Physcial Ed. CBA

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163 Terms

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Aerobic activity

Any sustained exercise that stimulates and strengthens the heart and lungs, thereby improving the body’s use of oxygen. Examples include jogging, rowing, swimming, or cycling.

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Aerobic capacity

The maximum rate at which the body or an individual muscle can take up and use oxygen from the air; also known as maximal oxygen consumption (uptake) or VO2max.

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Agility

The ability to change body position quickly and to control one’s physical movements.

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Anaerobic activity

Any short-duration exercise that is powered primarily by metabolic pathways that do not use oxygen. Examples include sprinting and weight lifting.

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Artistic gymnastics

A discipline in which gymnasts perform short routines on different apparatus, which may include the balance beam, vault, bars, and floor.

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Balance

The ability to keep an upright posture while stationary or moving.

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Balance and control skills

The ability to control the movement of the body while stationary or moving.

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Base of support

An area defined by the parts of the body and any assistive devices, such as canes or crutches, that are in contact with the support surface.

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Biomechanical principles

Principles related to the study of physical forces. An understanding of these principles can help one move efficiently and avoid injury.

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Body composition

All of the tissues that together make up the body: bone, muscle, skin, fat, and body organs.

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Body systems

Groups of organs that work together to accomplish a specific physical or biological task.

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Cardiovascular system

The heart, blood vessels, and blood, which provide oxygen and nutrients to the body.

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Digestive system

The organs and glands responsible for ingestion, digestion, and absorption of food.

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Endocrine system

The glands that produce hormones, regulating metabolism, growth and development, tissue function, and more.

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Immune system

The system that protects against infections and other foreign substances, cells, and tissues.

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Muscular system

The skeletal, smooth, and cardiac muscles that support movement, maintain posture, circulate blood, and perform other functions.

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Nervous system

A complex communication system that transmits nerve impulses between parts of the body.

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Reproductive system

The organs and glands in the body that aid in procreation.

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Respiratory system

The airways and passages that bring air, including oxygen, from outside the body into the lungs.

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Skeletal system

The framework of the body, consisting of bones and connective tissues that protect and support body tissues and internal organs.

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Bones

Major bones of the body include the cranium, clavicle, sternum, vertebra, ribs, pelvis, humerus, ulna, radius, femur, tibia, fibula, patella, tarsals, metatarsals, carpals, metacarpals, and phalanges.

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Borg rating

The measurement of intensity of physical activity based on exertion.

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Cardiorespiratory endurance

The efficiency of the heart, lungs, and blood vessels to send fuel and oxygen to the body’s tissues during extended periods of moderate-to-vigorous activity.

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Competency

One’s ability, skill, and knowledge to perform a task.

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Complex motor activities

Activities that involve more than one skill.

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Complex motor skills

Skills made up of two or more skills, such as hopping and skipping or throwing and catching.

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Complex movement sequences

Movements that require a combination of motor skills.

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Components of health-related fitness

Aspects of physical fitness that help one stay healthy, including body composition, cardiorespiratory endurance, flexibility, muscular endurance, and muscular strength.

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Body composition

All of the tissues that make up the body: bone, muscle, skin, fat, and body organs.

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Cardiorespiratory endurance

The ability of the heart, lungs, and blood vessels to use and send fuel and oxygen to tissues during long periods of moderate-to-vigorous activity.

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Flexibility

The ability to move joints through a full range of motion.

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Muscular endurance

The ability of muscles to perform physical tasks over time without becoming fatigued.

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Muscular strength

The amount of force a muscle can exert.

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Components of skill-related fitness

Aspects of physical fitness that help perform well in sports and activities requiring certain physical skills, including agility, balance, coordination, power, reaction time, and speed.

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Agility

The ability to change body position quickly and to control one's physical movements.

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Balance

The ability to keep an upright posture while stationary or moving.

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Coordination

The ability to use senses together with body parts, or to use two or more body parts together.

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Power

The ability to use strength quickly.

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Reaction time

The ability to react or respond quickly to what one hears, sees, or feels.

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Speed

The ability to perform a movement or cover a distance in a short period of time.

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Concepts of direction

Forward, backward, left, right, clockwise, counter-clockwise, up, down, over, under, and through.

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Concepts of effort

Exertion of physical or mental power in activities.

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Concepts of levels

Low, medium, and high.

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Concepts of pathways

Zigzag, straight, and curved movement.

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Concepts of relationships

The position of the performer related to equipment or other performers.

