Lecture 9 The Earth's Climate and Other Planets

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18 Terms

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Temperature Definition

  • determines which way heat flows and represents the amount of heat a body contains, for this lecture climate is temperature

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Heat (Energy) Definition

  • the quantity of energy required to give an object its temperature (J)

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(Heat) Flow/Flux Definition

  • the rate of energy transfer (between objects) [Js-1=W], possibly per unit area [Wm-2]

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(1) Simplest Model for Earth’s Average Temperature

  • heat in -> T -> heat out (depending on T)

  • heat in and out balance

  • a simple energy balance model, equilibrium or ‘steady state’ model = no dependence on time

<ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">heat in -&gt; T -&gt; heat out (depending on T)</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">heat in and out balance</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">a simple energy balance model, equilibrium or ‘steady state’ model = no dependence on time</span></p></li></ul><p></p>
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Temperature of a Planet Based only on Heating (5)

  • simple model for Earth’s average temperature

  • heating by incident sunlight

    • intrinsic brightness of the sun and distance from sun matter

    • 1/r2

  • consider energy from sun

    • 1361Wm-2 if face on

    • but, half of Earth is in shadow, most of the day surface is obliquely lit, reduces intensity by factor 4 on average

    • Heat in = S0/4 = 340Wm^-2

  • albedo

  • so, what determines temperature of a plant?

    • power of incident sunlight (340Wm-2)

    • albedo of the planet (0.3)

    • net power absorbed = 340 x (1-0.3) = 340 x 0.7 = 238Wm-2

    • but if there were only heating, the planet would get hotter and hotter

      • but, Earth radiates heat

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Total Solar Irradiance

  • total energy/metre squared/second received by Earth’s orbit

<ul><li><p><span>total energy/metre squared/second received by Earth’s orbit</span></p></li></ul><p></p>
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Average Flux Density

  • total power that strikes Earth passes through blue area A=R^2

  • power is then spread over whole earth, with A=4R^2

  • so, average flux density received by Earth’s surface is S0/4

<ul><li><p><span>total power that strikes Earth passes through blue area A=R^2</span></p></li><li><p><span>power is then spread over whole earth, with A=4R^2</span></p></li><li><p><span>so, average flux density received by Earth’s surface is S0/4</span></p></li></ul><p></p>
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Albedo

  • on average Earth reflects about 30% of insolation back into space

  • largely from clouds

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Sun and Earth Temperatures

  • Sun’s temperature is 6000K

    • emits radiation at visible wavelengths

  • Earth’s temperature is ~255K 

    • emits radiation at infrared wavelengths

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Thermal Radiation of Earth

  • rate of radiation of energy

    • =Const. * (t+273C)^4

    • =Const. * T^4

  • t = temperature in celsius

  • T = temperature in Kelvin = t + 273C

  • Const. =5.67 * 10-8Wm^-2K^-4

  • fourth-power law is very rapid rise

    • if T increases by 1%, radiation increases by 4%

    • if T doubles, radiation increases to x16

<ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">rate of radiation of energy</span></p><ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">=Const. * (t+273C)^4</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">=Const. * T^4</span></p></li></ul></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">t = temperature in celsius</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">T = temperature in Kelvin = t + 273C</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">Const. =5.67 * 10-8Wm^-2K^-4</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">fourth-power law is very rapid rise</span></p><ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">if T increases by 1%, radiation increases by 4%</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">if T doubles, radiation increases to x16</span></p></li></ul></li></ul><p></p>
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(2) Equilibrium: Temperature of the Earth considering heating and cooling

  • both heating (power of incident sunlight and albedo) and cooling (power radiated, depends on planetary temperature)

