Contingency Learning and the Illusion of Control

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Vocabulary definitions focused on the psychological theories and experiments surrounding causality, contingency, and the illusion of control as discussed in the lecture transcript.

Last updated 6:04 AM on 6/12/26
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16 Terms

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Contingency Learning

The study of how animals and humans infer causality and the errors that arise when making those inferences.

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Contingency

The core element of Skinner's conditioning paradigm, defined as the difference between the probability of an outcome given a response and the probability of an outcome if no response is made: P(OR)P(Ono R)P(O|R) - P(O|\text{no } R).

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Hammond's Study

An experiment showing rats pick up subtle variations in contingency; a rat stopped responding when the contingency dropped to zero because the probability of reinforcement for doing nothing (0.050.05) equaled the probability of reinforcement for pressing a bar.

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David Hume

A philosopher who proposed basic principles for when things are perceived as causally related, including contiguity, cause before effect, and consistency of effect.

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Contiguity

The principle that events are more likely to be seen as connected if they occur together in time and space.

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Consistency of Effect

The principle that if event A consistently comes before event B, it is more likely to be perceived as the cause of B.

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Wassermann's Lights and Key Study

A task where participants rating the causal relationship between pressing a button and a light coming on showed that human causal ratings correspond well with actual mathematical contingency.

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Skinner's Superstitious Conditioning Study

A study where pigeons associated accidental behaviors, such as turning circles, with grain delivery, despite no actual causal relationship existing.

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Auto-shaping

The process by which animals associate their current behavior with a delivered reinforcement, even if the reinforcement occurs independently of the behavior.

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Illusory Correlation

Associating a specific behavior with an outcome when no real link exists, often seen in gambling environments or folk remedies for the common cold.

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Matute's White Noise Study

An experiment where participants tried to turn off bursts of white noise; results showed that high rates of reinforcement (75%75\%) fooled people into thinking they had control over a random task.

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Illusion of Control

A concept defined by Langer in 1975 as a subjective probability of control over an outcome that is greater than the objective probability (P(subjective)>P(objective)P(\text{subjective}) > P(\text{objective})).

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Self-serving Attributions

The tendency to attribute positive outcomes to one's own skill or abilities and failures to external factors.

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Schizotypy

A trait associated with a heightened or exaggerated sense of perception, where individuals see too many connections between random events, making them prone to an illusion of control.

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Skill Factors in Chance Tasks

Elements associated with skilled tasks—such as practice, familiarity, involvement, choice, and competition—that Langer found could falsely induce a sense of control in purely chance-based activities.

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Method of Difference

A principle attributed to John Stuart Mill where one tests for causality by observing if an outcome occurs even when the hypothesized causal behavior is not performed.