outdoor stinky poopy leadership final

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/62

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

63 Terms

1
New cards

Technical Skills

a combo of physical abilities and knowledge necessary for any given activity

2
New cards

Interpersonal skills

teaching facilitation, understanding group processes, awareness, empathy, and even a sense of humor, developed through experience

3
New cards

Judgment skills

applying technical and interpersonal skills to evaluate and draw conclusion, deep understanding of your own capabilities and the capabilities of others

4
New cards

imposter syndrome

not feeling competent as others may think you are

5
New cards

self-directed learning

leading your educational journey, students set goals, participating in projects, learn from leader’s experiences, shape your own hiking journey resources for improving your outdoor leadership skills

6
New cards

mentoring

informal v formal, mentor and mentee roles, failure

7
New cards

self-development

feedback can come from anyone

8
New cards

why in trip planning

have fun, minimize risk, learn, achieve, expectations

9
New cards

who in trip planning

population, special skills, fitness, special focus, accommodations, number of people

10
New cards

where in trip planning

prior knowledge, transportation, and support, rules and regulations. simulation 

11
New cards

when in trip planning

accounting for seasons, arrival time, lighting, temperature

12
New cards

what in trip planning

personal (clothes, boots etc) and group gear supplies

13
New cards

what if in trip planning

always be prepared

14
New cards

trip planning resources

  • Guidebooks

  • Maps

  • Online Sources

  • Government Agencies

  • People

15
New cards

Value of Trip Planning

  • Ensures the at the leaders have a shared vision

  • Gives structure to the trip including objectives to work towards

  • Provides info to share with participants or potential participants

  • Records information necessary for rescuers in an emergency 

  • Catalog info that will be needed in case of emergency

  • Documents any logistical support needs, such as transportation or food drops

  • Provides a checklist for tasks, equipment, and supplies 

16
New cards

environmental awareness

surroundings, physical aspects, animals, weather, spend time in nature, familiarizing unknown

17
New cards

group awareness

empathy, patience, frustrations, know your group

18
New cards

self-awareness

self-care, knowing yourself, physical emotional state

19
New cards

general awareness

tunnel vision, practice awareness helps recognize patterns

20
New cards

Bullseye Approach

gather all info, remove access info, assess info

21
New cards

minor decisions

limited consequences, outcomes are predictable, minor decisions help reevaluate the plan

22
New cards

major decisions

  • serious consequences, outcomes difficult to predict, revolve around a leverage point

23
New cards

leverage points

opportunities to change the flow of situation; the path where each option leads is not always obvious

24
New cards

intuitive decision-making

  • in-the-moment, inexplicable reason for decision you’ve made is the result of subconscious problem-solving, connecting a new experience to a similar one from the past 

25
New cards

Analytic decision making

gets entire group involved, not linear, step-by step

  • Define the problem

  • Gather relevant information

  • Generate solutions

  • Evaluate solutions

  • Choose a solution

  • Implement the solution

  • Reevaluate

26
New cards

real-life decision making

  • using leverage points that open up certain options and close others

27
New cards

recognition

  • identifying patterns based on experience to make a decision, negatively it reinforces stereotypes 

28
New cards

satisficing

  • considering risks and benefits of a single option at a time until they find a workable solution

29
New cards

simulation

when faced with especially difficult situations, leaders employ mental simulation to think through a plan in advance

30
New cards

Value of Selflessness

  • Effective leaders shun the spotlight and deflect any praise for group accomplishments onto the participants

31
New cards

Value of Courage

  • willingness to act despite of fear

  • Courage required to keep vision alive

32
New cards

Value of Vision

  • Come from the leader or the group

  • What the group will accomplish 

  • Without a vision, the group is lost

33
New cards

a leader is defined by

followers’ perceptions

34
New cards

task behavior

focused on one-way communication from the leader to participate

35
New cards

relationship behavior

extensive two-way communication, development of personal bonds between leaders and participants

36
New cards

power

capacity to influence that enables leadership

  • expert

  • position

  • personal

  • reward

  • coercive

37
New cards

foundation of outdoor communication

empathy, acceptance, authenticity

38
New cards

risk

potential to suffer harm or loss

39
New cards

risk management

attempts to reduce the potential for and minimize the effect of. any harm or loss on leaders

40
New cards

actual risk

  • The likelihood of physical harm occurring during an activity is the actual risk 

  • Use terms low, unlikely, moderate, high, or extreme

  • Reducing actual risk as much as possible

41
New cards

perceived risk

  • How those engaged in the activity assess the risk 

  • perceived risk of a situation is somewhat disconnected from the actual risk 

42
New cards

Inherent risk

  • The actual risk that remains after all reasonable attempts have been made to manage it is the inherent risk 

43
New cards

acceptable risk

  • Max level of risk that is ethically and socially acceptable

  • Defining acceptable risk is up to the leader and managers

  • Striving for a level of risk consistent with programs mission/goals and the age of participants

  • Looking to other organizations guidelines 

44
New cards

tools to modify risk

  • proceed with the activity as planned

  • modify the activity to reduce risk

  • avoid the risk by not doing the activity

  • strong pre-rip planning

  • accepted field practices

45
New cards

balancing risk

Finding the correct path between too much risk and not enough

46
New cards

attitude and risk

Perception of risk greatly influences our attitude toward it 

47
New cards

Good Teamwork Principles

  • Self-Leadership: take care of yourself

  • Self Awareness: you are aware of your own needs

  • Selflessness: ask not what your group can do for you, but what you can do for the group

  • Tolerance: accepting people for who they are

  • Commitment: a team functions best when everyone shares a commitment to goals

  • Consideration: manners and respect for others

  • Communication: clear, open, honest

  • Trust: confidence in other group members

  • Sense of humor: have fun and be playful

  • Humility: you can always learn something

48
New cards

signs of poor teamwork

  • Rationalization 

  • Blaming 

  • Regression

49
New cards

Crisis Prevention

  • Good trip planning

  • Ask ‘what if’ questions as you go along 

50
New cards

RIPDAD

6 Steps of crisis management

D ont make things worse

A assess situation. Define the problem and solution

D elegation of tasks

P lan for how to deal with it 

I implement the Plan

R eassess the situation 

51
New cards

figuring out people’s needs

helps to explain this or that behavior that may be otherwise puzzling

52
New cards

Flow State

people lose themselves in an activity in which they engage and begin to feel completely locked in

53
New cards

rugged individualism

The belief that all individuals, or nearly all individuals, can succeed on their own and that government help for people should be minimal.

54
New cards

Awareness of Group Behavior

  • Assessing your group

  • Verbal participation

  • Listening 

  • Physical participation

  • Power dynamic

  • Decision-making

  • Leadership

55
New cards

Tuckman’s stages

  • Forming

  • Storming

  • Norming

  • Performing

  • Adjourning

56
New cards

recreation

we all have an impact and we all can do better

57
New cards

Leave No Trace: Plan and prepare

  • Minimizes risk and minimizes impact

58
New cards

LNT: Travel and Camp on Durable Surfaces

  • Minimizes impacts like soil erosion etc. 

59
New cards

LNT: Dispose of Waste Properly

pack it in pack it out, establish a plan early on

60
New cards

LNT: Leave what you find

use knowledge of area to plan, don’t take anything

61
New cards

LNT: Minimize Campfire Impacts

use a stove if you planned ahead, use fire rings, 4 Ds for firewood

62
New cards

LNT: Respect Wildlife

observe from distance, never feed, protect wildlife from food

63
New cards

LNT: Be considerate of others

minimize noise, you’re not the only one