Computer Data Types, Number Representation, Data Organization & Computer Architecture Review

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A complete set of vocabulary flashcards covering fundamental data types, number systems, encoding standards, data structures, and computer architecture concepts.

Last updated 1:40 AM on 9/7/26
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41 Terms

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Boolean

A data type that can only have TRUE or FALSE values.

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Float

Represents numbers with decimal values and uses multiple bytes of data.

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String

A sequence of characters, such as letters, numbers, or symbols (e.g., "Hello").

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Char

Represents a single character (e.g., 'A', '7', '!').

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Data

Raw facts or figures that can be processed.

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Information

Processed data that has become meaningful or useful.

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Binary Number System

A number representation system used by digital computers that uses only 0 and 1.

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ON State

Represented by 1 in digital computer systems.

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OFF State

Represented by 0 in digital computer systems.

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Negative Numbers

Can be represented using complement systems, especially two's complement.

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ASCII

A character encoding scheme; standard ASCII represents 128 characters.

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Unicode

A character encoding standard that supports characters from many writing systems.

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UCS-2

A character encoding that uses 2-byte units.

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UCS-4

A character encoding that uses 4-byte units.

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1 byte

A unit of data measurement equal to 8 bits.

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Array

A collection occupying a consecutive block of memory cells; commonly stores elements of the same type.

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File

A collection of similar records.

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Field / Attribute

A related data element or item within a record.

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Record

A group of related fields organized as one complete entry.

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Cumulative Frequency Polygon

A graph used to determine median, quartiles, and percentiles.

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Histogram

A graph showing a frequency distribution using bars.

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X-axis

The horizontal axis of a graph.

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Von Neumann Architecture

A computer architecture in which program instructions and data share the same memory.

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1945

The year John von Neumann proposed the computer architecture design associated with the EDVAC first-draft report.

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Register

A small, fast storage location inside the CPU.

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Control Unit (CU)

Generates control signals and controls and coordinates computer operations.

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ALU

Performs arithmetic and logical operations.

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Memory

Stores data and instructions.

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I/O Device

An interface between the computer and the external environment (such as a keyboard, mouse, or monitor) that allows communication.

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PC (Program Counter)

A CPU register that contains the address of the next instruction to be executed.

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IR (Instruction Register)

A CPU register that contains the current instruction being executed.

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MAR (Memory Address Register)

A CPU register that holds the address of the memory location being accessed.

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MDR (Memory Data Register)

A CPU register that holds data being transferred to or from memory.

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TR (Temporary Register)

A CPU register that temporarily stores data during processing.

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DR (Data Register)

A CPU register that holds data being processed or transferred.

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TC (Terminal Count)

A CPU register or indicator that indicates completion/end of a counting operation.

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FL (Input Flag)

A CPU register or indicator that indicates the status of an input operation/device.

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Bus

A communication pathway through which information is shared between registers and other components.

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Microprogramming

Implements the control unit using microinstructions stored in control memory.

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Microprogram Sequencer

Determines the address sequence of microinstructions.

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Decoder

Converts coded information into a form the system can interpret or use.