Notes taken in Class on Learning chapter 7

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56 Terms

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Classical conditioning

Form of learning in which a neutral stimulus becomes associated with an unconditioned stimulus to produce a conditioned response; studied by Pavlov and Watson.

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Unconditioned stimulus (UCS)

Stimulus that naturally produces a response without learning; example: loud noise produces fear, meat produces salivation.

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Unconditioned response (UCR)

Natural reflexive response to an unconditioned stimulus; example: fear response to loud noise, salivation to meat.

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Conditioned stimulus (CS)

Previously neutral stimulus that, after association with the unconditioned stimulus, produces a conditioned response; example: bell causing salivation.

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Conditioned response (CR)

Learned response to a conditioned stimulus; example: salivation to a bell, fear when seeing a rat paired with noise.

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Neutral stimulus

Stimulus that produces no response until paired with the UCS; becomes CS after conditioning.

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Little Albert experiment

Demonstrated that fear can be learned; child developed fear of white rat (CS) after pairing with loud noise (UCS); fear generalized to similar objects.

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Generalization

When similar stimuli to the CS produce the CR; example: Little Albert feared multiple white fluffy objects.

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Discrimination

Learning to respond only to a specific stimulus; opposite of generalization.

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Acquisition

Phase of learning where CS and UCS are repeatedly paired to produce learning.

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Extinction

Weakening or disappearance of the CR when the CS is no longer paired with the UCS.

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Spontaneous recovery

Reappearance of the CR after extinction when the CS is shown again.

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Taste aversion

Strong learned dislike of a food after a negative experience; can occur after one trial and lasts long-term.

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Second-order conditioning

When a second neutral stimulus is paired with an existing CS to produce a CR; example: object → metronome (CS) → food (UCS) → salivation.

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Operant conditioning

Learning based on consequences of behavior; responses are strengthened or weakened by reinforcement or punishment; studied by Skinner and Thorndike.

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Law of effect

Behaviors followed by satisfying outcomes increase; behaviors followed by unpleasant outcomes decrease.

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Positive reinforcement

Adding a pleasant stimulus to increase behavior; example: giving a reward, token economy.

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Token economy

System where symbolic items (tokens) are earned and exchanged for rewards; increases desired behavior.

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Negative reinforcement

Removing an unpleasant stimulus to increase behavior; example: seatbelt beeping stops when you buckle up (escape conditioning).

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Escape conditioning

Behavior removes a negative stimulus, increasing the behavior.

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Punishment

Any consequence that decreases behavior.

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Positive punishment

Adding an unpleasant experience to reduce behavior.

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Negative punishment

Removing a desirable stimulus to reduce behavior.

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Effective punishment

Most effective when immediate and severe (not prolonged).

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Reinforcer

Any stimulus that increases the likelihood of a behavior; more effective than punishment.

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Overjustification effect

External rewards reduce intrinsic motivation, lowering enjoyment or satisfaction.

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Ratio schedule

Reinforcement based on amount of work or responses; “ratio = work.”

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Fixed ratio schedule

Reinforcement after a specified number of responses; example: piecework (10 toys = bonus pay).

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Variable ratio schedule

Reinforcement after unpredictable number of responses; example: slot machines; produces high, steady responding.

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Interval schedule

Reinforcement based on passage of time; “interval = time.”

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Fixed interval schedule

Reinforcement after a fixed amount of time; example: bi-weekly paycheck.

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Variable interval schedule

Reinforcement after varying time intervals.

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Schedules of reinforcement

Patterns determining when reinforcement is delivered; influence learning speed and resistance to extinction.

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Shaping

Process of reinforcing successive steps toward a desired behavior; uses positive reinforcement.

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Successive approximation

Small steps that gradually lead to the final desired behavior.

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Superstitious behavior

Behavior mistakenly reinforced due to coincidental reward; example: lucky necklace believed to increase goals.

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Latent learning

Learning that occurs without behavior change until needed; not immediately observable.

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Cognitive map

Mental representation of the physical environment; develops during latent learning.

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Social learning

The process of learning by watching and imitating others.

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Modelling

Imitating another person’s behavior; central to social learning theory.

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Albert Bandura

Psychologist who studied modelling and developed social learning theory; creator of Bobo Doll experiment.

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Bobo doll experiment

Children watched an adult behave aggressively toward a doll; children imitated aggression, gun play, and physical harm; showed modeling of violence.

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Modelling in therapy

Useful when showing an action works better than verbally explaining it; helps clients learn behaviors.

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Belief theory

Self-efficacy beliefs influence a person’s cognition, motivation, emotion, and decision making.

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Self-efficacy

Belief in one's ability to make change; important for learning and behavior.

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Mirror neuron system

System of neurons that fire both when performing an action and observing the action; supports imitation and understanding intentions.

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Locations of mirror neurons

Primarily in frontal lobe (area 44) and parietal lobe (area 40).

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Mirror neuron function

Allows prediction of future behavior; brain rehearses observed actions.

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Implicit learning

Learning that occurs without conscious awareness; automatic acquisition of knowledge or skills.

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Habituation

Reduced response after prolonged exposure to a repeated, non-threatening stimulus; also considered “boredom.”

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Sensitization

Increased response to a stimulus following exposure to a strong or surprising stimulus; one stimulus amplifies reaction to another.

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What is learning?

Permanent change in behavior due to experience and environment.

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Behaviourism

The theory that behaviors are learned, not innate; used to treat fears through exposure therapy.

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Exposure therapy

Gradual exposure to fear stimulus → relaxation → fear reduction; based on classical conditioning.

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Signal detection theory

Theory used to measure ability to differentiate information-bearing signals from noise; included in context of learning and behavior.

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