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72 Terms
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postural control
controlling body’s position in space for dual purposes of stability and orientation
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postural orientation
ability to maintain relationship between body segments and between the body and environment for a task
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postural stability
ability to control COM in relationship to BOS
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types of balance control
1. steady state: ability to control COM relative to BOS in predictable and non-changing conditions 2. reactive: ability to recover a stable position following an unexpected perturbation 3. anticipatory: ability to activate muscles in the legs and trunk for balance control in advance of potentially destabilizing voluntary movements
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movement strategies
* fixed support: ankle or hip * change-in-support: step or reach-to-grasp
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sensory reweighting
CNS modifies how it uses sensory info when a sense is not providing optimal or accurate info; critical for maintaining steady-state balance in changing sensory environments and task conditions
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attentional resources
info processing resources required to complete a task
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dual-task interference
when 2 tasks are performed simultaneously, competition for attentional resources may decrease performance on one or more tasks
1. postural control → orientation and stability 2. mobility → adjusts during dynamic activities, subunits of control
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development of sitting
occurs cephalic to caudal
* steady state unsupported 6-8mo * reactive control present as early as 1mo, declines, then returns * anticipatory control as early as 3mo
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steady state sitting
COM aligned at mid thoracic, LOG anterior to hip, lumbar lordosis slightly flattened, weight thru ischial tuberosities; baseline activity in lumbar, thoracic, and cervical paraspinals and abdominals; sway occurs around hips
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reactive control in sitting
with perturbations → fixed support (in place, caudal to cranial), or change in support (reach and grasp)
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anticipatory control in sitting
with reaching task → cranial to caudal activation of stabilizers prior to prime movers; increased activation with increased task load
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dysfunction patterns for seated control
* steady state: altered alignment, altered muscular and postural tone, increased sway * reactive: cranial to caudal, increased co-activation, delayed onset, more change in support strategies * anticipatory: delayed onset, decreased speed of movement, use of external support, impaired recruitment * trunk: issues with alignment change and available ROM/strength, impaired neuromuscular capacity, issues with proprioception and spatial perception, impaired anticipatory control
1. progression: basic locomotor pattern that produces muscle activation that moves the body in the desired direction 2. postural control: orientation and stability 3. adaptation: ability to modify our gait pattern to accomplish progression and postural control to meet changing task and environmental demands 4. long term viability: ability to tolerate stress to locomotor structures across time as well as the ability to conserve energy
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stroke gait deviations
increased lateral displacement of pelvis, lateral trunk lean, flexed or hyperextended knee, decreased PF at late stance, decreased DF in swing, flat foot initial contact
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cerebellar dysfunction gait deviations
ataxic steps, reduced step/stride length, slower cadence, decreased hip/knee/ankle ROM in stance
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TBI gait deviations
varied presentation; reduced ant-post and increased med-lat COM displacement, increased flexion at IC, excessive knee extension at terminal stance
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MS gait deviations
slower velocity, decreased step length, increased double limb support time, increased step width
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parkinson’s gait deviations
akinesia, increased co-activation, freezing/festinating gait, hypokinesia, decreased clearance/DF during swing, increased double leg stance time, decreased PF ROM and strength in terminal stance, decreased velocity
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stairs
* requirements: progression, stability, and adaptation * phases: stance and swing; stability demands greatest during single limb support especially from gastroc * ascent: concentric forces needed are 2x greater than for level gait; knee extensors generate most energy * descent: eccentric forces * CNS lesions: decreased velocity, reliance on handrails, step-to pattern
1. progression: generating sufficient torque needed to rise 2. stability: ensuring stability by moving COM from one BOS (feet and butt) to a BOS defined solely by the feet 3. adaptation: ability to modify movement strategies used to achieve these goals depending on environmental/task constraints
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STS phases
1. weight shift: high stability, forward motion of trunk by erector spinae, hip and trunk flexion 2. lift off: transfer of momentum from upper body to total body, requires stability, activation of hip and knee extensors 3. extension: vertical movement of body, extension of hip and knees, increased stability 4. stabilization: task dependent motion is complete
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STS requirements
* generation of propulsive forces in both horizontal and vertical directions * horizontal propulsion force must be balances by braking impulse to bring body to stop * preprogrammed relationship between propulsive and breaking force