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Concepts of spatial awareness

The location of objects in relation to one's own body.

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Diminishing return

In physical activity, the point where the body takes on more harm than benefit.

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Defense

A means or method of defending or protecting.

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Dynamic and cooperative situations

Situations where individuals use teamwork to overcome challenges.

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Dynamic balance

Balance while moving or the ability to balance under changing conditions of body movement.

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Dynamic environment

Changing surroundings in which one navigates.

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Dynamic stretching

A form of stretching using movement momentum to extend muscles within safe limits.

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Eccentric action

An action causing a muscle to elongate in response to a greater opposing force.

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Educational gymnastics

A discipline emphasizing body management and problem-solving through stunts, balances, and poses.

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Emerging pattern

The beginning stage of acquiring motor skills and knowledge.

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Etiquette

Rules governing socially acceptable behavior.

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Field/striking games

Games where one team occupies field positions while the other team scores by batting/striking an object into open space to run between bases/wickets.

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Fitness assessment protocol

A set of directions accompanying a fitness assessment program.

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Fitness log

A notebook used to record fitness activities.

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FITT principle

A formula for determining physical activity: Frequency (how often), Intensity (how hard), Time (duration), Type (activity choice).

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Fleeing

Traveling quickly away from a pursuing person or object.

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Fleer

Someone who travels quickly away from a pursuer.

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Flexibility

The ability to move joints through their full range of motion.

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Food label

Nutrition information on food packaging showing servings, calories, and nutrients per serving.

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Force

The effort or tension generated in movement.

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Fundamental motor skills

Basic movement patterns that form the foundation for more complex skills used in sports and activities.

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General space

All area outside personal space, such as a classroom, field, or gym.

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Health and fitness plan

A maintenance/improvement plan evaluating current fitness levels and health behaviors.

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Implement

A device used to perform a task.

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Increasingly complex activities

Activities that progressively increase in difficulty.

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Indicators of health

Physical, mental, emotional, and social health markers.

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Individual-performance activities

Activities performed without teamwork (e.g., gymnastics, track, skateboarding).

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Intrinsic motivation

Internal drive to seek challenges based on personal interest/enjoyment rather than external rewards.

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Invasion games

Games where teams score by moving an object into opponent's territory to shoot or cross a target line.

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Inverted balance

Sustained balance (≈3 sec) with head below the body.

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Isokinetic

Of or relating to muscular action with a constant rate of movement.

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Isometric exercise

An action in which a muscle generates tension without changing length.

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Isotonic contraction

An action in which tension remains constant, despite a change in muscle length.

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Lifetime activity

An activity suitable for participation at any time across the life span.

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Leading pass

A throw where the object is thrown ahead of the receiver so they can catch it while moving.

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Lead-up activity

An activity designed to limit the number of skills needed for successful participation.

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Lead-up game

A game designed to limit the number of skills needed for successful participation.

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Level

A measure of body position relative to floor/apparatus or object position relative to body (high, low, etc.).

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Locomotor

Movement that transports the body from one place to another (walk, run, jump, hop, etc.).

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Manipulative

An object designed to be moved by hand to develop motor skills.

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Manipulative skills

Skills for controlling objects (kicking, throwing, catching, dribbling, etc.).

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Mature form

Performance of a skill's critical elements in smooth, continuous motion.

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Mature pattern

Efficient execution of a skill's critical elements in authentic environments.

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Modified games

Small-sided games with rule modifications to emphasize specific skills.

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Motor skills

Actions involving muscle movement, divided into gross (large) and fine (small) motor skills.

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Motor skill combinations

Actions combining two or more different motor skills (gross and fine).

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Movement concepts

Space, pathways, levels, relationships, speed, direction, and force in movement.

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Muscular endurance

The ability of muscles to perform tasks over time without fatigue.

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Muscular strength

The amount of force a muscle can exert.

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Muscles

Major muscles include abdominals, biceps, triceps, pectorals, hamstrings, quadriceps, gluteals, gastrocnemius, and trapezius.

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MyPlate

A food guidance system translating nutritional recommendations into daily food choices.

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Newton's First Law

An object remains at rest or in constant motion unless acted upon by an external force.

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Newton's Second Law

Force equals mass times acceleration (F=ma).

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Newton's Third Law

For every action there is an equal and opposite reaction.

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Nonlocomotor

Movement without traveling (bend, twist, stretch, push, pull, etc.).