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Last updated 10:10 PM on 8/24/26
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44 Terms

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motion

- a constant part of our daily experience
- understanding motion allows us to make critical decisions

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translational motion

- the movement of an object from one location to another
- unlike rotational motion (spinning), in translational motion, every part of the object moves the same distance in the same direction

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distance (d)

- the total length of the path traveled
- it doesn’t care about the directions
- if you walk 5m forward and 5m back, distance is 10m.

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displacement (d→)

- the straight-line change in position from start to end
- if you return to the start, displacement is 0m

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scalar quantity

has magnitude only (numbers)

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vector quantity

has both magnitude and direction

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speed (v)

- a scalar quantity that tells us how fast something is moving
- it ignores direction

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velocity (v→)

- a vector quantity that tells us the rate at which an object changes position
- it includes how fast and which direction

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positive

moving in the designated "forward" or East direction.

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negative

moving in the opposite direction(West orBackward).

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acceleration

- describes how velocity changes over time.
- includes speeding up, slowing down, or changing direction
- like velocity, acceleration is a vector
- it has both magnitude and direction
- we measure it in meters per secondsquared(m/s²)

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positive acceleration

usually refers to an object speedingupinthepositive directio

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deceleration

- refers to negative acceleration
- this happens when an object slowsdown(braking)

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momentum (p→)

- a measure of an object's motion and its resistance to stopping
- it is directly proportional to mass and velocity
- because velocity is a vector, momentum is also a vector with both magnitude and direction
- the direction of motion is critical when calculating total momentum
- two objects with the same mass and speed have different momenta if their directions differ

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Impulse-Momentum Theorem

for a fixed change in momentum, Force and Time are inversely related.

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extending impact time

safety devices are designed to extend Impact Time to reduce Peak Force

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crumple zones

deform to absorb energy and lengthen collision duration

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airbags

cushion passengers, slowing them down gradually rather than instantly

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seatbelts

stretch slightly to increase stopping time

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Conservation of Momentum

in a closed and isolated system (no external forces), the total momentum remains constant.

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before interaction

total momentum is calculated

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interaction

objects collide or explode.

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after interaction

objects collide or explode.

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collisions

all collisions conserve momentum, but they differ in Kinetic Energy (KE)

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elastic

- KE and momentum is conserved, clean bounce no heat generation
- objects involve hard, non-deforming surfaces
- bounce off, separate (ex: billiards, atoms)

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inelastic

- KE is Lost but momentumis conserved
- energy transforms into heat, sound, deformation
- objects bounce but may be permanentlydentedor slowed

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perfectly inelastic

- Max KE Loss. Objects stick together.
- ex: Dart in board, Train coupling

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rotational motion

- occurs when an object spins or turnsaroundafixed axis
- unlike Translational Motion (movinginastraightline), rotational motion involves spinninginplace
- every point on the object follows acircularpatharound the center

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axis of rotation

the central line around which the object turns

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path

the route traced by any point on the object

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radius

the straight-line distance from a specific point to the axis

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degrees

- familiar unit
- a full circle is 360°

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radians

- the standard unit for physics
- one radian is the angle formed whenthearclength (s) equals the radius (r)

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translational motion

- movement in a straight line
- examples include running forward, gliding across the floor, or throwing an object

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rotational motion

- rotational movement around a fixed point or axis
- examples include joints rotating like the shoulder, elbow, or knee

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bones

function as rotating levers.

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joints

function as the axes of rotation (Shoulders, Hips, Knees) natural body rotation

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sports

optimizing technique for speed and powe

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lever

- one of the oldest and most commonly used simple machines. It operates by rotating a rigid bar around a fixed point called the fulcrum, allowing a small effort to move a large load depending on its design
- a simple machine made of a rigid bar that pivots on a fixed point called the fulcrum

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effort

the force applied

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load

the object being moved

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first-class lever

- the fulcrum is between the effort and the load(e.g.,scissors, seesaw)
- this type can multiply force or distance depending on the arm lengths

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second-class lever

the load is between the fulcrum and the effort (e.g., wheelbarrow nutcracker), providing a mechanical advantage in lifting heavy loads

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third-class lever

- the effort is applied between the fulcrum and theload(e.g., broom, baseball bat)
- these are commonly used to increasespeedandrange of motion rather than to reduce effort