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Designing digital platforms ecosystems
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Explain traditional value chain (pipeline) businesses.
value creation through a linear process (inside pipelines) → Growth Value chain is linear
one firm controls most stages of production and delivery (production, distribution, marketing, transaction and customer relationship)
creates the supply
controls the flow
User: consume, not create
e.g. Coca-Cola, Dell
→ Pipeline = Company makes the value
Explain value chain in platform systems.
Platform businesses create
an infrastructure:
enables interactions between different user groups by provideing tools, rules, and systems to make exchange easy and mutually rewarding (fĂĽr beide Seiten lohnend)
enable external participants to create and exchange value (platform creates value outside the pipeline by user/complementors)
shifting the role of firm from producer to ecosystem orchestrator
e.g. Airbnb, Uber
→ Platform = company enablles others to make the value
Why can business models overlap?
companies can create and capture value in multiple ways simultaneously (gleichzeitig)
firms often operate both pipeline and platform business models to create value
e.g. Apple, Amazon
→ Company makes products AND runs a platform
What are the three principles of Pipe Design?
Define the value unit
Design the process that adds value and delivers this unit to the customer
Design the pipe (Value chain) that controls and optimizes this process
What does the value creation of platforms depend on?
value creation hinges on the “core interaction” of platforms
“core interaction” = main activity that creates value on a platform
concerns: value units, participants, filter (= building blocks of a platform)
What three actions are necessary to optimize the platform?
Core interactions concerns:
Defining the value unit
Design the interaction of participants
Built filter to enable mutually rewarding (fĂĽr beide Seiten lohnend) interaction between participants
What is a value unit? Give six examples of different companys´value units.
= fundamental item, information, or service created by participants and exchanged on the platform
Airbnb: Unique stays & local travel experiences, services
Twitter: Tweets
Youtube: Video content distribution & audience reach
KickStarter: Projects
SAP: Services
App Store: App discovery distribution & monetization
What are participants?
= users who interact within a platform by taking on different roles such as creating, curating and consuming
How can the interaction of participants be designed?
Platform: Controls the IP and the rules of the platform
goal of Platforms: enabling interactions
→ acts as an indermediary between producer and consumer
Participants: Producer/Complementor + Consumers
Producer/Complementor: creates or provides content, products, or services
→ creates value unit for the platform (e.g. producing content on YouTube)
Consumers: consume complements of the producers on the platform (e.g. consuming YouTube videos)
→ views, subscriptions, watch time etc generated by the user creates additional value (not the original value unit)
How can Filter be built to enable mutually rewarding interaction between participants?
complete exchange includes information, goods/services and currency (Währung)
Purpose of filter:
to ensure only the most relevant value units reach each potential audience
maximizing impact and engagement
Input: all available content (e.g. Video, Article, Audio)
Filtering: Finding the right content for the audience
right content, right audience, right time
Output: Delivered content (Value unit)
Audience A sees the right content, at the right time
→ Platform filters the complements of complementors and show user only the most relevant complements at the right time (who should see which value unit and when)
What three architectural design choices in Platform Ecosystems exist?
PULL participants: Network
FACILITATE interactions: Tools
MATCH participants: DATA
Explain the three architectural design choices that exist in Platform Ecosystems.
PULL participants: Network
Design the network → get both participants onboard → enable their interaction
e.g. Feedback Loop
FACILITATE interactions: Tools
Platform has no control on value creation → provide participants tools to interact and exchange values → Tools make participation easy, scalable, and safe
e.g. Decomposition, Modularity, Design Rules
MATCH participants: DATA
Data collection → Algorithmic processing → Ultimate match between producers and consumers
Network effects
→ Design choices can optimize platform value creation and interactions between participants
→ Platforms should have a architectural design to support a network, tools and data
When is a platform called asset-light?
when platforms do not own the physical assets they used to create value
Give five examples for Asset Lightness in Platforms.
Uber: owns no vehicles
Facebook: creates no content
Alibaba: has no inventory
Airbnb: owns no own accommondation
Spotify: does´nt produce musice
Define vertical integration.
= Company expands into another stage of the value chain.
= platform context: platforms that performing activities that were previously (vorher) performed by complementors
e.g. amazon sells products of complementors and also became a producer
Say reasons for verticle integration and owner entry of a platform.
Reasons for verticle Integration:
capture more value
improve quality control
reduce dependency on complementors
get advantageous position due to internal governance
Reasons for Owner-Entry:
platform owners entry markets where their own complementors operate
conflict: platforms depend on complementors at first but may compete with them later
How can a platform owner reduce conflicts from owner-entry?
publishing a Roadmap
complementors know what the platform owner will build next
ao coplementors can focus on whitespaces instead of developing someting the platform owner will later offer itsself
Define the concept of owner entry.
= Platform owner enters a market in which its complementors already compete
What is the difference between verticle integration and owner-entry?
Owner entry is one way of archieving verticle integration in platform ecosystems.
Name and explain the three types of enterprises (Unternehmen) that exist.
Asset Heavy
firms that create value by owning key physical assets (pipeline)
e.g. BMW, Bosch
Asset Mixed
firms that create value by providing a platform AND owning key physical assets (ofthen through verticle integration)
→ combining a platform business with a pipeline business
e.g. Apple, Amazon
Asset Light
firms that create value by providing a platform rather than owning the key physical assets used to create the value
e.g. Uber, Airbnb