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act
an act is a major division in a play like a chapter in a book. it can be sub divided into scenes. the 5 act structure became the convention in Shakespeares period, but modern playwrights today prefer to use the three act structure
recognition/anagnorisis
this is a term that comes from Aristotle’s poetics about tragedy and refers to the scene in which the tragic hero recognises his mistake or gains some insight into the meaning of life before he dies at the end of the play
aside
words spoken by an actor directly to the audience, but not heard by other characters on stage during a play
blocking
the planned movement of the actors on stage as planned by the director to best execute the dialogue and action of. a play
catharsis
the purging of the feelings of pity and fear in the audience. the audience should experience this at the end of a tragedy
character foil
two characters who are in similar situations in the play but make different decisions. one often makes a wiser decision that the other while the other characters decision can lead to tragedy. this serves as a comparison
character motivation
includes the thoughts, desires, wishes etc of the character to achieve a goal. this can lead to mistakes or wise decisions
climax
the major turning point of the action in the plot of a play and the point of greatest tension in the work
comic relief
provides a moment of relief from the drama of a play, typically paralleling the drama that’s interrupted
complication
and intensification of the conflict in a play in which the situation is worsened for the main character
deus ex machina
‘machine of the gods’: refers to the Ancient Greek machinery that would enable actors to float on stage and play the parts of gods
cosmic irony/irony of fate
when a deity toys with the character in a way that the outcome is clear to the observer, but the character hopes for escape
dialogue
the conversation of characters
dramatic irony
the type of irony in which the audience is privy to information that another character doesn’t know, providing dramatic tension
exposition
the first stage of a play in which essential background d information is introduced to the audience
falling action
when the events and complications begin to resolve themselves and tension is released
flashback
an interruption of a plays timeline to describe or present an incident that occurred prior to the main time frame of the plays action
flat character
stereotypical, static characters who don’t change in the course of a play
foreshadowing
a technique in which an irrelevant element is introduced early in the story and becomes significant later
fourth wall
the imaginary wall that separates the audience from the action that is taking place on the stage. if the audience is addressed directly it is referred to as ‘breaking the 4th wall’
hubris
implies arrogant, excessive self pride or confidence, and a lack of perception or insight due to pride in one’s abilities (greek word)
inciting incident
the first incident leading to the rising action of the play
linear plot
a traditional plot sequence in which the incidents in the drama progress in chronological order
monologue
a speech by a single character to another character or group of people in which they don’t respond
peripeteia/reversal
the point at which the action of the plot turns in an unexpected direction for the protagonist from failure to success or success to failure
point of attack
the point in the story at which the playwright chooses to start dramatising the action; the first thing the audience will see or hear as the play begins
resolution/denoument
the sorting out or unraveling of a plot at the end of a play/novel/story
rising action
the series of complicating events that lead to the climax of the play
scene
plays being broken into acts and subdivided into scenes
situational irony
when the opposite of whats expected to happen actually happens
soliloquy
speech meant to be heard by the audience but not the characters on stage (inner thoughts)
stage direction
narration that provides readers information about the play (setting/action/dialogue)
staging
the process of selecting, designing, and coordinating the visual elements of a play, including set, actors' positions, and movements to convey the story.
static character
a character who does not undergo significant change throughout the story, often remaining the same in personality and perspective.
stock character
A stereotypical character whose traits are instantly recognisable, commonly used in various storytelling forms.
subplot
a secondary plot that runs parallel to the main storyline, often complementing or contrasting with it.
suspension of disbelief
the willingness of an audience to accept the fictional world of a story as reality, allowing them to engage with the narrative without skepticism.
tragedy
a dramatic work that presents the downfall of a dignified character, often due to a tragic flaw or fate.
tragic flaw
a characteristic or trait of a character that leads to their downfall in a tragedy.
unity of time, place and action
the principle that a play should occur within a single time frame, in one location, and focus on one main storyline.
verbal irony
a figure of speech in which what is said is different from or the opposite of what is meant, often used for humorous or emphatic effect.