of determining what is the figure or object and what is the background.

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Figural cues

Cues that make a region more likely to be perceived as the figure.

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Convex regions

More likely to be perceived as figures than concave regions.

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Experience in figure-ground perception

Once a person recognises a hidden figure, it can be difficult to unsee it.

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Gist perception

The rapid extraction of the overall meaning of a scene.

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Rudimentary gist

A very basic overall impression of a scene.

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Motion perception

Helps break camouflage, attract attention, segregate objects, interpret events, and identify actions.

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Structure from motion

Using motion to infer the 3D shape or structure of an object.

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Kinetic depth effect

When motion reveals the three-dimensional shape of an object.

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Point-light walkers

Created by placing lights on a person's joints and showing only the moving lights.

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Akinetopsia

The inability to perceive motion.

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Real motion

Occurs when something is actually moving.

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Illusory motion

Occurs when motion is perceived even though nothing is physically moving.

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Rotating snakes illusion

A static image that creates the perception of motion, likely due to colour and contrast differences.

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Korte's Third Law of Apparent Motion

States that when separation between stimuli increases, the alternation rate must decrease for apparent motion to occur.

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Motion aftereffect

Occurs when, after staring at motion in one direction, a stationary object appears to move in the opposite direction.

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Waterfall illusion

An example of motion aftereffect.

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Induced motion

Occurs when a moving background or nearby moving object makes a stationary object appear to move.

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Motion-induced blindness

Occurs when visible objects appear to disappear when surrounded by motion.

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Motion-induced change blindness

Occurs when motion makes changes harder to notice.

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Footsteps illusion

Shows that contrast affects perceived speed.

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Aperture problem

Occurs when the ends of a moving line are hidden, making the direction of motion ambiguous.

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Terminators

The visible points where a line meets the edges of an aperture.

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Barber pole illusion

An example of the aperture problem where lines appear to move vertically.

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Colour perception

Helps organisms find objects, determine ripeness, spot danger or poison, and attract mates.

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Visible light

Electromagnetic radiation with wavelengths from about 400 to 700 nm.

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Opaque object

Does not allow light to pass through; its colour is determined by the wavelengths it reflects.

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Transparent object

Allows light to pass through; its colour is determined by the wavelengths it transmits.

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Munsell colour system

Describes colours using hue, value, and chroma.

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Hue

The colour category, such as red, blue, or green.

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Value

The lightness or darkness of a colour.

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Chroma

The saturation or intensity of a colour.

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Rods

Photoreceptors active in low light, responsible for vision in dim conditions.

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Cones

Photoreceptors active in normal or bright light, responsible for colour vision.

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Trichromatism

Normal colour vision with three functioning cone types: S, M, and L.

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Metamers

Physically different light stimuli that appear the same because they produce the same cone response pattern.

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Monochromatism

True colour blindness where there are no functioning cones and vision relies on rods only.

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Dichromatism

A colour deficiency where only two cone types function because one cone type is missing.

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Opponent-process theory

Proposes that colour vision is processed through opponent channels: red-green, blue-yellow, and black-white.

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Colour constancy

The ability to perceive an object as having the same colour despite changes in illumination.

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Depth cues

Clues used by the visual system to judge distance.

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Oculomotor cues

Depth cues based on the position and state of the eyes.

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Convergence

An oculomotor cue where the eyes turn inward when looking at a close object.

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Monocular cues

Depth cues available from one eye.

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Binocular disparity

Occurs because the left and right eyes are in slightly different positions and receive slightly different retinal images.

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Movement-based cues

Depth cues based on movement.

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Deletion

Occurs when an object becomes covered or disappears behind another object.

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Accretion

Occurs when an object appears or becomes uncovered from behind another object.

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Motion parallax

Occurs when nearby objects appear to move faster across the visual field than distant objects as the observer moves.

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Disparity

The difference in position of an image in the left and right eyes.

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Horopter

The set of points in space that have zero disparity.

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Absolute disparity

Disparity relative to the fixation point or horopter.

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Correspondence problem

The problem of matching the correct image in the left eye with the correct image in the right eye.

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Angular size

Refers to the size of an object's image on the retina.

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Size constancy

Perceiving an object as the same real physical size despite changes in retinal image size due to distance.

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Size illusions

Occur because the visual system misjudges distance.

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Holway and Boring

Investigated how depth cues influence size judgements.

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Physical sound

Refers to pressure waves travelling through a medium such as air or water.

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Psychological sound

Refers to the perception or experience of hearing.

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Sound waves

Travel through air at about 340 m/s and through water at about 1500 m/s.

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Pure tone

A sound made of a single sine wave or single frequency.

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Frequency

The number of oscillations or cycles per second, measured in hertz (Hz).

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Amplitude

The size or height of the pressure wave, usually corresponding to louder perceived sound.

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Decibels (dB)

The unit used to measure physical sound intensity or amplitude.

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Phons

The unit used to measure perceived loudness.