poop

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/27

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

28 Terms

1
New cards

Memory

A relatively permanent change in behavior due to an experience.

2
New cards

Recognition

The ability to identify previously encountered material.

3
New cards

Recall

The ability to retrieve and reproduce from memory previously encountered material.

4
New cards

Source Amnesia

The inability to distinguish what you originally experienced from what you heard or were told about an event later.

5
New cards

Encode

Encode information in more than one way; encode information meaningfully.

6
New cards

Hypnosis

A procedure in which the practitioner suggests changes in the sensations, perceptions, thoughts, feelings, or behavior of the subject, who cooperates by altering his or her normal cognitive functioning accordingly.

7
New cards

Explicit Memory

Conscious, intentional recollection of an event or of an item of information.

8
New cards

Implicit Memory

Unconscious retention in memory, as evidenced by the effect of a previous experience or previously encountered information on current thoughts or actions.

9
New cards

Parallel Distributed Processing (PDP)

A model of memory in which knowledge is represented as connections among thousands of interacting processing units, distributed in a vast network and all operating in parallel.

10
New cards

Short-Term Memory (STM)

Limited capacity memory system involved in the retention of information for short periods.

11
New cards

Long-Term Memory (LTM)

The memory system involved in the long-term storage of information.

12
New cards

Retroactive Interference

Forgetting that occurs when recently learned material interferes with the ability to remember similar material stored previously.

13
New cards

Mnemonics

Strategies and tricks for improving memory, such as the use of verse or a formula.

14
New cards

Decay Theory

The theory that information in memory eventually disappears if it is not accessed; it applies more to short-term than to long-term memory.

15
New cards

Deep Processing

The processing of meaning rather than simply the physical or sensory features of a stimulus.

16
New cards

Cue-Dependent Forgetting

The inability to retrieve information stored in memory because of insufficient cues for recall.

17
New cards

State-Dependent Memory

The tendency to remember something when the rememberer is in the same physical or mental state as during the original learning or experience.

18
New cards

Childhood Amnesia

The inability to remember events and experiences that occurred during the first two or three years of life.

19
New cards

Behaviorism

An approach in psychology that emphasizes the study of observable behavior and the role of the environment as a determinant of behavior.

20
New cards

Operant Conditioning

Process by which a response becomes more likely to occur or less so, depending on its consequences.

21
New cards

Unconditioned Stimulus (US)

A stimulus that elicits a reflexive response in the absence of learning.

22
New cards

Unconditioned Response (UR)

Reflexive response elicited by the stimulus in the absence of learning.

23
New cards

Conditioned Stimulus (CS)

An initially neutral stimulus that comes to elicit a conditioned response after being associated with an unconditioned stimulus.

24
New cards

Conditioned Response (CR)

A response that is elicited by a conditioned stimulus; it occurs after the conditioned stimulus is associated with an unconditioned stimulus.

25
New cards

Positive Reinforcement

A response is followed by the presentation of, or the increase in intensity of, a reinforcing stimulus; as a result, the response becomes stronger or more likely to occur.

26
New cards

Negative Reinforcement

A response is followed by the removal, delay, or decrease in intensity of an unpleasant stimulus; as a result, the response becomes stronger or more likely to occur.

27
New cards

Social-Cognitive Learning

Learning that occurs by observing the behavior of others and the consequences of that behavior, emphasizing imitation, modeling, and mental processes.

28
New cards

Self-Fulfilling Prophecy

A belief or expectation that influences behavior in ways that cause the belief to come true.