Marketing 1 | Quizlet

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/237

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

238 Terms

1
New cards

Value Logic

The cycle of creating value for customers → building relationships → capturing value (profits and loyalty) from customers.

2
New cards

Marketing

The process by which companies create value for customers and build strong customer relationships to capture value from customers in return.

3
New cards

Peter Drucker on Marketing

Marketing is the whole business seen from the customer's point of view; its aim is to make selling unnecessary by understanding customers so well the product sells itself.

4
New cards

Production Concept

Focus on high production efficiency and wide distribution; assumes consumers favor affordable products.

5
New cards

Product Concept

Focus on continuous product improvement and quality; risk of marketing myopia (ignoring customer needs).

6
New cards

Selling Concept

Inside-out approach focusing on aggressive selling and promotion to achieve sales volume; profits through sales, not customer satisfaction.

7
New cards

Marketing Concept

Outside-in approach focusing on identifying and satisfying customer needs through integrated marketing; profits through customer satisfaction.

8
New cards

Societal Marketing Concept

Considers consumer needs, company interests, and long-run societal welfare; balances profit, customer satisfaction, and sustainability.

9
New cards

Needs

States of felt deprivation (basic human requirements such as food, belonging, safety).

10
New cards

Wants

Needs shaped by culture, society, and personality.

11
New cards

Demands

Wants backed by buying power and willingness to purchase.

12
New cards

Market Offerings

The combination of products, services, and experiences offered to satisfy customer needs and wants.

13
New cards

Marketing Myopia

Management's failure to define the business in terms of customer needs rather than products.

14
New cards

Customer Value

The difference between total perceived benefits and total perceived costs to the customer.

15
New cards

Customer Satisfaction

The degree to which a product's performance matches or exceeds customer expectations.

16
New cards

Exchange

Obtaining a desired object from someone by offering something in return.

17
New cards

Relationships

Long-term interactions between customers and companies built on trust, value, and satisfaction.

18
New cards

Market

The set of actual and potential buyers who share a need or want and can be engaged through exchange relationships.

19
New cards

Customer-Perceived Value (CPV)

The customer's evaluation of the difference between total benefits and total costs of a marketing offer relative to competitors.

20
New cards

Customer Lifetime Value (CLV)

The total value of all purchases a customer makes over a lifetime of patronage.

21
New cards

Customer Equity

The total combined lifetime values of all customers; a measure of a company's long-term value.

22
New cards

Share of Customer

The share of a customer's total spending that a company captures in its product categories (e.g., "share of stomach," "share of travel").

23
New cards

Customer Relationship Management (CRM)

The process of building and maintaining profitable customer relationships by delivering superior value and satisfaction.

24
New cards

Butterflies

Profitable but short-term.

25
New cards

True Friends

Profitable and loyal.

26
New cards

Strangers

Low potential and loyalty.

27
New cards

Barnacles

Loyal but unprofitable.

28
New cards

Consumer-Engagement Marketing

Actively involving customers with the brand through personalized interaction, community building, and participation to build loyalty and advocacy.

29
New cards

Consumer-Generated Marketing

Brand-related content, feedback, and promotion created voluntarily by consumers, enhancing credibility and trust.

30
New cards

Strategic Planning

The process of developing and maintaining a strategic fit between a company's goals, capabilities, and changing marketing opportunities.

31
New cards

Mission Statement

The organization's purpose — what it seeks to accomplish in the larger environment; should be market-oriented, motivating, and realistic.

32
New cards

Business Portfolio

The collection of businesses and products that make up a company.

33
New cards

BCG Growth-Share Matrix

Portfolio tool categorizing SBUs as Stars, Cash Cows, Question Marks, or Dogs based on market growth and market share.

34
New cards

SWOT Analysis

Strategic planning framework identifying internal Strengths and Weaknesses, and external Opportunities and Threats.

35
New cards

Market Penetration

Existing products, existing markets.

36
New cards

Market Development

Existing products, new markets.

37
New cards

Product Development

New products, existing markets.

38
New cards

Diversification

New products, new markets.

39
New cards

Marketing Strategy

The company's logic for creating customer value and achieving profitable relationships; includes segmentation, targeting, and positioning (STP).

40
New cards

Market Segmentation

Dividing a market into distinct buyer groups with different needs or behaviors.

41
New cards

Market Targeting

Evaluating segments and selecting which to serve.

42
New cards

Market Positioning

Designing an offering to occupy a distinctive place in the minds of target customers.

43
New cards

Value Proposition

The set of benefits or values a brand promises to deliver to satisfy customer needs.

44
New cards

Product

What is offered.

45
New cards

Price

What customers give up.

46
New cards

Place

How it's distributed.

47
New cards

Promotion

How value is communicated.

48
New cards

Integrated Marketing Program

A comprehensive plan that coordinates the 4Ps to deliver consistent, clear, and compelling value to customers.

49
New cards

Microenvironment

The actors close to the company affecting service to customers — suppliers, intermediaries, competitors, publics.

50
New cards

Macroenvironment

Larger forces that shape opportunities and pose threats — demographic, economic, natural, technological, political, and cultural.

51
New cards

Porter's Five Forces

Framework analyzing industry competitiveness: threat of entrants, supplier power, buyer power, substitutes, and rivalry.

