1/40
Vocabulary flashcards summarizing essential terms and concepts from Albert Bandura’s Social Cognitive Theory lecture.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Social Cognitive Theory
Bandura’s framework that explains behavior through the reciprocal interaction of personal factors, behavior, and environment, emphasizing observational learning and human agency.
Observational Learning
Learning that occurs by watching others rather than through direct experience.
Modeling
The cognitive process of observing, encoding, and later reproducing another person’s behavior; the core of observational learning.
Enactive Learning
Learning derived from the consequences of one’s own actions.
Vicarious Reinforcement
Indirect reinforcement gained by observing someone else receive a reward, which influences the observer’s future behavior.
Triadic Reciprocal Causation
Bandura’s model in which behavior (B), personal factors (P), and environment (E) mutually influence one another.
Plasticity
Humans’ flexibility to learn many behaviors in diverse situations.
Human Agency
The capacity to intentionally plan, regulate, and reflect on one’s actions and thereby influence life circumstances.
Self-Efficacy
Belief in one’s capability to organize and execute actions required to achieve specific outcomes.
Proxy Agency
Exerting control indirectly by relying on others to act in one’s interests.
Collective Efficacy
Shared confidence that a group’s combined efforts can achieve desired results.
Intentionality
Proactive commitment to perform particular actions; includes planning and execution.
Forethought
Anticipating future events, setting goals, and selecting behaviors to achieve preferred outcomes.
Self-Reactiveness
Motivating and regulating one’s behavior during goal pursuit.
Self-Reflectiveness
Examining and evaluating one’s motives, values, and thinking processes.
Mastery Experiences
Past successful performances that strengthen self-efficacy beliefs.
Social Modeling
Observing similar others succeed or fail, which alters one’s own sense of efficacy.
Social Persuasion
Verbal encouragement or discouragement from credible sources that influences efficacy expectations.
Physical and Emotional States
Bodily arousal and mood cues that affect judgments of personal efficacy.
Chance Encounters
Unintended meetings with unfamiliar people that can change life paths.
Fortuitous Events
Unexpected environmental happenings that influence behavior and development.
Self-Regulation
Process of using personal standards and external feedback to monitor, judge, and react to one’s behavior.
Self-Observation
Monitoring one’s own actions as part of the self-regulatory process.
Judgmental Process
Evaluating behavior against personal standards or reference norms.
Self-Reaction
Self-administered rewards or punishments following self-evaluation.
Moral Agency
Regulation of conduct through standards that emphasize doing no harm and helping others.
Selective Activation
Engaging moral self-sanctions only for certain behaviors or contexts.
Disengagement of Internal Control
Cognitive techniques that detach moral standards from harmful conduct, allowing inhumane acts.
Moral Justification
Reframing harmful acts as serving a noble or worthy purpose.
Euphemistic Labeling
Using sanitized language to disguise or soften harmful behavior.
Advantageous Comparison
Making one’s actions seem acceptable by contrasting them with more extreme misdeeds.
Displacement of Responsibility
Attributing harmful actions to the dictates of authority, thereby shifting blame.
Diffusion of Responsibility
Spreading accountability across a group so no individual feels personally responsible.
Dehumanization
Stripping victims of human qualities to reduce self-censure for mistreatment.
Bobo Doll Experiment
Bandura’s 1963 study showing that children imitate aggressive behaviors modeled by adults or films.
Cognitive Mediation
Mental processing that interprets experiences and influences learning and behavior change.
Systematic Desensitization
Therapeutic technique pairing relaxation with gradual exposure to feared stimuli to extinguish phobias.
Enactive Mastery (Performance Therapy)
Treatment requiring clients to perform previously feared behaviors to build efficacy.
Overt Modeling
Live or filmed demonstrations used to teach or modify behaviors.
Covert (Cognitive) Modeling
Visualization of models performing behaviors to reduce fear or teach skills.
Dysfunctional Behavior
Maladaptive actions (e.g., depression, phobias, aggression) learned and maintained through reciprocal interactions of person, behavior, and environment.