Introduction to Engineering Design Flashcards

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Vocabulary flashcards for reviewing key terms from the Introduction to Engineering Design course.

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115 Terms

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Design Process

A systematic, step-by-step approach to solving engineering problems.

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Design Brief

A concise statement outlining stakeholder needs, problem statement, and design criteria/constraints.

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Stakeholder

Individuals or groups affected by or invested in the design solution.

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Problem Statement

A clear description of the issue the design aims to address.

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Design Criteria

Specific requirements the design must meet.

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Constraints

Limitations or restrictions on the design (e.g., budget, materials).

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Primary Research

Data collected directly by the designer (e.g., surveys).

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Secondary Research

Information gathered from existing sources (e.g., articles).

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Brainstorming

A group technique to generate a large quantity of ideas without criticism.

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Piling-on

Building or expanding on others’ ideas during brainstorming.

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Mind Mapping

A visual diagram organizing information hierarchically around a central concept.

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Decision Matrix

A tool for ranking design ideas based on weighted criteria.

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Concept Sketches

Rough drawings to communicate key ideas and features.

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CAD Model

A digital 3D model created using computer-aided design software (e.g., Fusion).

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Technical Drawings

Detailed, precise illustrations of a design for construction or documentation.

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Prototype

A physical model built to test a design’s form and function.

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Iterative Design

A cyclical process of refining a design based on testing and evaluation.

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3D Renderings

Realistic digital images of a design for presentation.

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Physical Notebook

A record of design work, with glued/taped items signed and dated by author and witness.

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Population Mean (µ)

The average of all values in a complete data set.

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Sample Mean (x̄)

The average of values in a subset of a data set.

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Range

The difference between the maximum and minimum values in a data set.

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Bimodal

A data set with two values occurring with maximum frequency.

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Multi-modal

A data set with three or more values occurring with maximum frequency.

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SI Prefixes

Standard multipliers for units (e.g., kilo- for 1000, milli- for 0.001).

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Visualization

Techniques for representing data or designs visually (e.g., graphs).

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Engineering Disciplines

Fields of engineering like mechanical, civil, electrical, and chemical.

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Invention

A novel creation, often patentable.

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Innovation

An improvement to an existing product or process.

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Gantt Chart

A bar chart showing a project’s timeline and tasks.

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Sketching (in Fusion)

Creating 2D drawings as the foundation for 3D models.

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Constraints (Geometric)

Rules applied to sketches (e.g., tangent, parallel) to define features.

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Timeline

A Fusion feature allowing editing of previous design commands.

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Extrude

A Fusion command to extend a 2D sketch into a 3D shape.

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Revolve

A Fusion command to create a 3D shape by rotating a 2D sketch around an axis.

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Sweep

A Fusion command to form a 3D shape by moving a profile along a path.

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Loft

A Fusion command to blend between two or more sketches into a 3D shape.

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Fillet

A Fusion command to round an edge or corner.

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Chamfer

A Fusion command to bevel an edge.

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Shell

A Fusion command to hollow out a solid model.

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Holes

A Fusion command to create openings in a model.

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Patterns

A Fusion command to repeat features in a design.

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Joints

Relationships in assemblies (e.g., fixed, sliding, rotating) to simulate real-world behavior.

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Animations

Motion simulations in Fusion to visualize design functionality.

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Simulations

Strength or motion tests in Fusion to predict structural performance.

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Orthographic View

A 2D projection showing an object from one angle (e.g., top, front).

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Isometric View

A 3D representation with equal angles (30°) to show depth.

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Section View

A drawing showing an internal cross-section of an object.

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Detail View

An enlarged drawing of a specific part for clarity.

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Exploded Assembly

A drawing showing components separated to illustrate assembly.

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Parts List

A table listing components in an assembly drawing.

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Line Types

Styles of lines in technical drawings (e.g., visible, hidden, center).

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Visible Lines

Solid lines showing an object’s visible edges.

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Hidden Lines

Dashed lines indicating edges not directly visible.

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Phantom Lines

Short-dashed lines showing alternate positions or movement.

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Section Lines

Diagonal lines in a pattern to indicate a cut surface.

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Center Lines

Long-and-short dashed lines marking the center of circular features.

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Dimension Lines

Lines with measurements between extension lines.

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Extension Lines

Lines extending from an object to a dimension line.

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Leader Lines

Lines with arrows or dots pointing to features, often with labels.

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Cutting Plane Line

A line with dashes and arrows showing where a section is cut.

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Break Lines

Lines abbreviating long spans (e.g., zig-zag for metal, curled for pipes).

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Through Hole

A hole that passes completely through an object.

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Clearance Hole

A hole slightly larger than a fastener for easy fit.

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Blind Hole

A hole that does not go all the way through an object.

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Countersink

A conical hole allowing a screw head to sit flush.

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Counterbore

A cylindrical hole with a flat bottom for a bolt head to sit below the surface.

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Tapped Hole

A hole with internal threads for a screw.

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Dial Calipers

A precision tool with a dial for measuring dimensions.

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Unilateral Tolerance

Variation allowed in one direction from a specified size (e.g., +0.1/-0 mm).

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Bilateral Tolerance

Variation allowed in both directions (e.g., ±0.05 mm).

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Limit Tolerance

Specific upper and lower size limits (e.g., 25.00–25.05 mm).

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Perspective

A 3D sketch showing realistic depth and vanishing points.

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Oblique

A 3D sketch with one face flat and depth at an angle (cavalier: full depth; cabinet: half depth).

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Shading

Adding light and shadow to sketches for dimensionality.

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Tone

The lightness or darkness added to enhance realism in sketches.

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Geometric Solids

3D shapes like cubes, spheres, or cylinders.

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Volume

The amount of space a 3D object occupies.

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Mass

The amount of matter in an object, calculated as volume times mass density.

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Weight

The force exerted by mass due to gravity, calculated as volume times weight density.

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Density

Mass or weight per unit volume (mass density or weight density).

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Reverse Engineering

Disassembling and analyzing a product to understand its design and function.

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Visual Analysis

Observing a product’s external features and appearance.

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Functional Analysis

Identifying a product’s purpose and how it operates.

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Structural Analysis

Examining a product’s internal components and arrangement.

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Black Box Systems Model

A representation of a product focusing on inputs and outputs, not internal processes.

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Micrometers

Precision tools for measuring small distances.

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Optical Probes

Devices for non-contact measurement or scanning.

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Handheld 3D Laser Scanners

Tools for capturing 3D geometry of objects.

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Medical Imaging

Techniques like X-rays for internal analysis in reverse engineering.

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Rack and Pinion

A mechanism converting rotary motion to linear motion (or vice versa).

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Spur Gears

Straight-toothed gears for rotary motion transfer.

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Geneva-Stop

A mechanism for intermittent rotary motion.

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Crank-Pin

A rotating pin driving a connecting rod for reciprocating motion.

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Connecting Rod

A link transferring motion between a crank and another part.

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Slotted Yoke

A mechanism guiding reciprocating motion via a slot.

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Quick Return Crank

A mechanism for oscillating motion with a faster return stroke.

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Cam Shaft

A rod with cams to convert rotary motion into linear motion.

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Worm Gear

A gear arrangement for high torque and reduced speed.

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Pulley

A wheel with a groove for a belt or rope to transmit motion.