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STS strategies
1. momentum-transfer: generate forward momentum thru hip flexion to shift COM over feet; trunk extensors eccentrically contract to brake horizontal motion; concentric contraction of LE extensors to lift COM; less stable but requires less LE force 2. zero-momentum: forward flexion of trunk until COM is within BOS; vertical lift of body into standing; more stable but requires more LE force
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STS dysfunction with stroke
asymmetrical alignment or increased lateral movement due to asymmetrical strength; decreased velocity or increased reliance on UE; initial placement of paretic foot too far forward; instability due to impaired selectivity
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STS dysfunction with parkinson’s
decreased velocity; impaired extension phase; impaired stabilization due to difficulty switching from extension to flexion
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STS outcome measures
1. 5xSTS 2. TUG → stroke, PD 3. TUGCog
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bed mobility characteristics
1. progression 2. postural control 3. adaptation
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bed mobility strategies
1. momentum 2. force control/zero momentum
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rolling patterns
* non-segmental (mass): rotation around axis in transverse plane, UE and LE move at same time * segmental: rotation around diagonal axis, UE and LE initiated separately
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Richter’s components for rolling
UE
* lift and reach below shoulder level * lift and reach above shoulder level * push and reach * push
1. side lying to supine 1-2mo 2. supine to side lying 4-5mo 3. prone to supine 4mo 4. supine to prone 6-8mo
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abnormal rolling
* issues with selecting appropriate movement pattern * issues with force production * issues with inter-joint coordination * issues with selective movement * requires multiple steps/use of force control strategy * requires compensations
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supine to sit
* components: UE movement, LE movement, trunk movement * requirements: generate force for vertical movement; control COM as it changes; adapt to environment * development pattern (6-10mo): prone, prone on elbows/quad, side sit, long sit
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abnormal supine to sit
* issues with selecting appropriate movement pattern * issues with force production * issues with inter-joint coordination * issues with selective movement * requires multiple steps/use of force control strategy * difficulty changing COM into new BOS * impaired postural control
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bed mobility outcome measures
1. boston university Am-PAC 6 clicks → inpatient setting 2. postural assessment scale for stroke (PASS) → stroke, older adults
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UE constraints of R&G
* task: pointing vs. R&G * environmental: object size/weight/shape, distance, distractions * individual: neural control (sensory, cognitive, motor) and non-neural (ROM, muscles, biomechanics)
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reach, grasp, manipulate (RGM) components
1. locating the target: vision to locate object and interpret what you see 2. reach: motor control of UE to move hand to target, anticipatory trunk/postural control 3. grasp: application of functionally effective forces by hand to an object; understanding of object attributes and forming appropriate hand shape 4. in-hand manipulation: force needed to hold object for lift or task, coordination at individual fingers
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temporal links of RGM
* hand opening linked with start of hand movement * max hand opening at peak deceleration of hand * exact temporal relationship depends on goal of task, object, and experience
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development of RGM
* ability to visually locate target at birth and improves throughout first 5 months of life * reach present at birth, grasp begins 4-5mo; precision grasps take 9-13mo * manipulation skill control develops thru 10-12yo
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R&G feedforward control
proactive strategy that uses sensory info obtained from experience to predict consequences of sensory input to be received; visual pathways (dorsal parietal stream, ventral temporal stream) and somatosensory pathways (position of limb in space)
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R&G feedback control
uses sensory info received during movement to adjust output; visual pathways (assist final accuracy) and somatosensory pathways (detect error, cutaneous feedback for grip)
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R&G cognitive systems
* posterior parietal cortex: coordinates info from visual and somatosensory pathways to encode goal for movement; planning and control * premotor/cerebellum: predictive control of grip forces * supplementary motor/BG: bimanual tasks, internally-generated tasks * primary motor cortex
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R&G motor systems
* anticipatory trunk control * descending control mainly thru corticospinal and corticobulbar tracts * movement adjustments during deceleration phase * reactive postural control
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abnormal RGM
* locating target: vision issues, visual neglect/extinction, gaze stabilization issues * R&G: loss of selective movement, issues with interjoint coordination, issues with timing, issues with visual/somatosensory systems, issues with cognition, issues with coupling, issues with bimanual control, impairments in postural control * manipulation: issues with grip force, impaired finger coordination, issues with release
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RGM outcome measures