52
New cards

ROMI / MROI (Return on Marketing Investment)

Net return from marketing investment divided by marketing costs; measures profitability of marketing activities.

53
New cards

Marketing process (5 steps)

Understand marketplace → Design customer-driven strategy → Construct integrated program (4Ps) → Build relationships → Capture value (profits/loyalty).

54
New cards

Value delivery network

Company + suppliers + distributors + partners working together to deliver value.

55
New cards

Customer journey & touchpoints

Awareness → Consideration → Purchase → Usage → Loyalty/Advocacy; manage touchpoints for consistent value.

56
New cards

5Cs analysis

Company, Customers, Competitors, Collaborators, Context (macro).

57
New cards

Customer insights

turning data into understanding for value creation.

58
New cards

Marketing Information System

A system for gathering, analyzing, and distributing marketing information from internal and external sources to support decision-making.

59
New cards

Internal Databases

Company's internal records—sales, customer service, operations—used for marketing insight.

60
New cards

Marketing Intelligence

Systematic collection and analysis of publicly available information about consumers, competitors, and marketplace developments.

61
New cards

Marketing Research

Design, collection, analysis, and reporting of data relevant to a specific marketing situation.

62
New cards

Exploratory Research

Research used to gather preliminary information and define problems or hypotheses.

63
New cards

Descriptive Research

Research used to describe market potential, demographics, or attitudes of customers.

64
New cards

Causal Research

Research used to test cause-and-effect relationships between variables.

65
New cards

Primary Data

Information collected first-hand for the specific research purpose.

66
New cards

Secondary Data

Information that already exists, collected for another purpose.

67
New cards

Research Plan

Written proposal describing problem definition, objectives, data sources, research approaches, sampling plan, and instruments.

68
New cards

Sampling Plan

Decisions on who is to be studied, how many people, and how respondents are chosen.

69
New cards

Probability Sample

Every population member has a known chance of selection (simple random, stratified, cluster).

70
New cards

Non-probability Sample

No equal selection chance (convenience, judgment, quota).

71
New cards

Observational Research

Gathering primary data by watching people's actions and situations.

72
New cards

Ethnographic Research

Observing consumers in their natural environment to uncover deep insights.

73
New cards

Survey Research

Asking people questions about knowledge, attitudes, preferences, and buying behavior.

74
New cards

Experimental Research

Selecting matched groups and controlling variables to test cause-and-effect relationships.

75
New cards

Focus Group Research

Guided discussion among small groups to explore perceptions and ideas about products or marketing.

76
New cards

Behavioral Targeting

Using online consumer tracking data to target ads and offers more precisely.

77
New cards

Big Data

Massive, complex data sets from multiple digital sources analyzed with advanced tools to reveal patterns.

78
New cards

Marketing Analytics

Techniques that measure, manage, and analyze marketing performance for greater ROI.

79
New cards

Searchlight Effect

Tendency for managers to focus only on easily measurable marketing activities, ignoring harder-to-measure ones.

80
New cards

Customer Insight

Deep understanding of customer behavior and motivations that can drive value creation.

81
New cards

Research Ethics & Privacy

Ensuring participants' rights, consent, confidentiality, and honest data interpretation.

82
New cards

CRM (Customer Relationship Management)

Managing detailed customer data to build and maintain profitable relationships.

83
New cards

Marketing Decision Support System (MDSS)

Computerized tools that help managers analyze information and test marketing scenarios.

84
New cards

Brand Health Metrics

Indicators like awareness, consideration, NPS, loyalty, and equity tracking.

85
New cards

Market Attractiveness Metrics

Measures such as market size, growth rate, profitability, entry barriers.

86
New cards

Customer Value Metrics

KPIs like CLV, share of wallet, and retention rate assessing customer contribution.

87
New cards

Stimulus-Organism-Response (S-O-R) Model

Marketing stimuli enter the buyer's "black box" (organism) and produce responses (purchase decisions).

88
New cards

Buyer's Black Box

The unseen internal decision-making process composed of buyer characteristics and decision processes.

89
New cards

Cultural Factors

Culture, subculture, and social class shaping wants and behavior.

90
New cards

Social Factors

Reference groups, opinion leaders, family, and social networks influencing decisions.

91
New cards

Opinion Leader

Person whose views strongly influence others' purchasing behavior.

92
New cards

Reference Group

Group that serves as a point of comparison or source of information for an individual's attitudes or behavior.

93
New cards

Family Life-Cycle

The stages families pass through over time influencing consumption patterns.

94
New cards

Personal Factors

Age, occupation, economic circumstances, lifestyle, and personality.

95
New cards

Psychological Factors

Motivation, perception, learning, beliefs, and attitudes affecting choices.

96
New cards

Motivation (Maslow)

Human needs organized from physiological to safety, social, esteem, and self-actualization.

97
New cards

Perception

Process by which people select, organize, and interpret information to form meaning.

98
New cards

Selective Attention

Consumers screen out most information to focus on what's relevant.

99
New cards

Selective Distortion

Tendency to interpret information in ways that support pre-existing beliefs.

100
New cards

Selective Retention

Remembering only information supporting one's attitudes.