Learning and Memory – Lecture 5 (PSY100H1)

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Vocabulary flashcards covering key terms and concepts from Lecture 5 on Learning and Memory, including classical and operant conditioning, memory systems, and memory phenomena.

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85 Terms

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Learning

A lasting change in behavior resulting from experience.

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Stimulus (plural: stimuli)

Any object or event in the environment that can trigger a response.

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Response

A thought or behavior elicited by a stimulus.

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S–S Association

A learned link between two stimuli that allows prediction of events.

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Classical Conditioning

Learning in which two stimuli are repeatedly paired so that one comes to signal the other.

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Neutral Stimulus (NS)

A stimulus that initially produces no specific response.

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Conditioned Stimulus (CS)

A formerly neutral stimulus that elicits a response after conditioning.

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Unconditioned Stimulus (UCS)

A stimulus that naturally elicits a response without prior learning.

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Unconditioned Response (UCR)

The natural, unlearned reaction to an unconditioned stimulus.

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Conditioned Response (CR)

The learned response elicited by the conditioned stimulus.

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Higher-Order Conditioning

Conditioning in which a CS is paired with a new stimulus, turning the new stimulus into a weaker CS.

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Stimulus Generalization

Tendency to produce a CR to stimuli similar to the original CS.

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Stimulus Discrimination

Learning to respond only to a specific CS and not to similar stimuli.

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Conditioned Taste Aversion (CTA)

A strong, quickly acquired dislike for a taste that precedes illness.

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Preparedness

Innate predisposition to form certain CS–UCS associations easily.

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Latent Inhibition

Prior exposure to a neutral stimulus makes later conditioning with that stimulus harder.

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Blocking (Classical)

Prior learning of one CS–UCS pair prevents conditioning to a new CS presented simultaneously.

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Extinction (Classical)

Reduction of a CR when the CS is repeatedly presented without the UCS.

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Reinstatement

Return of an extinguished CR after a single CS–UCS pairing.

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Spontaneous Recovery

Reappearance of an extinguished CR after time has passed without further training.

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Renewal

Recovery of a CR when the context during testing differs from the extinction context.

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Exposure Therapy

Clinical technique that reduces fear by repeatedly presenting the CS without the UCS in a safe setting.

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Operant Conditioning

Learning in which the frequency of a behavior is controlled by its consequences.

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Reinforcement

Any consequence that increases or maintains the frequency of a behavior.

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Punishment

Any consequence that decreases the frequency of a behavior.

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Positive (in Conditioning)

Refers to adding a stimulus following a behavior.

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Negative (in Conditioning)

Refers to removing a stimulus following a behavior.

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Positive Reinforcement

Adding a pleasant stimulus to increase or maintain behavior.

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Negative Reinforcement

Removing an aversive stimulus to increase or maintain behavior.

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Positive Punishment

Adding an aversive stimulus to decrease behavior.

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Negative Punishment

Removing a pleasant stimulus to decrease behavior.

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Token Economy

Behavior modification system where desired behaviors earn tokens exchangeable for rewards.

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Applied Behavior Analysis (ABA)

Individualized program using reinforcement principles to teach or change behaviors, often in autism.

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Continuous Reinforcement

Schedule in which every correct response is reinforced.

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Fixed Ratio (FR) Schedule

Reinforcement occurs after a set number of responses.

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Variable Ratio (VR) Schedule

Reinforcement occurs after an unpredictable number of responses, around an average.

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Fixed Interval (FI) Schedule

First response after a set period is reinforced.

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Variable Interval (VI) Schedule

First response after varying time intervals is reinforced.

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Post-Reinforcement Pause

Brief break in responding following reinforcement on fixed schedules.

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Observational Learning

Acquiring behavior by watching others, without direct experience.

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Bandura’s Bobo Doll Study

Classic research showing children imitate aggressive acts seen in adults.

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Latent Learning

Learning that occurs without reinforcement and is not expressed until incentives appear.

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Dual Coding Theory

Idea that combining verbal notes with mental imagery improves learning.

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Testing Effect

Improved long-term retention resulting from self-testing during study.

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Spacing Effect

Superior learning when study sessions are distributed over time rather than massed.

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Sensory Memory

Brief store for sensory information lasting fractions of a second to a few seconds.

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Iconic Memory

Visual sensory memory lasting about one second or less.

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Echoic Memory

Auditory sensory memory lasting several seconds.

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Short-Term Memory (STM)

Temporary storage system holding small amounts of information for roughly 15–30 s.

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Maintenance Rehearsal

Simple repetition that keeps information active in STM.

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Elaborative Rehearsal

Processing that links new information to existing knowledge, aiding transfer to LTM.

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Chunking

Grouping items into meaningful units to expand STM capacity.

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Magical Number 7

Average STM capacity of about seven items or chunks (Miller, 1956).

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Working Memory (WM)

System for temporary storage and manipulation of information during complex tasks.

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Visuospatial Sketchpad

WM component that handles visual and spatial information.

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Phonological Loop

WM component that maintains verbal and auditory information.

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Central Executive

WM component that directs attention and coordinates other subsystems.

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OSPAN Test

Task measuring WM capacity by combining math problems with word recall.

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Serial Position Effect

Improved recall for first (primacy) and last (recency) items in a list.

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Long-Term Memory (LTM)

Relatively permanent store of information with vast capacity.

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Declarative (Explicit) Memory

LTM for facts and events that can be consciously recalled.

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Episodic Memory

Declarative memory for personally experienced events.

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Semantic Memory

Declarative memory for general knowledge and facts.

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Nondeclarative (Implicit) Memory

LTM expressed through performance without conscious recall.

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Procedural Memory

Implicit memory for motor and cognitive skills (e.g., bike riding).

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Priming

Facilitated processing of a stimulus due to prior exposure.

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Conditioning (as Memory)

Implicit memory shown by learned responses to stimuli.

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Tip-of-the-Tongue Phenomenon

Temporary inability to fully retrieve a known word or fact.

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Schema

Cognitive framework that organizes prior knowledge and guides memory reconstruction.

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Script (in Memory)

Schema describing the typical sequence of events in a familiar situation.

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Source Monitoring

Process of identifying the origins of memories, knowledge or beliefs.

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Memory Reconstruction

Active assembly of past events influenced by current knowledge and goals.

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Flashbulb Memory

Highly vivid memory of a surprising, emotionally arousing event.

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Misinformation Effect

Memory distortion caused by exposure to misleading post-event information.

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False Memory

Recollection of an event that did not actually occur.

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Repressed Memory

Hypothetical concept of traumatic memories stored outside awareness; highly controversial.

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Context-Dependent Memory

Improved recall when encoding and retrieval occur in the same environment.

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State-Dependent Memory

Improved recall when internal physiological state matches at encoding and retrieval.

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Mood-Dependent Memory

Tendency to recall information congruent with one’s current mood.

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Preparedness (Fear)

Evolutionary predisposition to rapidly learn fears of certain stimuli (e.g., snakes).

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Exposure Therapy

Treatment using controlled exposure to feared stimuli to extinguish anxiety responses.

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Token

Secondary reinforcer exchanged for primary rewards in behavior programs.

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Post-Event Information

Details provided after an event that can alter eyewitness memory.

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Eyewitness Confidence

Subjective certainty about a memory, often unrelated to accuracy.

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Working Memory Capacity

Amount of information an individual can actively maintain and manipulate.