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Flashcards covering key vocabulary and concepts from the Introduction to Computing and Information Technology course.
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Digital World
A world characterized by digital technologies that encompass the representation of information in binary form.
Ubiquitous Computing
The concept that computing is everywhere, integrated into various aspects of daily life.
Human Computer Interface (HCI)
The shared boundary between the user and the computer that addresses usability and accessibility.
Information Society
A society where the creation, distribution, and manipulation of information is a significant economic, political, and cultural activity.
Network Society
A society that is increasingly defined by its networks, particularly through information and communication technologies.
Malware
Software designed to harm or exploit any programmable device or network.
Ransomware
A type of malware that restricts access to the user's computer or files until a ransom is paid.
Phishing
A fraudulent attempt to obtain sensitive information by disguising as a trustworthy entity in electronic communication.
Netiquette
Guidelines for acceptable online behavior to ensure respectful and effective communication.
Spam
Unsolicited messages sent to a large number of recipients, often for advertising purposes.
Digital Rights Management (DRM)
Technologies that control the use, modification, and distribution of copyrighted works.
Binary Numbers
The simplest form of data in computing, using just two symbols: 0 and 1, to represent information.
Emoticons
Icons used in text to convey emotions or expressions.
Wi-Fi
A technology allowing electronic devices to connect to a wireless local area network.
Online Banking
A service that allows customers to perform financial transactions via the internet.
Database
An organized collection of data that can be easily accessed, managed, and updated.