1. functional reach test → older adults, stroke, PD, SCI, vestibular disorders 2. 9 hole peg test → TBI, stroke, MS, PD 3. purdue peg board test → PD, nonspecific pops 4. wolf motor function test → stroke, TBI 5. action research arm test → stroke
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motor performance
demo of a movement or skill; ability to perform a skill immediately following practice but without retention or generalizability
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motor learning
internal processes associated with practice or experience leading to a relatively permanent change in skill behavior; acquisition of a new skill or reacquisition of a skill lost due to dysfunction/damage
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Fitts & Posner model of motor learning
1. cognitive stage: must understand nature of task, develop strategies to carry out task, and determine how success/failure should be evaluated 2. associative stage: focus on refining chosen strategy for movement 3. autonomous stage: increased automaticity and decreased attention needed to perform task
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Gentile’s 2 stage model of motor learning
1. task planning stage: develop an understanding of task and movements necessary to complete 2. fixation/diversification stage: refine the movement to adapt to changing task and environment; focus on consistency and efficiency
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Bernstein’s model of motor learning
1. novice: movement simplified to reduce DOF 2. advanced: begin to increase DOF, develop motor plans 3. expert: no limits to DOF, movement is efficient and coordinated
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explicit/declarative learning
knowledge that can be consciously recalled; repetition can move explicit learning to more implicit knowledge; can be practiced in ways other than the one in which it was learned; instructive/strategy-based learning
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implicit/non-declarative learning
complex info acquired largely independently of the subject’s awareness of the process of acquisition or knowledge base acquired; requires repetition; several types involving various brain regions and mechanisms:
* process: use of specific external feedback which prompts development of intentional error reducing movement strategies * structures: prefrontal cortex * considerations: requires attention, awareness, etc; fast time scale to learn if cognitively intact * example: tell pt to shift weight onto paretic side during stance
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non-associative learning
* process: habituation; repeated stimulation decreases response * structures: short term presynaptic changes (Ca2+); long term postsynaptic changes * considerations: requires repeated exposures for long term effects * example
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associative/reinforcement learning
* process: driven by binary outcome based feedback of success or failure; classical conditioning (learning to pair 2 stimuli) and operant conditioning (use of rewards or adverse stimuli to increase/decrease behaviors) * structures: basal ganglia * considerations: role of cognitive processes unclear; slower rate of learning but larger retention * example
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procedural/exercise dependent learning
* process: process of acquiring skill at a task through repetition, adaptive or maladaptive; LTP and LTD * structures: motor cortex and spinal cord (CNS) * considerations: slow to learn, requires numerous reps; harder to unlearn; requires engagement in task; must be challenging/skilled * example
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sensorimotor adaptation
* process: learning driven by sensory prediction errors; actual sensory consequences of movement differs from predicted sensory conflict * structures: cerebellum * considerations: thought to occur independent of intentional, voluntary modifications; fast time scale for learning; show characteristic “after effect” * example
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verbal instruction
concise; focus of attention = external → quicker time scale, greater retention of task
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demonstration
critical for pts with language or cognitive deficits; activates mirror neurons
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task considerations: distribution
* massed: amount of time performing task > rest * distributed: amount of time performing task < rest * blocked: practice same task before moving onto next * random: practice different tasks in different orders * constant: practice same task in same environment * variable: practice same task in different environments * whole practice: perform whole task at once * part practice: break down into steps
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feedback types
1. intrinsic (inherent): sensory input from the movement 2. extrinsic (augmented): from the environment
1. knowledge of performance 2. knowledge of results
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cerebellar dysfunction and motor learning
* use of guided practice * blocked, high reps * augmented feedback
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stroke and motor learning
* dependent on severity of stroke * increasing task difficulty improves learning * mental practice beneficial * no consensus on task distribution
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TBI and motor learning
* issues with attention and motivation * explicit learning more difficult * distributed and blocked practice early on
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SCI and motor learning
* autonomy and salience are key * part-whole practice * highlight intrinsic, self-generated feedback
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parkinson’s and motor learning
* need increased time * not able to generalize * difficulty with dual tasking
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MS and motor learning
* depends largely on location of lesions * overall more issues with explicit learning