AP Human Geography Pop and Folk Culture

0.0(0)
studied byStudied by 1 person
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/39

flashcard set

Earn XP

Description and Tags

Geography

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

40 Terms

1
New cards
Culture
A total way of life held in common by a group of people, including learned features such as language, ideology, behavior, technology, and government.
2
New cards
Cultural Geography
The subfield of human geography that looks at how cultures vary over space.
3
New cards
Perception
The process by which people or societies select, organize, and interpret information to form a meaningful picture of the world.
4
New cards
Material Culture
Tangible, physical items produced and used by members of a specific culture group and reflective of their traditions, lifestyles, and technologies.
5
New cards
Non-Material Culture
Human creations, such as values, norms, knowledge, systems of government, language, religion, belief systems and so on, that are not embodied in physical objects.
6
New cards
Culture Hearth
Center of innovation and invention from which key culture traits and elements move to exert an influence on surrounding regions.
7
New cards
Culture Trait
A single element of learned behavior ranging from language spoken, tools used, games played etc.
8
New cards
Cultural Landscape
Modifications to the environment by humans, including the built environment and agricultural systems, that reflect aspects if their culture.
9
New cards
Culture Complex
Individual cultural traits that are functionally related.
10
New cards
Culture Region
A physical/spatial region within which common culture characteristics prevail.
11
New cards
Culture Realm
A cluster of physical/spatial regions in which related culture systems prevail.
12
New cards
Globalization
A set of processes that are increasing interactions, deepening relationships, and heightening interdependence without regard to country borders.
13
New cards
Cultural Imperialism
Imposing one culture's belief, practices, and artifacts on another culture through mass media and consumer products.
14
New cards
Cultural Convergence
The tendency for cultures to become more alike as they increasingly share technology and organizational structures in a modern world united by improved transportation and communication.
15
New cards
Artifact
Any item that represents a material aspect of culture.
16
New cards
Mentifact
Nonmaterial parts of a culture such as language, religion, artistic pursuits, folk stories, myths, etc.
17
New cards
Sociofact
The institutions and links between individuals and groups that unite a culture, including family structure and political, educational, and religious institutions. Components of the sociological subsystem of culture.
18
New cards
Habit
A repetitive act performed by a particular individual.
19
New cards
Custom
The frequent repetition of an act, to the extent that it becomes characteristic of the group of people performing the act.
20
New cards
Folk Culture
Culture traditionally practiced by a small, homogeneous, rural group living in relative isolation from other groups.
21
New cards
Folklore
Oral tradition of a group; includes proverbs, prayers, common expressions, superstitions, beliefs, narrative tales, and legends.
22
New cards
Folk Songs
Song composed anonymously and transmitted orally. A song that is derived from events in daily life that are familiar to the majority of the people; songs that tell a story or convey information about daily activities such as farming, life cycle events, or mysterious events such as storms and earthquakes.
23
New cards
Popular Culture
Culture found in a large, heterogeneous society that shares certain habits despite differences in other personal characteristics.
24
New cards
Pop Music
Song-based music typically oriented toward the youth market, featuring short verse-chorus songs often with a catchy beat and simple lyrics.
25
New cards
Terroir
The contribution of a location's distinctive physical features to the way food tastes.
26
New cards
Cultural Norm
Rule that specifies the appropriate consumer behavior in a given situation within a specific culture.
27
New cards
Mores
Customs, manners, or morals of particular group.
28
New cards
Built Environment
All buildings, spaces, and products that are created or modified by people in which people live and work on a day-to-day basis.
29
New cards
Folk Housing
Building styles that are particular to the culture of the people who long inhabited the area. Most common materials are wood and brick, but other materials like stone, grass, sod, and skins may be used.
30
New cards
Taboo
A restriction on behavior imposed by social custom.
31
New cards
Uniform Landscape
The spatial expression of a popular custom in one location being similar to another.
32
New cards
Diffusion
The process of spread of a feature or trend from one place to another over time.
33
New cards
Relocation Diffusion
The spread of a feature or trend through bodily movement of people from one place to another.
34
New cards
Expansion diffusion
The spread of a feature or trend among people from one area to another in a snowballing process.
35
New cards
Hierarchical Diffusion
The spread of a feature or trend from one key person or node of authority or power to other persons or places.
36
New cards
Contagious Diffusion
The rapid, widespread diffusion of a feature or trend throughout a population.
37
New cards
Stimulus Diffusion
The spread of an underlying principle. even though a specific characteristic is rejected. The idea may spread, but parts may be left out or adapted to fit.
38
New cards
Distance Decay
The diminishing in importance and eventual disappearance of a phenomenon with increasing distance from its origin.
39
New cards
Environmental Determinism
A doctrine that claims that cultural traits are formed and controlled by environmental conditions.
40
New cards
Possibilism
The theory that the physical environment may set limits on human actions, but people have the ability to adjust to the physical environment and choose a course of action from many alternatives.