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These flashcards cover key terms and definitions relevant to the field of Exhibition Design as discussed in the lecture notes.
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Exhibition Design
A multidisciplinary field that focuses on storytelling through spatial planning to create engaging and interactive experiences.
Visual Communication Designer
A professional who bridges various disciplines to align exhibition content, aesthetics, and user experience.
Point
A single position in space that establishes focus and attracts attention.
Line
A continuous mark that directs movement and connects elements, guiding navigation.
Plane
A surface created by extending a line, which defines layout and enhances organization.
Volume/Mass
The three-dimensional presence of an object, establishing physical presence and scale.
Color
A visual property that influences emotion and perception, setting mood and enhancing engagement.
Texture
The surface quality of an object that provides visual contrast and sensory experience.
Balance & Proportion
Visual harmony among exhibition elements to maintain a cohesive visitor experience.
Unity and Cohesion
A seamless blend of different design elements creating a holistic exhibition experience.
Rhythm and Movement
Guides visitors through a structured and engaging flow within the exhibition.
Engagement
The process of attracting and maintaining visitor attention throughout the exhibition.
Functionality
Ensuring seamless visitor movement and accessibility within the exhibition space.
Digital and Multimedia Integration
The use of digital media and interactive elements to enhance the exhibition experience.
Accessibility & Inclusivity
Making exhibits available and understandable to all visitors, including those with disabilities.
Environment Integration
Designing exhibitions that seamlessly fit within the physical environment, maintaining sustainability.