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A collection of vocabulary terms and character definitions derived from improv comedy prompts and game structures.
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Make Some Noise
A set of improv and sound prompts that require contestants to make sounds or act out scenes on the spot.
The Macbeth
An ad for a new McDonald’s sandwich featured in an improv prompt.
The Wet-a-verse
A local ad for a waterpark produced by Mark Zuckerberg in an alternate universe.
The Gaslighter
The name of Nike’s newest line according to an improv prompt.
A Bucket of Piss & Shit
A scene from a yet-to-be-adapted George R.R. Martin work mentioned in the prompts.
Stay in Character
An improv game where players are given bizarre names and images and must maintain that persona through various modifiers and prompts.
Bootlicking Bubba
A character name provided for the 'Stay in Character' improv round.
Daisy
A character described as 'the Vanderbilt University legacy'.
Thomas Pace
A character described as 'the toothless man who gives insane head'.
Who’s the expert
Also known as 'Two-Factor Authenticayda', a game where players must speak convincingly about a random niche topic.
The Great Emu War of 1932
A niche topic suggested for the 'Who’s the Expert' improv game.
Intersectional Satanic feminism
A suggested topic for players to act as experts on in the 'Who’s the Expert' round.
JD Vance’s couch body count
A niche topic provided for the 'Who’s the Expert' game prompts.
RFK jr’s six-foot-long angolan brain centipede
One of the specific niche topics used for the expert improv challenge.
Pangea
An entity that announces its split on social media in one of the improv prompts.