  • new recipe for planetary temperature

    • calculate solar heating S0 at planet using distance from Sun =S0/4

    • multiply this by (1-albedo) to get radiation flux INTO climate system

    • find the temperature that gives a matching flux out using 

      • Constx * (t+273C)4

  • dynamic equilibrium

    • point where radiation in and radiation out balance depending on t

  • new energy balance model

    • (S0/4)*(1-a)=T4

    • T=(S0(1-a)/4))0.25

    • T = temperature in Kelvin

<ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">both heating (power of incident sunlight and albedo) and cooling (power radiated, depends on planetary temperature)</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">new recipe for planetary temperature</span></p><ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">calculate solar heating S0 at planet using distance from Sun =S0/4</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">multiply this by (1-albedo) to get radiation flux INTO climate system</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">find the temperature that gives a matching flux out using&nbsp;</span></p><ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">Constx * (t+273C)4</span></p></li></ul></li></ul></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">dynamic equilibrium</span></p><ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">point where radiation in and radiation out balance depending on t</span></p></li></ul></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">new energy balance model</span></p><ul><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">(S0/4)*(1-a)=T4</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">T=(S0(1-a)/4))0.25</span></p></li><li><p><span style="font-family: &quot;Times New Roman&quot;, serif">T = temperature in Kelvin</span></p></li></ul></li></ul><p></p>
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Calculating Temperature using Equilibrium Model

  • (340Wm-2)*(1-03) = (5.67*10-8Wm-2K-4)*T4

  • T4=(340Wm-2/5.67*10-8Wm-2K-4) 8 0.7

  • T4=4.20*109K4

  • T=254.5K or t=-18.5C

  • graph of planetary temperature vs distance from sun varied by albedo

  • Predicted planetary temperatures in Celsius

    • Venus: -46 -> 462

    • Earth: -18 -> 15

    • Mars: -57 -> -60

    • Enceladus: -213 -> -205

  • very poor predictions for Venus and Earth -> why?

  • Greenhouse Effect!

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Importance of Atmosphere

  • Mars has almost no atmosphere

    • volume 1% of Earth’s

  • Enceladus has no atmosphere

  • Earth and Venus do have atmosphere

    • Venus’s is 90 times that of Earth’s mass-wise and is mostly CO2

  • where is outgoing energy coming from?

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Where is outgoing energy coming from in the atmosphere?

  • top of atmosphere receives S0/4=340Wm-2 on average

  • about 30% of this is reflected back into space = the albedo

  • the remaining 70% is absorbed by the ground and the atmosphere

  • the atmosphere and clouds reflect, absorb, and reradiate radiation

  • the amount of outgoing energy is characteristic of the temperature of the atmosphere and clouds at ~5.5 km

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Natural Greenhouse Effect

  • environmental lapse rate ~-6C per km in troposphere(up until 10km)

    • h = height, L = lapse rate

  • radiative cooling to space comes on average from about 5.5km, fixing the mean temperature at this height

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(3) Final Climate Model with Atmospheric Impact (6)

  • T=(S0(1-a)/(4))0.25+hL

  • one output -> global mean surface temperature

  • one fundamental constant -> radiation constant =5.67 * 10-8Wm-2K-4

  • four parameters -> solar constant, albedo, mean source height of outgoing radiation, atmosphere lapse rate

  • S0=1360Wm2, a=0.3, h=5.5km, L=6Kkm-1

  • T=254.2K+22.0K=287.5K=14.5C

<ul><li><p><span>T=(S0(1-a)/(4))0.25+hL</span></p></li><li><p><span>one output -&gt; global mean surface temperature</span></p></li><li><p><span>one fundamental constant -&gt; radiation constant =5.67 * 10-8Wm-2K-4</span></p></li><li><p><span>four parameters -&gt; solar constant, albedo, mean source height of outgoing radiation, atmosphere lapse rate</span></p></li><li><p><span>S0=1360Wm2, a=0.3, h=5.5km, L=6Kkm-1</span></p></li><li><p><span>T=254.2K+22.0K=287.5K=14.5C</span></p></li></ul><p></p>
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Timescales (6)

  • in the climate practical you will consider

    • Earth’s albedo changes

    • Solar activity changes

  • the energy balance changes and so the temperature changes

  • the oceans cover most of the Earth’s surface

  • the oceans take time to respond to the change in energy balance and hence for the surface temperature to change

  • the whole ocean takes a long time to respond

  • the mixed layer (first 20m) responds much faster

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Oceans and Absorption of Sunlight

  • most radiation absorbed near the surface in the mixed layer, before the thermocline

  • heat mixed to about 100m