Introduction to Computing and Information Technology 1

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Flashcards covering key vocabulary and concepts from the Introduction to Computing and Information Technology course.

Last updated 9:04 PM on 1/19/26
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16 Terms

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Digital World

A world characterized by digital technologies that encompass the representation of information in binary form.

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Ubiquitous Computing

The concept that computing is everywhere, integrated into various aspects of daily life.

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Human Computer Interface (HCI)

The shared boundary between the user and the computer that addresses usability and accessibility.

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Information Society

A society where the creation, distribution, and manipulation of information is a significant economic, political, and cultural activity.

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Network Society

A society that is increasingly defined by its networks, particularly through information and communication technologies.

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Malware

Software designed to harm or exploit any programmable device or network.

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Ransomware

A type of malware that restricts access to the user's computer or files until a ransom is paid.

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Phishing

A fraudulent attempt to obtain sensitive information by disguising as a trustworthy entity in electronic communication.

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Netiquette

Guidelines for acceptable online behavior to ensure respectful and effective communication.

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Spam

Unsolicited messages sent to a large number of recipients, often for advertising purposes.

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Digital Rights Management (DRM)

Technologies that control the use, modification, and distribution of copyrighted works.

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Binary Numbers

The simplest form of data in computing, using just two symbols: 0 and 1, to represent information.

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Emoticons

Icons used in text to convey emotions or expressions.

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Wi-Fi

A technology allowing electronic devices to connect to a wireless local area network.

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Online Banking

A service that allows customers to perform financial transactions via the internet.

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Database

An organized collection of data that can be easily accessed, managed, and updated.