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What is Memory?
The persistence of learning over time that is able to be recalled.
Procedural Memory
Memory for skills and actions learned through practice, such as how to play soccer or volleyball.
Visual Memory
Memory for the things one has experienced visually.
Declarative/Semantic Memory
Memory for facts and knowledge acquired through study.
Episodic Memories
Memories of significant events in personal history, often with strong emotional ties.
Flashbulb Memories
Highly detailed and vivid memories of dramatic events.
Atkinson-Schiffrin Model
A model of memory that includes sensory input, working memory, and long-term memory.
Sensory Memory
The immediate, very brief recording of sensory information in the memory system.
Working Memory
A short-term memory system that temporarily holds and processes information.
Long-Term Memory
The relatively permanent storage of information, with a vast capacity.
Primacy Effect
The tendency to remember the first items in a list better than those in the middle.
Recency Effect
The tendency to remember the last items in a list better than those in the middle.
Mnemonics
Memory aids or techniques that enhance encoding and recall.
Long-Term Potentiation (LTP)
The strengthening of synapses based on recent patterns of activity.
Retrieval Failure
The inability to recall information from memory, sometimes known as 'tip of the tongue'.
Anterograde Amnesia
The inability to form new memories after a certain event.
Retrograde Amnesia
Loss of memories from before an event, often due to brain injury.
Charles Spearman
Psychologist who proposed the existence of general intelligence ('g').
L.L. Thurstone
Psychologist who identified multiple primary mental abilities, rather than a single intelligence.
Howard Gardner's Theory
Theory of multiple intelligences, suggesting individuals excel in different areas.
Robert Sternberg's Triarchic Theory
Theory of intelligence that includes analytical, creative, and practical intelligence.
Heuristic
Mental shortcuts that simplify decision making.
Availability Heuristic
Judging the likelihood of events based on their availability in memory.
Representativeness Heuristic
Categorizing based on how similar something is to a typical case.
Divergent Thinking
A thought process used to generate creative ideas by exploring many possible solutions.
Functional Fixedness
The tendency to see objects as only working in a particular way, limiting creativity.
Phonemes
The smallest units of sound in a language.
Morphemes
The smallest units of meaning in a language.
Grammar
The system of rules that govern the structure of sentences.
Semantics
The study of meaning in language.
Syntax
The arrangement of words to create well-formed sentences.
Alfred Binet
Psychologist who developed the first intelligence test to identify children needing help.
Stanford-Binet Intelligence Test
An adaptation of the Binet test, developed by Lewis Terman, to measure inherited intelligence.
IQ Formula
IQ = (mental age / chronological age) x 100.
Reliability in Testing
The consistency of a test in measuring what it is intended to measure.
Validity in Testing
The extent to which a test measures what it claims to measure.
The Flynn Effect
The observed rise in average IQ scores over time.
Crystallized Intelligence
Accumulated knowledge and verbal skills that tend to remain stable or increase with age.
Fluid Intelligence
The ability to reason quickly and abstractly, which tends to decline with age.
Stereotype Threat
The risk of confirming negative stereotypes about one's group, affecting performance.
Tip of the Tongue Phenomenon
A retrieval failure that occurs when we feel we know something but cannot access it at the moment.
Emotional Memory
Memories that are strengthened or impacted by emotional experiences.
Context Effects
The improved recall of specific information when the context present at encoding and retrieval matches.
Automatic Processing
Unconscious encoding of incidental information, such as space, time, and frequency.
Effortful Processing
Conscious encoding that requires attention and effort.
Chunking
Organizing items into familiar, manageable units to enhance memory.