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Sensation
Process where sensory receptors and the nervous system receive stimulus energies from our environment
Perception
Organizing and interpreting sensory information enabling us to recognize meaningful objects and events
Five Senses
Hearing, smell, touch, taste, sight
Bottom-Up Processing
Analysis that begins with the sensory receptors and works up to the brain’s integration of sensory information - everyone can do this
Top-Down Processing
Processing guided by higher-level mental processes, drawing on past experiences - not everyone can do this in every scenario - ex. looking at citation to learn author, date, etc.
Selective Attention
Focusing conscious awareness on a particular stimulus - we sense 11,000,000 bits of information per second and we can only process 40 - the brain prioritizes things that help us survive or give us rewards
Inattentional Blindness
Failing to see visible objects when our attention is directed elsewhere
Change Blindness
Failing to notice changes in your environment
Absolute Threshold
The minimum amount of stimulus needed to be detected 50% of the time
Signal Detection Theory
How and when we detect a faint stimulus within background stimulation
Subliminal
Below one’s absolute threshold for conscious awareness
Sensory Adaptation
Constant stimulation leading to diminished sensitivity (ex. our body odor, the taste of our water)
Parts of the Eye
Pupil
Iris
Lens
Retina
Pupil
Adjustable opening where light enters
Iris
Ring of muscle forming the colored portion of the eye, controls size of pupil opening
Lens
Transparent structure behind the pupil that changes shape to help focus images on the retina
Retina
Light-sensitive inner surface of the eye, containing the receptor rods and cones, along with neurons that begin processing visual information
Parts of Retina
Rods
Cones
Optic Nerve
Fovea
Accomodation
Process where the eye’s lenses change shape to focus near or far objects on the retina
Rods
Receptors that detect black, white, and gray - peripheral vision and twilight vision
Cones
Receptor cells that are concentrated near the center of the retina and function in well-lit conditions - detect fine detail and color
Optic Nerve
Carries neural impulse from the eye to the brain - area where it leaves the eye is a blind spot
Fovea
Central focal point in the retina where cones cluster
Feature Detection
Nerve cells in the brain that respond to specific features of the stimulus, such as shape, angle, or movement
Parallel Processing
Processing many aspects of a problem simultaneously - found alongside other senses as well
Automatic Perception Types
Closure (filling in the dots)
Figure Ground Perception (what’s there and what’s not there)
Proximity (grouping things together)
Similarity (can’t find differences, ignore things that aren’t exact models)
Continuity (smooth patterns)
Common Fate (connecting people and their behavior
Stroboscopic Motion
Rapid progression makes still items seem as if they’re moving (flip book, video) - in general, we perceive motion in relation to the objects around it
Depth Perception
Our ability to interpret distance - monocular and binocular cues
Monocular Cues
Certain objects appearing closer in artwork, needing only one eye to be seen
Binocular Cues
Both eyes are required to determine distance - retinal disparity and convergence
Retinal Disparity
Difference between two images of an object that the retina receives as the object moves closer
Convergence
Maintaining a single image of an approaching object until our eyes converge
Perceptual Constancies
Size Constancy
Color Constancy
Shape Constancy
Brightness Constancy
Size Constancy
Ability to determine that objects far out aren’t actually small
Color Constancy
Tendency to perceive objects as keeping their color even though in different lighting it is difficult to determine
Shape Constancy
The knowledge that an item has only one shape no matter what angle you view it
Brightness Constancy
Lighting around an object doesn’t change its brightness
Young-Hemholtz Trichromatic Theory
Retina contains three different color receptors (red, green, blue) - when stimulated in any combination they create the perception of color - dichromatic people would only have two of the above receptors
Opponent-Process Theory
Opposing retinal processes enable color vision - red-green, yellow-blue, white-black, etc.
Middle Ear
Chamber between the eardrum and the cochlea containing three tiny bones (hammer, anvil, stirrup) - concentrate vibrations of the eardrum on the cochlea’s oval window
Inner Ear
Innermost part of the ear, containing the cochlea, semicircular canals, and vestibular sacs
Cochlea
Coiled, bony, fluid-filled tube in the inner ear through which sound waves trigger nerve impulses
Stimulus
Ears take in sound waves, turns them into nerve impulses, and our brain decodes it bigger amplitude means louder and vice versa - frequency and pitch
Frequency
Number of complete wavelengths that pass a point in a given time
Pitch
A tone’s experienced highness or lowness - higher frequency means a higher pitch and vice versa
Place Theory
Links the pitch we hear with the place where the cochlea’s membrane was stimulated
Frequency Theory
The rate of nerve impulses traveling up the auditory nerve matches the frequency of a tone, thus enabling us to sense its pitch
Doppler Effect
Change in frequency as the sound approaches or leaves - two ears help us find direction of sound
Conduction Hearing Loss
Caused by damage to the mechanical system that sends sound waves to the cochlea
Sensorineural Hearing Loss
Hearing loss caused by damage to the cochlea’s receptor cells or the auditory nerves
Cochlear Implant
Device for converting sounds into electrical signals and stimulating the auditory nerve through electrodes threaded into the cochlea
Kinesthesis
The system for sensing the position and movement of individual body parts
Vestibular Sense
Sense of body movement and position, including the sense of balance - disrupted during puberty
Pain
Something has gone wrong, change your behavior - inability to feel pain is an evolutionary disadvantage - pain can be disrupted by the release of endorphins - pain is typically stored in memory at its worst point and how it felt at the end (duration is harder to remember) - we tend to feel more pan when others are also in pain (viewing pain)
Gate-Control Theory
The spinal cord contains a neurological “gate” that blocks pain signals or allows them to pass onto the brain
Phantom Limb
Amputees feel pain or movement from body parts that no longer exist (7/10 amputees) - caused by misinterpreted CNS activity - deaf people can sometimes hear phantom rings
Taste
Chemical sense - sweet, sour, salty, bitter, umami - taste is pleasurable so that we seek out some foods and avoid others - 200 taste buds, each with 50-100 receptors each - receptors grow back about once a week
Smell
Chemical sense - over 5 million receptor cells in each nasal cavity - smell bypasses the Thalamus bc its so primitive - ability to identify smells peaks during early childhood - women typically have a better sense of smell (helps survival and reproduction)
Sensory Interaction
Senses work together to make each other stronger - ex. smell + texture = taste, or the inability to see something when there are loud noises present
Consciousness
Our awareness of ourselves and our environment
Unconscious
Unawareness of ourselves and our environment
Altered States
Consciousness disrupted by drugs, meditation, or trauma
Circadian Rhythym
Biological clock - regular bodily rhythms that occur on a 24-hour cycle (ex. sleep)
Ultradian Rhythym
Biological clock - regular bodily rhythms that occur more than once each day (ex. appetite)
Infradian Rhythm
Biological clock - regular bodily rhythms that occur once per month (ex. menstrual cycle)
Stages of Sleep
Alpha Waves: slow brain waves of a relaxed, awake state
Delta Waves: large, slow brain waves associated with deep sleep
REM: recurring sleep stage where vivid dreams take place every 1.5 hours
Rapid Eye Movement
NREM: encompasses all sleep stages besides REM
non-Rapid Eye Movement
How Much Sleep Do We Need?
Depends on the person (newborns 2/3 of day vs. adults 6 hours) - sleep recharges the brain and keeps it from overworking - sleep deprivation can lead to severe mental health issues