AP Microeconomics Vocabulary

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123 Terms

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Scarcity

The fundamental economic problem of having seemingly unlimited human wants in a world of limited resources

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Shortage

When the quantity demanded of a product exceeds the quantity supplied

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Labor

The effort of workers

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Land

Resources that come from nature, such as timber, water, minerals, horses, etc.

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Capital

Manufactured goods used to make other goods and services, such as machinery, buildings, tools, etc.

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Entrepreneurship

The risk taking, innovation and organization of resources for production

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Factors of Production

Land, Labor, Capital, and Entrepreneurship

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Human Capital

Training and education of workers

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Market Economy

Economy in which production and consumption are the result of decentralized decisions by many firms and individuals; defined by private ownership of resources

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Command Economy

Economy in which industry is publicly owned and there is a central authority making production and consumption decisions

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Traditional Economy

What is produced and how it is produced is based on custom

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Microeconomics

The branch of economics concerned with how individuals make decisions and how these decisions interact; focuses on choices made by individuals, households or firms - the smaller parts that make up the economy as a whole.

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Macroeconomics

Focuses on economic aggregates that summarize data across many different markets

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Positive Economics

Economic analysis used to answer questions about the way the world works; no value judgements

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Normative Economics

Economic analysis saying how the world should work; value judgements added

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Opportunity Cost

The value of the foregone option

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Economic Growth

An expansion of an economy’s production possibilities

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Comparative Advantage

Varied opportunity costs between people or nations

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Absolute Advantage

Being best at producing something

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Explicit Costs

Expenses involving a monetary payment

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Implicit Costs

Non-monetary costs

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Marginal

Additional; all decisions are made on this basis

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Utility

Satisfaction

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Diminishing Marginal Utlity

As a consumer purchases more of a good, the additional satisfaction falls for each additional unit consumed

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Productions Possibilities Curve (PPF)

knowt flashcard image
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Market

An institution or mechanism which brings buyers (demanders) and sellers (suppliers) of particular goods and services together

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Law of Demand

(Other things being equal) as the price increases, the corresponding quantity demanded falls; the inverse relationship between price and quantity demanded

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Substitution Effect

The tendency of consumers to swap a similar, lower-priced product for a product that is relatively more expensive

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Income Effect

Any increase or decrease in a consumer’s purchasing power caused by a change in price

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Law of Diminishing Marginal Utility

As one continues to consume a given product, one will eventually get less additional utility (satisfaction) from each unit consumed

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Demand Shifters

Tastes, Related Goods Prices, Income, Buyers, Expectations

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Complements

Goods typically consumed together

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Normal Good

A product that people buy more of when their income is higher

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Inferior Good

A product that people buy more of when income is lower

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Law of Supply

(Other things being equal) as the price increases, the corresponding quantity supplied rises; the direct relationship between price and quantity supplied

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Supply Shifters

Subsidies/Taxes, Technology, Other Related Goods Prices, Resource Costs, Expected Futures Prizes, Size of the Market

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Price Elasticity

The measure of how responsive consumers/suppliers are to a change in price; %ΔQ/%ΔP

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Total Revenue (TR)

Overall amount of money earned from the sale of a good or service; P * Qd

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Price Effect

After a price increase, each unit sold sells at a higher price, which tends to raise revenue

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Quantity Effect

After a price increase, fewer units are sold, which tends to lower revenue

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Cross Price Elasticity of Demand

The effect of a change in a product’s price on the quantity demanded for another product; if positive, goods are substitutes, and if negative, complements; %ΔQdx/%ΔPy

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Income Elasticity of Demand

Percentage change in quantity demanded which results from some percentage change in consumer incomes; if positive, normal goods, and if negative, inferior goods; %ΔQd/%ΔI

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Consumer Surplus (CS)

The benefit buyers receive from paying less for a good than they were willing to; area above price and left of demand; Willingness to Pay - Price

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Producer Surplus (PS)

Represents the benefit producers receive from selling goods or services at the market price, above the minimum price they would be willing to accept; below price and left of supply; P - Willingness to Sell

