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Perception of Movement
based on change of position relative to other subjects
Illusions
sensations that give rise to misperceptions
Illusions
apparent movement
Stroboscopic Motion
animations, each frame differs slightly and preceds in rapid succession, giving the illusion of movement
Pictorial Cues
Monocular Cues AKA
Monocular Cues
creates an illusion of depth that can be perceived by one eye
Monocular Cues
includes perspective, relative size, clearness, overlapping, shadows, and texture gradient, cause objects to seem more distant than others
Perspective
monocular cue based on the convergence of parallel lines as they recede into the distance
Clearness
sense more details of nearby objects
Relative Size
distant objects look small and nearer objects look larger
Overlapping
one object infront of another, nearby objects block our view of more distant objects
Shadowing
give info about an object's 3d shape and relationship to source of light
Texture Gradient
closer objects = rougher textures
Motion Parallax
based on perception of nearby objects = rapid in relation to own motion, distant objects = moves with us/slow
Binocular Cues
involve simultaneous perception by both eyes
Perspective, Texture Gradient, Motion Parallax
Monocular Cues < (3)
Retinal Disparity
based on the difference in image cast by an object on retinas
Convergence
inward movement of eyes as they attempt to focus on an object that is drawing nearer
Size Constancy
perceive an object as same size even if size of retinal image changes according to distance
Size Constancy
acquired through visual experiences
Color Constancy
perceive an object as same color even if lighting conditions changed its APPEARANCE
Brightness Constancy
perceive objects to be just as bright even if lighting condition changes its INTENSITY
Shape Constancy
perceive objects as maintaining their shape even though its from different angles
retinal disparity
closer object = greater disparity