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Agile
Flexiblity, colaboration, and customer centered princples
Pivotal
Importance in explanig
augmented
change/ enchanacement in technology
indigenous
communites stuff like htat rural alam mo na yan has a distinct culture and traditions
Premier
First
Propel
drive/push somethign
RA 11904
supports creative industries
RA 11904
provides funding, programs, etc for creative works etc etc
RA 11904
Protects intellectual property rights
Creative Industries
Music, Film and Media, Design and Visual arts, Publishing, Perforrming Arts, Digital Media,
Sstrenghten and support filipino industries
Promote innovation and creativity
Create more jobs and bussiness opportunities
Global recognition for Philippine works
Make Philippines Asia’s Premier creative hub by 2030
Key goals of Phil. Government
Philippine Creative Industries Development Plan (acronym)
PCIDP, Goals, Strageties for 2030, serves as country roadmap for devlopoing craetive industires
Philippine Creative Industries Development Council
PCIDC, Leads, oversees, etc etc for creative industry thing, composed with private and public officails, helps compose stuff
Phonograph
This brought music into the living rooms of people across the world. Before its invention in 1877, music was only heard from live performances for the rich, through ballrooms or concerts. The phonograph was the first device able to reproduce recorded sound.
Electric Guitar
As millennials, most of the songs you listen to use electric guitars. It became one of the most widely used instruments since its invention in the 1940s. It literally changed the musical landscape because it gave birth to Rock 'n' Roll and many other genres. Its sound effects possibilities and ease of use made it a staple for emerging musicians looking to challenge existing sounds.
Amplifier
The - or speaker changed the performance environment, allowing open air concerts even in football stadiums, providing more crowd connection and impact as it "amplifies" the sound. It allowed musicians to widen dynamics; vocalists can do a whisper but still be heard. Most electric instruments depend on amplifiers to create louder sound projection.
Multitrack Recording
Before its existence, musicians and sound engineers had to record a one full track in just one take. Imagine how tedious and exhausting that would be, when you commit a mistake and had to start all over again. Multitrack recording enabled songs to be broken down into sections, one piece at a time, allowing more room for experimentation, and time to perfect music. Without it, your favorite songs probably may have never been recorded.
Synthesizer
The creation of the - was born out of the desire to recreate or replicate the different instrumental sounds of orchestras. Synthesizers are power tools that can produce countless sounds, from indigenous instruments to sounds like airplane swooshes. Electronic keyboards are perfect examples of synthesizers.
Turntable
This allows a musician to alter the sounds of a music as it is played live. It is a crucial component to some of the most influential genres in the world, hip hop, and Electronic Dance Music (EDM). This playback device allows aspiring disc jockeys (DJs) to create their own version on popular songs, which eventually gave birth to many other popular styles like techno and house music. Music for clubbing and partying is made possible by turntables.
Auto-Tune
The introduction of the Vocoder allowed musicians to bend and manipulate their own voice, almost to the same extent as an instrument. Auto-tuning allowed people to improve their voice recordings, in terms of intonation. This feature automatically puts your singing or speaking voice in tune with the music.
Personal Computer (PC) and Internet
One of the more obvious influences on music, the PC and world wide web created home-grown talents that went on to become superstars with the use of different software or applications. It allows anyone with a computer to step into the stage and create music without any instruments or studio. Today, you can almost do anything with music and sound, just by using your mobile phone.
Audiovisual Medial Domain
recorded and live audio and audiovisual content that is distributed via broadcast media such as television, radio, cable, satellite broadcasts, digital streaming platforms, or exhibited in cinema theaters, including films, television content, animated film productions, vlogs, and other content that utilize motion graphics, two-dimensional, and three-dimensional design technology and animatronics, recorded music, music scores, compositions ready for recording, podcasts, and entertaining audio or audiovisual material or content developed for educational purposes or entertainment content