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Economic Surplus

The total benefit to consumers and producers from a market transaction; CS + PS

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<p>Price Ceiling</p>

Price Ceiling

The legal upper limit (maximum) on the price that can be charged in a market

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<p>Price Floor</p>

Price Floor

The legal lower limit (minimum) on the price that can be charged in the market

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<p>Quota</p>

Quota

A restriction on the quantity that can be sold in the market

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Deadweight Loss

Loss in economic efficiency and economic surplus

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Tax

A financial charge a government imposes in a market

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Excise Tax

Per-unit fee levied by the government

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Lump-Sum Tax

Fee charged on a firm that is not dependent on quantity of units sold

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Subsidy

A financial benefit given by the government to a firm or an individual

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Tax Incidence

The division of the tax burden among affected parties

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Variable Inputs

Factors of production that can be increased to increase production in the short run

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Fixed Inputs

Factors of producation that cannot be increased in the short run to increase production, but can increase in the long run

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Short Run

Time period that is too brief for a firm to alter its plant capacity

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Long Run

A period of time long enough for a firm to change the quantities of all resources employed, including capital plant size.

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Plant Capacity

A firm’s maximum potential level of output

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Total Product (TP)

The total quantity of output produced by a certain amount of inputs

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Marginal Product (MP)

The additional output produced by one more unit of a variable input, often labor; ΔTP/ΔQL

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Average Product (AP)

The average quantity of output produced by one unit of a variable input, often labor; TP/L

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Fixed Costs (FC)

Expenses whose total does not vary with changes in short-run output

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Variable Costs

Expenses which change with the level of output

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Total Cost (TC)

VC + FC

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Marginal Cost (MC)

The additional expense of producing one more unit of output; ΔTC/ΔQ

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Average Fixed Cost (AFC)

FC/Q

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Average Variable Cost (AVC)

VC/Q

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Average Total Cost (ATC)

AVC + AFC or TC/Q

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Spreading Effect

The larger the output, the greater the quantity of output over which fixed cost is distributed, leading to lower AFC

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The Diminishing Returns Effect

The larger the output, the greater the amount of variable input required to produce additional units, leading to higher AVC

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Increasing Returns to Scale

Output is increasing at a faster rate than all inputs

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Decreasing Returns to Scale

Output is increasing at a slower rate than all inputs

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Constant Returns to Scale

Output is increasing at the same rate as all inputs

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Economies of Scale

Long run ATC decreases as output increases

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Diseconomies of Scale

Tong run ATC increases as output increases

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Constant Returns to Scale

Long run ATC is constant as output increases

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Sunk Cost

An expense that has been incurred in the past and cannot be recovered

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Profit (π)

TR-TC

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Explicit Cost (a.k.a accounting costs)

An expense that involves actually laying out money

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Implicit Costs

Does not require an outlay of money; it is measured by the value, in dollar terms, of the benefits that are foregone

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Normal Profit (a.k.a. zero profit)

When economic profit is equal to zero

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<p>Monopoly</p>

Monopoly

A firm that is the only producer of a good has no close substitutes in that market; high barriers to entry; price makers; unique products; allocatively and productively inefficient

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<p>Natural Monopoly</p>

Natural Monopoly

Economies in which there is a sole provider of a good; experiences economies of scale; allocatively and productively inefficient

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Oligopoly

A few large firms produce almost all of the total output of the industry; products may be identical or differentiated; high barriers to entry; top 4 firms need a Concentration Ratio of 40% or higher to be considered one; allocatively and productively inefficient

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<p>Monopolistic Competition</p>

Monopolistic Competition

Market with no barriers to entry; limited price control; differentiated products; and many competitors

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<p>Perfect Competition</p>

Perfect Competition

Market with perfectly elastic demand; no barriers to entry; price taking; differentiated product; and many competitors; allocatively and productively efficient

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Allocative Efficiency

Everyone who wants a product gets it; P = MC

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Productive Efficiency

When a firm produces a good at the lowest possible price; P = min of ATC

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Excess Capacity

The difference between what a firm produces and what it is capable of producing (i.e. productive efficiency)

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Interdependence

When the actions of one firm affect those of another

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Cartel (Overt Collusion)

Members openly join and scheme to restrict output and gain monopoly prices

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Tacit Collusion

Unspoken understanding that firms will act together

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Game Theory

Arises from interdependence; companies must take the possible responses of other companies into account when planning a course of action

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Dominant Strategy

A choice that maximizes satisfaction regardless of the other’s action

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Nash Equilibrium

Outcome where each has made the best decision possible, given the actions of the other

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Payoff

Outcome of a strategic decision

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Best Outcome

Combination of strategies that yields the highest joint profit

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Price Differentiation

When the same product is sold to different consumers at different prices; P = MR

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Marginal Factor/Resource Cost (MFC/MRC)

The additional expense paid by the firm when it hires an additional worker or other resources; W *