MEDIA AND INFORMATION LITERACY (MIL)

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Last updated 11:37 AM on 7/5/26
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24 Terms

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Communication

The systematic process that uses symbols, signals, and messages to create meanings and expressions exchanged from one person to another.

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Media

The physical objects, channels, or mass communication tools used to convey messages, information, and data to an audience.

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Information

Knowledge, data, or facts gathered through experiences, observation, education, or targeted research.

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Media Literacy

The ability to access, analyze, evaluate, and create media in a variety of forms, empowering citizens to engage responsibly with technology.

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Information Literacy

The ability to recognize when information is needed and to effectively locate, evaluate, use, and communicate that information to solve a problem.

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Technology Literacy

The ability to independently and efficiently manipulate digital tools, software, or hardware to find, manage, and share information.

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Virtual Self

The digital or assumed identity that an individual constructs and portrays within the online and virtual world.

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Prehistoric Period

The era of communication existing before recorded history, relying on early tools, rock carvings, and traditional oral gestures.

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Industrial Period

An era marked by economic and social changes where hand tools were replaced by power driven machinery, allowing early mass production of printed text.

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Electronic Age

A period ushered in by inventions like the telegraph and television, allowing people to communicate instantaneously across long distances.

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Information Age

The modern digital era characterized by a computer based economy where digital tools, networks, and internet connectivity dominate daily life.

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Print Media

Materials limited to visual and physical communication, such as newspapers, books, magazines, and billboards.

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Broadcast Media

Mass communication channels that utilize audio and audiovisual transmissions, including television programs, AM radio, and FM radio.

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New Media

The latest digital forms of mass media, including computers, internet platforms, digital devices, video games, and interactive online spaces.

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Format Radio

A specific radio structure common in FM programming that is customized to cater continuously to distinct musical tastes.

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News Format Radio

A radio structure common in AM programming that is traditionally dominated by journalistic content, current events, and speech.

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Indigenous Media

Formally known as community media, this refers to native forms of media created and managed by and for a specific local community using localized knowledge.

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Modality

The baseline nature of a media message itself, such as text, audio, video, graphics, or animation.

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Format

The underlying arrangement, architecture, or technical structure of data, categorized broadly into digital or analog.

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Way of Transmitting

The physical wave transmission method used to send out a message, including electromagnetic waves, radio waves, or light waves.

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Mass Media Form

The final distribution technology and channel used to convey a completed message to a mass audience, such as a newspaper, television, or mobile device.

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Cyberbullying

A type of harassment or bullying done online through the sending of threats, sharing of private information, or posting of negative rumors.

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Digital Divide

The socio economic gap that exists between different geographic areas or populations regarding their access to information and communication technology.

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Pathological Internet Use

A condition where an individual uses the internet excessively to the point that it negatively impacts their real life responsibilities and well being.